
Cam Varner
11.7K posts




Today, Black & White turns 25 years old. Happy birthday! Developed by Lionhead Studios and published by Electronic Arts on 27 March 2001, the project was led by none other than Peter Molyneux. It is widely regarded as a textbook example of a game that was too ambitious for its time, resources, and team size. Still critically acclaimed and a cult favourite, it underperformed commercially relative to the massive hype surrounding it (and Molyneux’s name). The game combined god-game mechanics (influencing villagers and facing moral choices between good and evil), a learning AI creature, gesture-based controls, hand-of-god interaction, and a massive open world. This was groundbreaking in 2001, but it also pushed hardware limits too far for the average user. I’m not surprised it came from Lionhead Studios. Peter Molyneux had previously led Bullfrog, a team also known for innovation and ambitious games.

🚀🌕



no and this is nowhere close to "Pixar-grade"


BREAKING: The Trump administration voted to let Big Oil ignore every endangered species protection in the Gulf of Mexico. In a single meeting, Trump's corrupt cabinet gave oil companies a free pass to kill endangered whales & sea turtles so they can drill without limits. 🧵

Back?





‘THE SUPER MARIO GALAXY MOVIE’ debuts with 46% on Rotten Tomatoes, lower than the first film. Read our review: bit.ly/GalaxyDF







/// PREORDER /// John Carpenter's ESCAPE FROM L.A. will get a 30th Anniversary Edition 4K UHD Blu-ray SteelBook on June 2 via Paramount. Now available for preorder at Amazon. #4K #Bluray #PhysicalMedia #JohnCarpenter #KurtRussell #EscapeFromLA // #ad amazon.com/Carpenters-Ann… @UltraHDBluray


















