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@Rizenett

Living the Robot Life on Beat Street. 🦾🦝🦡

Beigetreten Temmuz 2025
817 Folgt632 Follower
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The Humanoids
The Humanoids@thehumanoids·
GM! What’s the playlist this Sunday? 🦾
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Rize@Rizenett·
@AKCBSalesBot Second beast. Both have not been traded around.
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Rize@Rizenett·
@rayvinsong2 @akidcalledbeast My old friend came in town and wanted to go downtown for some food and drinks. It is good to see him😀
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Rize@Rizenett·
Hanging out downtown. Keep it safe.
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Rize@Rizenett·
@ShulyGC 🤣🐻bandana bear has lost it. What is out in the woods.
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$imyoursisbro
$imyoursisbro@ShulyGC·
GM beautiful X fam 🥰 Just got this #Nibble 🐻and I’m already regretting it 😂 POV: Thought it was gonna be cute… instead I got this war-traumatized bear 🧸with spiral eyes, a face that screams 'I ate 17 mushrooms in the Pond at 3AM', and still rocking a cowboy 🤠 hat like he’s about to rob a bank 💸 My first Nibble from the @frankythefrog universe and bro already looks like he’s seen things no bear should ever see💀 Who has the most unhinged Nibble? Drop your pics, I wanna suffer with y’all 😂👇 #FrankyTheFrog #TheNibbles #NFT"
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DRE THE NOID
DRE THE NOID@drethenoid·
coachella weekend 1 with my lil bro!🎡🌴
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ʀɪᴠᴀʟꜱ
ʀɪᴠᴀʟꜱ@RivalsVote·
RIVALS: Yucky Ducks ⚔️🦆⚔️🦆⚔️ Come learn about Yucky Ducks traits and see who the winner is... and win a Yucky Duck! rivals.vote Tuesday April 14 9pm Eastern, 6pm Pacific x.com/i/spaces/1nGeL…
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Rize@Rizenett·
@Cryptokeysm @thehumanoids I have a lot but today I listened to dinosaur Jr for the first time in years. Dinosaur jr. out there
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keys 🇵🇷
keys 🇵🇷@Cryptokeysm·
The right tune brings out the soul, drop your favorite song right now 👇
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CanyonKiller
CanyonKiller@CynKllr13·
'The most powerful art is the kind that stays with you long after the balloon drifts away' #AKCB #BANKSY
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Rize@Rizenett·
@edizkan_ Very cool! Victory ✊
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Edizkan ⭕🦇
Edizkan ⭕🦇@edizkan_·
Prompt Share 🚨 Drop your character. Let’s see their moveset… pictogram style ⚔️ Prompt 👇 (Recommended: Gemini Nano Banana) A clean minimalistic pictogram sheet featuring the uploaded reference character performing a full combat move set. 🧬 LIKENESS INTEGRITY (CRITICAL) Preserve the exact core identity of the character: • head-to-body proportions • eye shape, spacing, stylization • silhouette and geometry • original color palette (simplified, not changed) Do not humanize. Do not alter anatomy. Do not modify facial structure. Every pose must clearly read as the SAME character. 🎨 STYLE — FLAT COMBAT ICON SYSTEM • Ultra-minimal vector-style flat design • Solid color fills only (no gradients) • No texture, no lighting, no rendering • Clean geometric simplification • Bold, readable silhouettes Each pose should feel like a game ability icon or fighting system pictogram ⚔️ COMBAT MOVESET (CORE SET) Create a grid of 12–16 distinct combat poses: • idle combat stance • forward punch • heavy punch • high kick • low sweep kick • defensive block • dodge / lean • jump attack • landing impact pose • charging / power-up • sprint attack • backward evade • guard stance • finisher strike • stunned / hit reaction • victory stance Each pose must feel mid-action, not static. 📐 COMPOSITION — GRID SYSTEM • Clean grid layout (rows and columns) • Equal spacing between all poses • Each character centered in its own tile • Consistent scale across all poses • No overlap between figures Background: plain white or very light neutral 🎥 PERSPECTIVE SIMPLIFICATION • Mostly side view or slight 3/4 angle • No perspective distortion • No camera drama • Designed for readability at small sizes ⚡ ACTION CLARITY RULES (VERY IMPORTANT) • Each move must be instantly readable as a silhouette • Limbs clearly separated (no tangling) • Strong directional movement (clear left/right flow) • Exaggerate pose clarity, NOT anatomy Think: one-frame animation key poses 🎨 COLOR SYSTEM • Use original character colors, simplified into flat tones • Optional: subtle accent color for energy emphasis (very minimal) • No shading or gradients 🚫 NEGATIVE CONSTRAINTS No gradients No shadows No lighting effects No motion blur No textures No realistic rendering No background elements No weapons unless part of original design No extra accessories No text 🎯 OUTPUT INTENT A professional combat icon set / moveset sheet that could be used in a fighting game UI, clean, consistent, and instantly readable. ar 1:1
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