I'll never actually consider bringing in anything remotely good in cryo as long as biotoxic disinjector exists in its current state.
Unacceptable to have that weapon's behavior and consistent acquisition in a game like Marathon.
@shayshaylitt@DrewskysChannel Yea a grenade launcher that inflicts no self damage and shreds definitely doesn’t invalidate anything about a hard core fps. Definitely doesn’t make it to where you can safely kill someone with splash damage invalidating any risk of actually peaking for the use.
We’ve seen a lot of feedback around console sensitivity - both how fast you can swing the camera and how snappy the cursor feels in menus.
We wanted to confirm that both of these are actively on our radar. At the moment we're hard at work looking into how to up the cursor sensitivity, and will continue to look at how we can bump up the sensitivity options for how fast your camera turns. But, concrete changes may take a little while to finalize.
So worry not console sensitivity folks. We see and hear you, and will let you know about future changes once we have full details.
@kubiscared Granblue is like that one GF that abuses you by forcing you to have 3 different jobs and becomes the sweetest angels in march, august, and december just to abuse you into overworking again.
BALANCE SHAKE UP! We're looking to make some changes in the next couple of patches to adjust some of the outliers in the combat space that we've both seen in our observations and heard from your feedback across all of the various (and plentiful) channels we watch. Some of these changes will be likely coming in the next patch, the next set will likely be arriving a week after.
Here's some of the areas we're focusing on adjusting:
- Bubble shields being too easy to get, too powerful to use.
- The Knife scaling too easily to god like power levels.
- Thermal scopes being too present and dominant
- Snipers being too strong in all scenarios.
- Giving Vandal and Recon some more oomph to match their counterparts.
ALSO we're adding some stuff that can help add texture to the outcomes of fights:
- SECRET: A new item to give solos a more common option when downed.
- SECRET: A new item to give a more merciful option between crews.
There'll be a lot more goodies in the coming patches and more details as the patch notes go live.
Thank you all again for keeping the feedback flowing. We've still got a big list of things we're looking into that extends beyond this that will take us more time to figure out and we'll update you as we continue to build on our evolving plans.
@mizak0@ivanauriga Got it, was very comfy. Only had 4 stacks of dragon energy from wam/galleon phase. Post 40 I got very lucky and only had the 25m dmg omens. Appreciate your insight 🙏🏽
@mizak0@ivanauriga I was trying her earlier and I think it would’ve cleared if I didn’t miss play and get dispel 3 back to back. My dpt was really good and I wasn’t really struggling with 100-40. I like that she brings 40 FC
@ProbablyNotTylr@ivanauriga The setup is primary auto focused, you don't need to CA too much. So, looking at her kit, she might not work.
BUT, she does bring useful stuff on the table and MC is the main damage dealer anyway, so it's fine if she isn't used at her maximum potential.
@mizak0@ivanauriga I tried a few attempts today w oro and think I can make it work. Forgot to have fed shield ready for 40, but only had 4 stacks so relatively low. What about wam?
@ivanauriga@ProbablyNotTylr Or anyone with not too much skill damage and ideally CA react
I tried zeta, I was getting hammered by FC and 5 CA omens
Rei, I couldn't clear 5 CA properly (but the damage was stupid)
They need to be kinda tanky as well as they won't have nier's buff.