Basque Canada

569 posts

Basque Canada

Basque Canada

@BasqueCanada

Beigetreten Temmuz 2022
546 Folgt355 Follower
Basque Canada
Basque Canada@BasqueCanada·
@FightRating The white trash couple call him NxxxxR. Thus the white trash couple got what they deserved.
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Rate the fight ⭐
Rate the fight ⭐@FightRating·
Green-shirted guy was out of line with a couple at the store. Let's keep our interactions friendly and respectful.
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Basque Canada
Basque Canada@BasqueCanada·
Please DO NOT VOTE for Pierre Poilievre. He is a mini Donald Trump with no security and no plan whatsoever. Just a simple MESS that has not done anything in his career other than voting against anything good for Canadians.
Frank Domenic@TheFrankDomenic

Pierre Poilievre cheerleader Jordan Peterson endorsed Pierre by saying "don't let idiotically empathetic leftist women and old people" steal the election. #election2025 #canada #cdnpoli #jordanpeterson #pierrepoilievre #canadian #canadianpolitics #canadiantiktok #canadapolitics

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Basque Canada
Basque Canada@BasqueCanada·
Ignorant Black Lady....Native people had been having braids for centuries before African-Americans. Ignorant Black Lady.
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Basque Canada
Basque Canada@BasqueCanada·
@FondationEQc After 49 years in Toronto i've been waiting to see Team Quebec....Congrats!!!!!
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Fondation Équipe-Québec
Fondation Équipe-Québec@FondationEQc·
Le Québec peut gagner contre n'importe qui, n'importe quand. 23 Québécois avec Équipe-Québec sera toujours mieux que 0 avec Team Canada. Le hockey s'est mondialisé depuis 25 ans et nous devons nous ouvrir au monde si on veut rester dans les meilleurs.
Fondation Équipe-Québec tweet media
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Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
Please find the Megacities & Tile Art submitted from #Earth2 community members in this latest video - congratulations to all there are some incredibly good looking projects & tile art! 🔷Bitcoin Island submitted by JOLLY ROGER 🔷Nautical Tileart submitted by Concherors 🔷Cradle-Earth submitted by DVDRUN3N 🔷Madara City submitted by Madara 🔷Twin Islands submitted by Gian Master of Evolve 🔷Male, Maldives submitted by Gian Master of Evolve 🔷Diamond City submitted by TheAlliance 🔷The Great Sword of Valhalla tile art submitted by RealMofFantasy 🔷Elite City submitted by MarsBar / Elite City 🔷Kraken Yacht Club submitted by Concherors Sorry if your submission was not covered in the first 5 volumes, we're aiming for #Players to actually be able to create their own content for their own Megacities, Tile Art & properties once #E2V1 is live so you've not missed out by much!
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Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
Welcome to Vol.5 - the final in the Megacity & Tile Art series (for now)! There are some really impressive projects in this one so highly recommend checking it out 🌍✌️ 📔earth2.io/news/megacity-… The new article above has more details, but here are a few things to keep in mind about the footage from this series: All footage has been recorded in real-time, directly from our 510,072,000 km² digital Earth, a geologically accurate 1:1 scale replica of the real world. The technical achievements behind this showcase are a testament to the power and possibilities of the Earth 2 engine. 1⃣ Perfectly Positioned Tiles on Geologically Accurate Terrain This footage highlights the precision with which thousands of Player-owned tiles and flags are displayed simultaneously on screen in real-time. The terrain you see in the footage is not procedurally generated terrain but rather geologically accurate terrain formations where each tile is mapped with exact precision, matching real-world topography. This alone is a feat that required extensive technological development and remains a standout feature of Earth 2. 2⃣ Streaming Thousands of Tiles in Real-Time The ability to stream thousands of approximately 19x19m tiles in real-time, with perfect accuracy, and each with their own set of datapoints which help to display property borders, flag types, location details and ownership. The footage demonstrates how our engine can handle immense amounts of data while maintaining seamless performance with aesthetically acceptable visuals. This level of precision ensures that every Player’s property is displayed exactly as intended, even when viewed from impressive view distances. 3⃣ Impressive View Distances from High Altitudes The footage showcases Player tiles rendered and streamed from well above the Earth’s surface, providing breathtaking perspectives on large-scale megacities and tile art. The ability to seamlessly display this scale and accuracy at such altitudes demonstrates the robustness and scalability of our evolving engine. 4⃣ Terrain Collision, Biomes & Property Data In each megacity featured in the footage, we try to highlight several key technological achievements. The camera typically zooms in, placing an avatar or vehicle onto the terrain, showcasing the ability of our engine to handle real-time interaction with geologically accurate terrain. While moving in real-time, we toggle various systems such as biomes (trees, bushes, grass), seasons, flags, and property data, demonstrating the seamless operation of these massive data systems in real time. This process highlights not only the precision of the engine but also its power and responsiveness. Viewers can see the terrain collision which enables avatars or vehicles to be placed anywhere in the 510,072,000km2 world and interact naturally with the environment. This terrain collision demonstrates a strong foundation for future gameplay mechanics. Additionally, during avatar drops, we demonstrate further interactivity with features such as Cydroids. The avatar’s plasma gun or rocket launcher can target and engage these entities, as well as interact directly with the terrain, emphasising the engine's ability to manage dynamic, real-time interactions while rendering massive datasets like biomes, terrain and property details. Further Thoughts While some of the capabilities mentioned above may appear standard in general game development, their implementation within a 510,072,000 km² geographically accurate map presents significantly greater challenges. Earth 2’s ability to achieve this emphasises the innovation at the heart of Earth 2’s development and demonstrates the platform's technical sophistication providing a glimpse of the possibilities that await Players in the vast, immersive world of E2V1 as our team continue to develop, expand and improve. #Earth2 #Metaverse #OpenWorld #Megacities #TileArt $ESS #Essence
Shane Isaac 🌍2️⃣ tweet media
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Basque Canada
Basque Canada@BasqueCanada·
The SUI white woman won as the NED black woman cheated by crossing the line and it showed she hit her on the arm to make her fall. The NED black woman should be barred from ever competing as she did it intentionally.
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Train your Brain
Train your Brain@MZH_Maths·
Number Puzzle Which number comes in the place of ❓️ (question mark)
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ADEOBA
ADEOBA@Adedeji_Adeoba7·
@quiz_riddles First.... Add the two equations (X - Y) + (X + Y) = 5 + 15 Simplifying this, we get 2X = 20 \implies X = 10 Substitute X = 10 Using X + Y = 15 10 + Y = 15 implies Y = 5 Now, multiply X and Y XY = 10 \times 5 = 50 So, XY = 50
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