If you think you are down horrendous in life rotting in your bed can’t get up or anything of the sort, just know there are people still playing Trials of Osiris today. Whatever you’re doing is better than that. Keep going chief 💪
@AIexApe@Destiny2Team Dmg bug ! Slow bug! Mechanic bug! 50 dmg lord of wolve tether 3x surge when usually its doing 150 , might aswell use a hand cannon !
Hey all,
We enjoyed watching the Desert Perpetual World First Race, and contest attempts/completions through the weekend, but also want to let everyone know we are tracking feedback items and issue reports that have been coming in from the community.
A few higher priority Raid conversions we are looking into this week:
1. Power Deltas for the Contest Raid difficulty. We're seeing reports of enemies being at a higher delta than what the activity advertises - ex: enemies have a skull icon next to them instead of a sword. We will investigate.
2. PC Crashes after 5+ hours with certain hardware configurations.
3. Rally flags not fully refreshing ammo and abilities consistently.
Feedback items we're seeing:
1: Some players are concerned that clearing this content required loadout swapping, lengthy ad-clear phases to stockpile ammo, and near perfect execution.
Related: Some players feel contest difficulty may have been tuned too high for this Raid, so that only an incredibly small portion of the community could have a shot at completing it.
Initial note: While we absolutely wish for contest mode to challenge your loadouts, your teamwork, and your puzzle solving abilities, the highest end of damage has been reported to feel that is requires far more than expected.
Each Raid we've shipped has been unique, especially at Contest difficulty. This will continue - and for our players who desire challenge, do not worry. We will continue to offer it. That said, we will use feedback from this weekend to inform our future as we continue to develop these experiences.
2. We are looking into reward quality - what tiers rewards within the raid are dropping at within Contest difficulty, and their power in relation to yours.
There are ways to increase your reward quality in Normal difficulty via Raid Feats, and we will be watching feedback around these systems as players get deeper into them.
This is not an exhaustive list of all the feedback or issues we have seen come through, but we wanted to let you know we are monitoring the conversation.
Please share what other thoughts you have below, and we will keep an eye on this thread as we start digging into these items.