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gristwatch
gristwatch@gristwatch·
@MatTamDude they gutted SOTM so it would work in VR then proceeded to not finish VR and then outsourced it so SOTM regular is just missing a lot of the iteration that RUIN did to SB
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MatTam
MatTam@MatTamDude·
@gristwatch Sotm vr wasnt outsourced, it was helped
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MatTam
MatTam@MatTamDude·
@JavaKnight12 @gristwatch okay that a bit mean, what i mean to say we don’t know for a fact at all that they made it entirely
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MatTam
MatTam@MatTamDude·
@JavaKnight12 @gristwatch Yes, we know devoted worked on the port, but we don’t know for sure how much they contributed, but judging the fact that steel wool are known for doing stuff, it’s likely that sotm vr was in dev hell and was finished with devoted
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Java Knight
Java Knight@JavaKnight12·
@MatTamDude @gristwatch The thing is Steel Wool is known for making banger vr games like until now they never made a vr game that was THIS buggy on rerelease it realy seems like they forgot about it, outsourced it to devoted studios, realised it sucks, deleyed it and tried to fix it
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MatTam
MatTam@MatTamDude·
@JavaKnight12 @gristwatch “The thing is Steel Wool is known for making banger vr games” i mean, no not really compared to triple a vr games like half life alyx, steel wool makes good vr games sure, but this is entirely possible for it to be them
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Java Knight
Java Knight@JavaKnight12·
@MatTamDude @gristwatch Not realy, they never had a horrible launch for a vr game like this and they made 3 vr games so that tells you a lot
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Java Knight
Java Knight@JavaKnight12·
@MatTamDude @gristwatch Not realy, SOTM was always made with VR in mind thats why theres so much turning stuff with the mouse and why the game was showcased in VR and not flatscreen
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MatTam
MatTam@MatTamDude·
@JavaKnight12 @gristwatch There was probably a reason why the vr port of sotm didn’t come out on sotm’s launch day, just sayin
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