NetHelpers Games
191 posts

NetHelpers Games
@NetHelpersGames
"Pharao Reloaded" Fully released on Steam: https://t.co/8svBqaWnRN…
Beigetreten Ocak 2020
36 Folgt41 Follower

Zwischen Anstrengung und Triumph
Sportliche Höchstleistungen und ehrlicher Wettkampf prägten die Woche auf der Mondbasis. Von schweren Hanteln bis zum präzisen Scheibenwurf zeigt sich die Stärke unserer Werktätigen. #SportFrei
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@NetHelpersGames Then you have to do additional checks to check the blend tree state and decide if you want to play the sound or not, and maybe change the intensity. That depends on personal preferences and the feeling of your game.
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@GleyGames Yeah but what if your blend tree is between idle and walking? Either the animation is looking like doing a step (when hitting the walk key only for a short moment) and no sound is played or it‘s somehow idle but not complete then character looks like standing still but sound play
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@NetHelpersGames The event is on animation, so if the animation runs inside the blend tree, it will play
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@unitygames Yeah okay, this is good for unique animations. But what about blend trees?
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@SwiftRollDev Nice, one day is impressively fast. What about the cross traffic? In the video cars that turn left or right are driving through the straight ones without waiting.
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@NetHelpersGames The cars movement was the easy part, but it took some hours to code a system that converts raw points on the map into whole waypoints network
That's because I made waypoints themselves part of the road prefabs to avoid manually placing them
In total I made it in about a workday
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Moved the camera tutorial to the map so the player can see the city first 📷
#gamedev #indiegame #indiedev #unity3d
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finished a small new drawing.
Water castle set in southern german village, around 1450.
Drawing made with #procreate on ipad

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@SwiftRollDev May I ask how long did it take to code it?
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@SwiftRollDev I already bought two assets on the asset store which works the same way with waypoints. They have traffic lights two. They are really good but writing this on your own is also a good solution to learn a lot (and save some money) but also costs time.
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@YesboxStudios Strong feelings of my childhood when I see this picture. 😍
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@HozyGame This really looks calm and relaxing. 🤩 Are there more game modes? And maybe a multiplayer?
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@FabienWeibel Oh my, this looks really calming and relaxing, I love it! 😍
Is this made in Unity? Do you use a terrain which get‘s modified when using the shovel?
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This is an early preview of Sandcastle, a new game I am working on. It's a relaxing sandbox (literally) where all you have to do is build the nicest sand castle! 🏖️
You can wishlist it if you want -> store.steampowered.com/app/3216520/Sa…
I'll post more dev logs here and on my discord
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Sehr sehr cool, herzlichen Glückwunsch und viel Erfolg! 🤩👏👏👏
#craftlings
Craftlings@Craftlingsgame
Hey there 👋 I’m Ariano, a 42 y/o solo dev, and I just released my first game, Craftlings! It’s a game about smart building, resource management, and automated production chains. If you like it, wish me good luck 😉
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