Daniel Draper

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Daniel Draper

Daniel Draper

@DraperDanMan

Solo Indie Dev @ Mirror Door Interactive, Prev @EA, @SHGames, @SamuraiPunk. Making jank jam games is very appealing to me. He/Him -- mainly over on Blue

Melbourne, Victoria انضم Mayıs 2016
979 يتبع737 المتابعون
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ActingOutGame
ActingOutGame@ActingOut_Game·
📣 create ABSOLUTE CINEMA in “ACTING OUT”, a game about making movies with your friends! WISHLIST NOW! link below 🎥🎭🏆🎬
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Nicholas McDonnell
Nicholas McDonnell@nicholasmc1·
The Southern Fisheries Penal Colony is looking for new Expatriates! 🦀Crabmeat is Out Now on Steam 🦀 ❄️Explore, Get big hauls, Defend your ship from attackers 🧪Blend of First Person and Point and Click gameplay 🕑Short 2-3 hour experience Store Link ⬇️
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Nicholas McDonnell
Nicholas McDonnell@nicholasmc1·
Announcement: The Crabmeat Steam Demo is Out Now! An early segment of the game is available for those willing to brave the ice ❄️

Link (👇) Explore the full depths when the game launches March 10th Please Wishlist and Share!🦀🦀 #gamedev #indiedev
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Abhishek Singh
Abhishek Singh@0xlelouch_·
🐧 Linux Kernel is C 🌐 Nginx is C 🚀 Redis is C 🗄️ PostgreSQL core is C 🧠 SQLite is C 🔒 OpenSSL is C 📦 Git is C ⚡ Memcached is C 🧵 libuv is C 📡 TCP/IP stack is C 🖥️ X11 Window System is C 🧰 GNU Coreutils are C 🛠️ GCC is C 🧬 CPython runtime is C 📁 ext4 / NTFS file systems are C 🎮 Game engine foundations are C 🚗 Embedded firmware is C 📟 Networking drivers are C 🛰️ Aerospace & real-time systems are C 💳 Payment terminals run C The foundation of operating systems, databases, networking, crypto, and embedded systems is written in C. Trends come and go. C stays. Isn’t it time you understood what everything else is built on?
Tech Fusionist@techyoutbe

🐋 Docker is Go ☸️ Kubernetes is Go 🛠️ Terraform is Go 📈 Prometheus is Go 📊 Grafana is TypeScript ⚙️ Jenkins is Java 🐍 Ansible is Python 🍴 Chef is Ruby 🎭 Puppet is Ruby 🔍 ELK Stack (Elasticsearch, Logstash, Kibana) is Java and Ruby 📟 Nagios is C 💾 Splunk is C++ ☁️ AWS CLI is Python 🔵 Azure CLI is Python 🦊 GitLab is Ruby and Go 🔄 CircleCI is Clojure 🔐 HashiCorp Vault is Go 🚀 ArgoCD is Go 🛡️ Istio is Go - The backbone of DevOps tools is built with Go, Python, Ruby, and Java. Isn’t it time you mastered them?

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Casey Muratori
Casey Muratori@cmuratori·
Because you neither paid, nor credited, nor even acknowledged the artists whose work you're now implicitly using. This is pretty simple. If you go out and buy a bunch of art books and you look through those to get ideas, the people who made the art books get the money one-for-one for every studio that ever buys those books. If you go to someone's portfolio page on the internet and get some ideas, you now know who that person is and maybe you really like what they did. Maybe you might hire them to do concept art for your game someday. If you ask a generative AI to generate ideas for you, you pay Google, OpenAI, Midjourney, etc., and that's it. The artists who made everything that goes into it get nothing. They do not get money. They do not get exposure. They do not even get the bare minimum acknowledgement from you that they even existed. I am glad players are angry about generative AI. I hope they get even more angry. Artists that contribute art to a creative process deserve better treatment than this. If you like generative AI as a tool, advocate for a properly licensed, properly attributed version of it first. If instead you choose to use generative AI and ignore the ethical issues, you more than deserve the backlash.
Swen Vincke @where?@LarAtLarian

Holy fuck guys we’re not "pushing hard" for or replacing concept artists with AI. We have a team of 72 artists of which 23 are concept artists and we are hiring more. The art they create is original and I’m very proud of what they do. I was asked explicitly about concept art and our use of Gen AI. I answered that we use it to explore things. I didn’t say we use it to develop concept art. The artists do that. And they are indeed world class artists. We use AI tools to explore references, just like we use google and art books. At the very early ideation stages we use it as a rough outline for composition which we replace with original concept art. There is no comparison. I talked about how we use ML here if you would like to know more: gamespot.com/articles/baldu… We've hired creatives for their talent, not for their ability to do what a machine suggests, but they can experiment with these tools to make their lives easier.

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Daniel Draper
Daniel Draper@DraperDanMan·
@JCeacc @barry_bach @GulagKulak @cmuratori You're not, it's the same as if you're using dollar bills that were laundered through your local chicken shop. But there is still a greater evil that's earlier in the chain.
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NotNullDev
NotNullDev@notnulldev·
@cmuratori On the other hand when you create something after reading a book you aren't paying this person anything as well. The learning process on illegal sources is bad (like using cracked courses) but artists aren't paying either to their sources of inspriation. Humans do they same.
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Daniel Draper
Daniel Draper@DraperDanMan·
@tzhechev @cmuratori I think you'll find that many of them did in-fact buy a book/comic/print of the artist they're inspired by.
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Teodor Zhechev
Teodor Zhechev@tzhechev·
@cmuratori Did all of those artists credit and pay royalties to all of the artists they learned from? Did they pay royalties to the artists THOSE artists learned from? I think it's a nice sentiment, but every craft and art is already standing on the shoulders of giants (for free).
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Daniel Draper
Daniel Draper@DraperDanMan·
@Bedst0ne @cmuratori Sit down one afternoon and try to draw something that you remember. Or even while looking at it. (Without tracing) You'll be surprised that part of you entered that version of the thing you're referencing.
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Pocket
Pocket@Bedst0ne·
@cmuratori Just thinking out loud here, not trying to argue, just pondering. Every artist draws from all they’ve seen, felt, or experienced (movies, songs, architecture, ideas from strangers and friends, often subconsciously) yet isn’t required to credit every copyrighted inspiration.
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Daniel Draper
Daniel Draper@DraperDanMan·
@supertommy @cmuratori If you use google images when you click on an image it takes you to the source. It's pretty revolutionary.
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Tommy Leung
Tommy Leung@supertommy·
@cmuratori not against a licensed gen art model but how is what you are saying different from searching google images/pinterest and seeing things that inspire but never knowing who made it? I just don’t see this as some kind of new problem from gen AI
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
Today I learned: Seamless travel in Unreal networking (ie. transitioning maps while having persistent elements) is disabled in PlayInEditor by default for some reason. You just have to set this flag to be true? lmao net.AllowPIESeamlessTravel=1 WHY ISN'T IT ENABLED BY DEFAULT?!
Winston tries to git gud tweet media
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Daniel Draper
Daniel Draper@DraperDanMan·
@zrksyd It started its life at Samurai Punk, but much of the work was done afterwards.
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Daniel Draper
Daniel Draper@DraperDanMan·
I had the honour of working with the team on this wild project. Unfortunately, it had to be canceled. You can now play the pitch demo for free and check out how the project came together! #gamedev
Nicholas McDonnell@nicholasmc1

Introducing Barrow! A Gardening FPS where your Grandma has opened a portal to a decaying underworld in her cottage town. We were unable to secure funding but I'm excited to share what the team built. bit.ly/43xLiXG 🎮 Demo 📄 Project History 🖼️ Gallery 🎶 Soundtrack

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