Marathon Development Team

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Marathon Development Team

Marathon Development Team

@MarathonDevTeam

News, updates, and insights from the developers of @MarathonTheGame 🐛

Tau Ceti IV Katılım Kasım 2024
5 Takip Edilen52.7K Takipçiler
Marathon Development Team
Marathon Development Team@MarathonDevTeam·
Hey all, We can't thank Joe enough for his leadership and contributions over the years. We've seen some questions about how things will go during this transition, and we wanted to call back to a post we made earlier this week: Trust comes from being consistent - both in how we communicate and in whether players can actually feel the improvements we’re talking about. We plan to maintain transparency through Marathon Dev Team accounts, and our goal is to keep the conversation flowing. Our next stop is the Mid-Season 2 update and Vault Breaker event early next week, but beyond that, we have a lot to talk about for Season 3 and the future of Marathon. Stay tuned for updates.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
Today we're sharing a blog covering some of the mid-Season 2 updates, including balance changes, details on Vault Breaker, a few much-needed weapon adjustments, and details on a buff to Cradle progression. (This blog is just a preview, and we'll have the full list of patch notes the morning of July 21st.) Read the full thing here: bung.ie/midseason2upda…
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We've been seeing some reports of networking issues in Marathon and are continuing to dig in and investigate. If you've been experiencing any issues (lag, rubberbanding, etc.), please head on over to our Help Forum and share some details with us! We'd love to see any videos of what's happening on your end. bung.ie/4fDvDfL
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We’ve temporarily disabled four affected weapon skins from this week’s bundle while we work on a fix. These cosmetics shipped with unfinished art, and some could cause weapons to appear mostly invisible in-game. If you own them already, they’ll be unavailable to equip for now, but ownership is preserved. A fix for this will arrive next week with our mid-Season 2 Update, 1.1.5. The RGBully will always remember this time with you fondly.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
@FreakisFire As far as we're concerned, names are things other people give you. And goodness knows our community's got some creativity.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
@FreakisFire Nothing we can announce right here and now, we're afraid. But, worry not, when we do we'll make sure you all know loud and clear. Cordially, Mr. Marton
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🦭Austin-METAL
🦭Austin-METAL@AustinBarnette7·
@MarathonDevTeam The double nerf to cradle and loot and having a hard time catching up is the reason why I stopped playing. But i plan to come back next season.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We will say, on one hand, you are on their turf. The UESC don't want you aboard the Marathon one tiny bit. (But, we can definitely pass that feedback along for you!)
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Austin Sluder
Austin Sluder@Sludepude·
@MarathonDevTeam Let’s chat! Nerf the bots, they’re too much when it comes to cryo. I’m trying to focus on fighting when I have a suck drone flying around, green snipers shooting across the map, commanders sprinting around on cooldown. Like I get it, suppose to make it more challenging but NERF.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
@curis_alt We've been seeing a lot of feedback around the current meta, and we appreciate the thorough feedback. We've got some changes that we think might help with the mid-Season 2 update coming next week and will be curious to hear how it lands - but, duly noted on what you're saying!
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curi ⭐️
curi ⭐️@curis_alt·
I speak for a lot of people where I think the current endgame combat meta is in need of a dire re-arranging. Early game gunfights without bubbles and Misriahs feel fresh and challenging, while in endgame it becomes a repetitive cycle. All of the skill and strategy in fights can get thrown out of the window if they throw a bubble down and rush you. Takes the fun out of buildcrafting at times. Also, And- *cough* I mean Marathon, thank you for reaching out to your players!
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
@danielc4vtr Totally fair, appreciate the information across the board. We'll pass this along - but, very curious to hear how Vault Breaker lands with you!
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Daniel Ricardo
Daniel Ricardo@danielc4vtr·
@MarathonDevTeam Sponsored survival was cool, even with the possibility of a rookie, but I'm looking forward for Vault Breaker
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
@KryDotExe Firstly, very glad you've enjoyed what you've seen so far. The team is working hard to make a story that can be injected into as much of Marathon as possible, and that effort positively continues. Nothing we can announce right now, but know that this is heard.
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Kry.exe @ PMT 【Gungnir Fracture】
@MarathonDevTeam I just want more storytelling. The priority contracts in season 1 were great, and while the contracts in season 2 are cool, they lack the depth that the s1 ones had. You’ve built a fantastic world worth exploring. Please explore it.
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Connor Green
Connor Green@ITRConnor·
1. Patch the ceiling glitch in pinwheel that lets you jump up and hide/see the entire area (I have a clip of this DM me) 2. Items dropped inside Greenhouse buildings can glitch directly through the floor and disappear 3. Reinforcements alarm in Pinwheel triggers for destroyed wing boxes + normal green keys. If you shut it off for one, it can’t be shut off again. Should be patched to shut off again.
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marathonaire
marathonaire@marathonaire·
@MarathonDevTeam any chance for an end of season post sharing some stats (like the vault value stat during the height of narshflation)? would love to some more in a similar vein
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
@JLM761 Feedback heard and noted! But, we're also curious what you think of our experimental PvE mode hitting next week with Vault Breaker. It's a first step, but we're curious to hear what you think!
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Rabid Apricot
Rabid Apricot@JLM761·
@MarathonDevTeam We need a full fledged PvE mode where we can use our own gear and exfil the loot. Make it so PvE loot can't be used in PvP modes. Anything. But these sponsored kit modes have overstayed their welcome. It's an extraction shooter not a roguelike. Let us enjoy the loot in PvE.
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
@yagami_031 We're actively looking into those reports now, but please keep them coming! If you can drop by and make a post on our official Forums or Discord, we're able to track everything super closely. (But no rush, feel free to do so when you get a chance.)
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FreakisFire 🔥
FreakisFire 🔥@FreakisFire·
@MarathonDevTeam New end game map being announced next week and planned to release in a future season, Mr. Marton? 🤔
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
Hey everyone, we know we've been a little quiet out here - but, as we get closer to the mid-Season 2 update, we wanted to take a chance to get the ball rolling again. Later this week we'll be sharing a blog covering some of the mid-Season 2 updates, including balance changes, details on Vault Breaker, a few much-needed weapon adjustments, and details on a buff to Cradle progression. (This blog is just a preview, and we'll have the full list of patch notes the morning of July 21st.) But, in the meantime, our ear is to the ground. We want to know what you're feeling. What's on your mind?
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