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@ElijahYilma 1. just bought it for Linux, not because I don't know the content, rather because I wanted to sponsor your awesome work and, before that, great idea
2. the Linux is *NOT* ARM compatible, I think you should add that target or add clarity around that. ARM Linux machines are common.
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@WebReflection Thank you so much for supporting my work, Andrea! I really appreciate it! As for the ARM compatibility, I didn't know such machines were commonly in use. I'll definitely compile a compatible version and have it available as an update. Thank you for making me aware of it!
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@ElijahYilma market share in terms of "laptops" or "desktop" might not be still too relevant but anyone using ARM laptops or a perfectly fine Raspberry Pi 5 or similar as tiny machine will have issues.
Unity offers that though 👍
unity.com/blog/engine-pl…
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@ElijahYilma P.S. it's not about Windows ARM based devices, it's about all ARM64 based devices Linux based too (and before Windows devices).
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@WebReflection So it turns out, ARM64 builds are available on newer versions of unity... I'll make a custom build for it asap and will notify everyone when it is available!
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@ElijahYilma look at the bright side, you mentioned "unlimited updates" meaning you need to catch up with Unity future possibilities too 😇
🥳
thanks for the quick reply though, I personally don't need a so quick follow up, just maybe add/be clear/transparent around the fact Linux is not ARM
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@WebReflection You are right! I will update the descriptions on the store and on the website.
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@ElijahYilma last unrelated thought: this format feels like an awesome candidate for Steam platform, the translation layers might take care of all the details (but of course everyone prefers a native build).
Consider that channel too: if it's playful and educational, it's ace (at least to me)
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