

Max Extra
1.2K posts

@Max__Extra
Multiplayer Designer @ Halo Studios









The #HaloInfinite Fall Update is now available to download on all platforms! Full patch notes can be found at aka.ms/HaloInfiniteUp…. Read on for a patch notes summary: 🎁 New Operations – Operation: Shadows, which launches alongside this update, features a free 20-tier reward track inspired by the Office of Naval Intelligence, also known as ONI. Purchasers of the Premium Pass will have access to 50 tiers of paid rewards in addition to the free rewards. Looking ahead, “Warpath” launches in September and “Haloween II” launches in October. 🪽 New Vehicle: Falcon – Aside from the pilot, the Falcon includes seats for two passengers, a chaingun turret operator (righthand side), and a grenade launcher turret operator (lefthand side). The grenade launcher turret's alternate fire mode launches EMP grenades that are capable of temporarily disabling vehicles. 💥 New Weapon: Vestige Carbine – The Vestige Carbine is a semi-automatic tactical rifle with a scope that's most effective during medium range encounters. Weapon racks that are set to spawn tactical rifles now have a chance of spawning the Vestige Carbine. The Vestige Carbine has also been placed on various ranked map variants. 🚩 New Playlist: Famished Famished Falcons – The Famished Famished Falcons mode features four teams of three players racing to capture a single flag. Each team starts in a tower over a bottomless void and the flag is found on a central platform between the four teams' towers. Teams must use their Falcon to fly to the central platform and bring the flag back to their base. 🪖 New Playlist: Banished Slayer – This new limited-time 4v4 matchmaking playlist features two teams with different faction-based loadouts. The UNSC team starts with the Bandit EVO, MA5K Avenger, and frag grenades while the Banished team starts with the new Vestige Carbine, Pulse Carbine, and Spike Grenades. ➕ Weapon Bench Expansion – Ten additional weapons can now be customized via the Weapon Bench menu: Mangler, Stalker Rifle, Pulse Carbine, Cindershot, Vestige Carbine, Gravity Hammer, Sentinel Beam, Disruptor, Plasma Pistol, Ravager. 🎥 Third-Person Toggle in Firefight – Players can now press the on-screen shortcut to swap between first and third-person in the Firefight: King of the Hill game modes. 🗺️ New Forge Maps in Playlists – Three new community-made maps have been added to various matchmaking playlists in Halo Infinite: Ecotone, Lattice, and a ranked variant of Serenity. ⚔️ Sandbox Balance Changes – Four balance changes are included in this update: • The MLRS-2 Hydra now reloads faster, locks onto targets quicker, and fires successive projectiles faster once a target is locked. • To align with the MLRS-2 Hydra changes above, the Pursuit Hydra now reloads faster than before. • The Ravager Rebound now overheats faster when firing successive shots. • The duration of the Active Camo power equipment has been increased from 30 seconds to 45 seconds. ⭕ Forge: Radial Menu – Forge creators can now add a radial menu to their modes. The radial menu presents 2-8 options to players, with each option having a title, description, and an icon. ⌨️ Forge: Custom Input – Forge creators can now set a custom input function for a game mode. This custom input function can be set as a tap or hold action, and it can activate interactions such as the Radial Menu, user interface messages, or anything else that can be configured via the node graph system. 🐞 Resolved Issues – 55+ bug fixes in this update, including: • Improved stability for Halo Infinite on both Xbox consoles and PC. • Players with expired Xbox sign-in credentials stored on their PC are now less likely to experience a blank sign-in window. When this issue occurs, players will now be prompted to sign into their Xbox account again. • The Applied Score modifiers for the Heroic and Legendary mode variants in the Firefight playlist have been restored. • The Helioskrill helmet has been adjusted so it no longer sits low enough to overlap or fall into other armor pieces. • Players can now more consistently load into Forge maps that are utilizing a large number of scripting nodes. To view all the bug fixes and learn more about the new features, check out the full patch notes at aka.ms/HaloInfiniteUp….







All Legacy Maps in one place now. BRs✅, SMGs✅, Equipment✅.










