
My acoustics project is 100% agent written c++.
It’s also beating every current industry leader on every metric I’m measuring: memory use, cpu use, binary size, perceptual performance, developer ergonomics.
Not being able to vibe code c++ is a skill issue.
os@segun_os_
you literally cannot vibe code c++ char is an 8 bit string that can also be an unsigned 8 bit int depending on how you use it. the level of precision required to write c++ is too high for vibecoding. there are just too many quirks in the language.
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