Laylad

203 posts

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Laylad

Laylad

@AyLaylad

Senior Programmer @fcpnchstds on @s8box

Beigetreten Ekim 2014
54 Folgt1.4K Follower
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garry
garry@garrynewman·
gmode 2
garry tweet media
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Papa Brickolini
Papa Brickolini@PapaBeefolini·
Made some turtle friends. They try to follow you around and you can press E on them to punt em away! 🐢 #gamedev #indiedev @s8box
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Oz
Oz@ozmant·
Doing some experiments in @s8box So much easier to do sub-stepped physics than Unreal. This engine has so much potential #gamedev
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testinglol
testinglol@testinglol_vfx·
@GeorgeCrudo this is like looking at a telegraph machine and complaining it cant play youtube videos. it's not complicated to connect the dots, I'm surprised this is always the same argument for this topic.
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George Crudo
George Crudo@GeorgeCrudo·
people keep saying "every pixel will be generated" but nobody can ever tell me how this is an improvement for video games. games that can't guarantee full game consistency and intentional design. don't sound or look appealing to play in any way.
Jack Parker-Holder@jparkerholder

Introducing 🧞Genie 2 🧞 - our most capable large-scale foundation world model, which can generate a diverse array of consistent worlds, playable for up to a minute. We believe Genie 2 could unlock the next wave of capabilities for embodied agents 🧠.

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Dennis Gustafsson
Dennis Gustafsson@voxagonlabs·
The new voxel format is finally starting to come together. It uses a brickmap that enables large, sparse objects, unique properties for each voxel (no palette) and really fast scene updates.
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TeamSpeak
TeamSpeak@teamspeak·
teamspeak
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We're just normal men
We're just normal men@wejustnormalmen·
We're just normal men
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Scratch.
Scratch.@Scrxtchy·
@garrynewman very rare to see anyone discussing animated webp, nice work. I heard these are a bitch to decode with the alpha channel
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Bobby Anguelov
Bobby Anguelov@Bobby_Anguelov·
So I decided to see if I could switch Esoterica over to Jolt since I'm not entirely sure of the future of PhysX. I spent an embarrassing long amount of time trying and failed. Was trying to shove a square peg in a round hole. I ended up integrating PhysX 5 instead. 😅
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s&box
s&box@s8box·
We forgot to update the outside world on what we're doing, but don't worry - we're still doing stuff. Here's a quick update about the Gizmo system we integrated into Hammer. sbox.facepunch.com/news/hammer-gi…
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Anomidae
Anomidae@Anomidae·
Never dance alone - bring a friend I made this in @s8box via source filmmaker
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