Oppo

51 posts

Oppo

Oppo

@Oppouefn

EX uefn creator- now trying to switch to roblox :)

انضم Ağustos 2025
11 يتبع4 المتابعون
Oppo
Oppo@Oppouefn·
@Falin_Dev Did you script everything by yourself? And also how long did you try roblox for? Im kinda beginner in it (grinding for like a week and i enjoy it 10x more than uefn for now)
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Oppo
Oppo@Oppouefn·
@RollingOutt i liked the game design, looks clean- how long are you in roblox for?
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RollingOut
RollingOut@RollingOutt·
@Oppouefn Thank you! That’s really nice to hear.🥰 It took us around 2–3 weeks in total. We tried many different concepts and ideas. Yes, my friend and I have a small team, but I did most of the work on this game myself: level design, UI, and models.
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RollingOut
RollingOut@RollingOutt·
After many attempts and battles with Roblox’s new algorithms, we made a game for kids.. that adults are playing too!😝 And finally managed to break the 100+ CCU mark! Check it out:roblox.com/share?code=be1… Do you think it can reach 300 CCU with stats like these? #Roblox #RobloxDev
RollingOut tweet mediaRollingOut tweet mediaRollingOut tweet media
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Oppo
Oppo@Oppouefn·
@RollingOutt Game looks good, how long did it take for you to make? also did you work alone or in a team? I tried it and i like it :)
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Bond
Bond@Bond_Dev_·
Be Honest: Is Roblox dev even worth it anymore in 2026? 😭 #Roblox #RobloxDev
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Oppo
Oppo@Oppouefn·
@sxvyoo @RoBuilderYT When brainrot Game gets good retention, why would they not push it now?
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Savyo
Savyo@sxvyoo·
@RoBuilderYT Don’t make brainrot games because Roblox said they are now pushing more/showing more high effort games. basically games that keep players playing AND coming back AND engaging with the game more often.
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Robuilder
Robuilder@RoBuilderYT·
i feel so out of the loop i know roblox updated alot on the algorithm and you need certain things before your game can be played by all ages, can someone TLDR all the roblox updates as of recent so i can get cought up 😅 #RobloxDev
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Oppo
Oppo@Oppouefn·
@TizzzyRBLX Is it Game for younger players or? Pls share
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Tizzy
Tizzy@TizzzyRBLX·
Finally hit the 500 highly engaged players threshold. $16/day, for 11 days ($180 total) 45k plays from ads, 952 from home recs. Just barely started hitting algo It aint that bad ya'll.
Tizzy tweet media
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Oppo
Oppo@Oppouefn·
@ImReddrick @leHoofer was the game for younger audience? if you want you can share the name of it
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Red
Red@ImReddrick·
@Oppouefn @leHoofer nope i averaged like 100 ccu the whole time, its just updating very slowly
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Hoofer
Hoofer@leHoofer·
I'm so cooked, like $50 of ads and I'm not even CLOSE to the metric. I'd have to spend like $2,500 at this rate...
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Red
Red@ImReddrick·
@Oppouefn @leHoofer I was advertising $20 a day and it was going slowly for from like may 22 to may 27 i went form 0 to 95 highly engaged players and today it just boosted up to 470. So im guessing by tomorrow i should be eligible
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Oppo
Oppo@Oppouefn·
@RealAlthrem hey bro, im new dev and im scared about this new requirement, can you share if it was easy for you to reach this threshold?
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Althrem
Althrem@RealAlthrem·
GGS
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Oppo
Oppo@Oppouefn·
@niceytR Im new dev to roblox, if i manage to get it finished- do you have any advice how should i play with it? Its made for younger players, is it worth for me to run ads? Beacuse sorry but i dont understand newest changes as much
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NiceYT
NiceYT@niceytR·
@Oppouefn The truth is, my game had 40 active players. I only added two ads, each costing 10 credits, for about five days so the algorithm would notice my game. But this was BEFORE Roblox's changes. It was doing well UNTIL Roblox implemented the moderation, and then it obviously dropped. But my game never stopped selling. With 10 to 20 active players, I was making 1,000 to 2,000 credits daily. Sure, it used to be more, but even with only 5 active players, the number of daily players is still significant. I spent five days a week—I'm not exaggerating—finishing my game and implementing ideas and monetization strategies. I haven't updated in a while because I got discouraged by the restrictions, but I'll post an update now. According to a post, this 0/500 rule is meant to encourage people to buy in-game, which quickly widens the gap. It took two weeks to resolve, which I imagine is because Roblox is working on fixing and improving this issue, etc
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Oppo
Oppo@Oppouefn·
looking for template for break wall/ brainrot plot system #roblox #robloxdev
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Oppo
Oppo@Oppouefn·
@_hihiha1 okay bro, understandable- looks good
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Hihiha
Hihiha@_hihiha1·
@Oppouefn Unfortunately, it is not
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Hihiha
Hihiha@_hihiha1·
🫂Finally made a group chest system which fully works! What are your toughts? Here it how it looks: #Roblox #RobloxDev
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Oppo
Oppo@Oppouefn·
@_hihiha1 is it avaible to purchase from you tho?
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Hihiha
Hihiha@_hihiha1·
@Oppouefn Hey! Unfortunately, i do not share my lighting settings because i use it inside of my games, sorry
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Red
Red@ImReddrick·
@leHoofer U gotta wait lol. its gonna go up hella in the next few days it just updates slowly. same thing happening to me
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Evanbear1
Evanbear1@EvanZir·
Insane, Roblox just said publicly that a “highly engaged player” is someone who has spent a considerable amount of money on the platform in the last 60 days. Genuinely insane. This explains why highly monetized games are hitting it so much faster. Credit to @TheNexusAvenger for finding this
Evanbear1 tweet media
Evanbear1@EvanZir

It’s gone up by 10 🙃 Despite being up 10,000 visits and btw, “Highly engaged players” are based on their platform stats, so your game stats have no impact

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Oppo
Oppo@Oppouefn·
@KreekCraft What does it mean? Im new to roblox
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KreekCraft
KreekCraft@KreekCraft·
THE END of Pls Donate and all donation games… I still can’t believe Roblox is going through with this. 🫩
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