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Rod Bogart
2K posts

Rod Bogart
@RodBogart
Visual effects. Computer Graphics. Movies. Books. Puzzles. Recreational Math. Epic Games.
انضم Ekim 2011
137 يتبع1.1K المتابعون

Hey @NYTGames , your two most popular games have the Enter and Delete buttons on opposite sides.
Could we consider swapping the locations in Spelling Bee so that they more closely match Wordle?


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@cs_kaplan So, to confirm that I follow the implications: if someone made a bunch of Spectre tiles that were flat on the bottom and had some weird bumpy texture on the top, they could make lots of different aperiodic tilings that are all flat-side -down?
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@divbyzero It is interesting how long it takes to locate the ten squares where the two colors are the same.
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@WillFaucherVFX Color pipeline can be challenging to succinctly document for all use cases. So please DM if you have specific questions.
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Does anyone have solid documentation on the color science that goes on under the hood in #UE5?
I'm trying to get to the bottom of the sRGB vs ACES working space, and what happens to textures on import. If I import an albedo map that was conformed to ACES, will it stay that way?
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@im_thatoneguy @WillFaucherVFX Thanks for the proofreading. I’ll forward the info to the doc maintainers.
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@RodBogart @WillFaucherVFX Also here
"~~A~~ for colorists as they may choose to use ACEScct or even ACEScg"
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@PaladDosBoliN @WillFaucherVFX That checkmark is for sRGB color encoding, not for the color space. That is why we have separate overrides for color space and color encoding on the texture import now.
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@WillFaucherVFX Always wanted to know, especially since it applies the srgb checkmark on everything on import.
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@anodinidades @WillFaucherVFX That was true in UE4. In UE5 you can set a Working Color Space for the project. Then you can optionally use OCIO for output to the viewport and MRQ output files.
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@isonno For example, there is a popular puzzle out there which is ten coins in a square tray. The answer is nice, but not too hard to find. I made a version with a small piece that I call the Challenge Diamond that also needs to be fit in. It requires arranging the coins “just so”.
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@RodBogart Yeah - the "correct" result isn't necessarily a satisfying one.
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@RodBogart I see an interesting puzzle here...
Daniel Piker@KangarooPhysics
The optimal known packing of 17 equal squares into a larger square - i.e. the arrangement which minimises the size of the large square.
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@isonno I’ve definitely spent time looking closely at the different packings here: erich-friedman.github.io/packing/index.…
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@tvaziri PDI did a bunch of wire removals and a few comps for this show. It was fun to go to the crew screening, with lots of applause from folks that knew what was happening behind the scenes.
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