Morgan (Mints) Bard

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Morgan (Mints) Bard

Morgan (Mints) Bard

@RealMints

I make games for free. He/Him

Boston, MA انضم Mayıs 2016
626 يتبع520 المتابعون
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Morgan (Mints) Bard
Morgan (Mints) Bard@RealMints·
My second game just went into public beta and you should absolutely try it out ❤️ It's a super casual block sandbox game! (Links on my website happygames.co)
Happy Games@HappyGamesLLC

My new game Cozy Core is officially in open beta! Cozy Core is a mobile block building sandbox game with absolutely NO monetization! Come try it out @ happygames.co (I am not a video editor and did my best on that teaser video 😭) #indiegames #gaming #MobileGaming

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Morgan (Mints) Bard
Morgan (Mints) Bard@RealMints·
@CollaborationG7 Asset bundles are your beat friend for mobile dev. Add any and all localization to asset bundles that can then be separated from your apk/aab files. Is an absolute life savor with Google's size limits.
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Collaboration Games 🎮🇺🇦
Collaboration Games 🎮🇺🇦@CollaborationG7·
Japanese people, really?😂 I don't have the memory to include this on Android, it's already max 200 mb.🥲 Mobile developers, any suggestions?)
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Rafael Martín
Rafael Martín@HyperMegaPixel·
Test test test
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Morgan (Mints) Bard
Morgan (Mints) Bard@RealMints·
@johanpeitz Hi there Johan, I just gotta say that I absolutely LOVE your style. Each of these projects you show off here look fantastic!
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Morgan (Mints) Bard
Morgan (Mints) Bard@RealMints·
My @work_louder nomad E board just showed up yesterday! Feels fantastic, holy smokes they make a high quality keyboard!
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Morgan (Mints) Bard
Morgan (Mints) Bard@RealMints·
@elmo Congratulations elmo. My wife and I are both incredibly impressed and happy for you!
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Elmo
Elmo@elmo·
EVERYBODY! CHECK THIS OUT! 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20! Elmo can count to 20! Pretty cool!
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Morgan (Mints) Bard
Morgan (Mints) Bard@RealMints·
@CollaborationG7 I'd say you can play around with the variation ratios there, like a level 5 common sword could probably get you like a level 2-3 legendary sword etc etc. I'd recommend keeping the XP spent on an item as it's own variable, that way you can translate it easier!
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Collaboration Games 🎮🇺🇦
Collaboration Games 🎮🇺🇦@CollaborationG7·
@RealMints Sounds great! So is if I utilize weapon that is +5 to improve new weapon, does new weapon also becomes +5? It sounds a bit too generous, isn't it?
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Collaboration Games 🎮🇺🇦
Collaboration Games 🎮🇺🇦@CollaborationG7·
Need ideas, maybe someone has it?🙂 So my weapons upgrade system is pretty nice. It’s just.. pretty useless😅 so you can improve any item using special stones, and they start to glow being improved 5-10 times. but it kinda doesn’t have much sence, as you’ll find a better items in a reasonably short time. How to make these upgrades more valuable? #indiedev #indiegame
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Morgan (Mints) Bard
Morgan (Mints) Bard@RealMints·
@PirateSoftware I made and fully released an idle/incremental dungeon crawler with no monetization whatsoever, Made a cozy block building game in public early access, And am working on an idle RPG that has none of the insanely common p2w predatory monetization in the genre!
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Relic Abyss ✨EA OUT NOW!✨
Let's a bit of demo edging. Here's what Alpha Beetor's Mini-boss fight looks like.🐗🐖🐖🐖 Might look pretty chaotic but, it's actually pretty tame compared to what happens later on the level.🤣 Also this has sound but might be a bit loud.🔊🎶 #indiedev #gamedev
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Relic Abyss ✨EA OUT NOW!✨
Another feature that I've added to our playable levels are these Pre-Generated Dungeons. 🏞️❓ Some of these are mazes, some are gauntlets, some can be mini-boss fights. I think it can spice up runs and make it more interesting!♒️🥊🦀 #indiedev #gamedev
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