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Cache of Bones - Bleakest Keep Out Now!
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Cache of Bones - Bleakest Keep Out Now!
@CacheOfBones
I made Slay the Minotaur! The Bleakest Keep is out NOW! Play on Steam: https://t.co/2eWLd66o40
انضم Temmuz 2023
183 يتبع14.6K المتابعون

Play it now! store.steampowered.com/app/3231520/Th…
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@Master_Gazi I probably won't release the assets on their own but as long as you have the game it shouldn't be too difficult to use tools to extract 3d models from the game.
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@CacheOfBones Is there any way we could access and download assets from the game??
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@NightmarishZG I think I just liked the idea of a dark fantasy action game and I thought it would be fun to make/play tbh
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@CacheOfBones What motivated you to go so hard on this game?
A test of your skills, a desire to try your on spin on the genre or just the sake of having fun making it? Don't hold back.
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@biblo1218013 A lot of story stuff I decided to not go with because I felt the narrative wasn't too important and it was hard to set up. At one point the ending was suppose to be a little ironic where Juliet would be like "We saved the world!" but clearly it will never recover.
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@CacheOfBones what happens after eddie kills cormac? what happens to the kingdom??
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@JesseChesnutt I think I mainly just wanted them to look cool and I thought that stuff like a buff wizard punching stuff and doing back flips was funny.
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@CacheOfBones What inspired the character designs? Not just Juliet, but all the characters and monsters?
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@rikkuidol Going to be a little hard to bring up Juliet if I'm no longer working on something Bleakest Keep related 😭
I don't recall ever saying a boss gauntlet would be coming or ever planned, sorry ☹️
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@CacheOfBones Are you gonna use Juliet in the future? TBH, you struck gold with her. Also, since it's the final update. Does that mean the boss gauntlet is not planned anymore?
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@Z_Silvestri Menus are very annoying to actually make.
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@CacheOfBones What was the most annoying thing to make in the game, functionally or otherwise
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@NorSharkDev I wasn't sure I could justify paying for it and I couldn't find any free music that I felt fit well. After a while I started to feel like no music helped with some of the enemy audio cues.
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@iri_buttonuser I've thought about descriptions and tips for fighting enemies but I do kind of like letting players figure it out themselves. Currently no real plans for balance changes.
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@iri_buttonuser Probably no survival characters in the main mode, it would require a lot more work than it may seem. One issue is the doors considering 3 of them are too big lmao.
I designed Juliet that way because I wanted to 🗿
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@EdStuff_ Like most skills you can't just pick it up an be instantly good at it. It will be pretty difficult to get started and it just takes a long time to learn. I also would still consider myself barely out of being a beginner.
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@CacheOfBones How hard is to get started? I've never deal with any game software but I do have some art attitude.
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@tuxadracles I'm not sure if I'll ever make a sequel or how similar it would be to the 1st. Recently I started thinking if I did make tbk2, it would be cool if it played like Zelda, but idk if I could scope a game that big. Juliet and Edward would both return, but Juliet probably not playable
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@CacheOfBones Would you ever consider a sequel with Juliet as a main cast member and create a new bar girl as well? Also any chance for the sequel to include some music tracks? Felt like music would be amazing to add in the future. Also maybe some voice snippets like Animal Crossing etc.
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@bombthezoms Try to plan a bit more. The first few months of development were really messy and it took a while to figure out the actual direction of the game, but I felt like I needed to immediately announce something even though it was super early in development.
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@CacheOfBones If you could give yourself ONE piece of advice when you first started this project what do you think that would be? My money is on a random bug that you couldnt fix for months.
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@Waterlessfoam1 You're not missing anything by not using a keyboard! There's just a lot of aiming involved that can get overwhelming which made mouse and keyboard feel smoother. I'm glad you had a good time playing on Steam Deck!
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@CacheOfBones It does play wonderfully just wanted to say. I just read the prompt at the beginning and wondered if I was missing out on something
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