Roberto
1.4K posts

Roberto
@Sinatik
🏴🇵🇭 As long as God wakes me up, I can handle anything
Beigetreten Mayıs 2013
181 Folgt31 Follower

@Sinatik @AustinAnkh @DestinyBulletn When you select Excision, click "Customize" and then select the Narrative mode.

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@Sinatik @DestinyBulletn There’s also an option just to watch the cutscenes
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@IndigoBlue_Luna @DestinyBulletn How do I find that one? I selected the one on the Pale Heart where you have to scroll to the right side quite a bit
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@Sinatik @DestinyBulletn There are two versions. One for replays without cutscenes, and one with them
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Roberto retweetet

Destiny 2 is the greatest video game ever made.
That REDACTED Guy@REDACTEDSpider
For all of it's faults All of it's stumbles Destiny will forever be my favorite game of all time..
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Roberto retweetet
Roberto retweetet
Roberto retweetet

@brianshall @GazzettaFerrari You can't read? Charles made the team choice to split the configuration (his call) and he admits it was a poor choice as Lewis's feedback for the configuration has proven to be slightly better - Retard
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@GazzettaFerrari It’s your team, Charles. You can’t let Lewis just walk in and get the better set up.
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Roberto retweetet

Roberto retweetet

@DustinThaxton Incredible work, thank you for making the Director look amazing again! I've missed it
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Forgive my tears…this one was tough. Thank you to every Warlock + Guardian who kept this legendary game alive for these past wonderful years. It has been an honor and privilege to have taken this journey with you. See you starside… 💙
#Ikora #IkoraRey #Destiny2 #DestinyTheGame
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Roberto retweetet

PlayStation's highly-anticipated State of Play event was flooded by demands for Destiny 3. During the opening of the show, PlayStation's official Twitch chat was almost completely dominated by cries for a new Destiny game. bit.ly/3RJ02Qu

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🔴LIVE in 30 minutes
Pull up a seat, grab a drink and relax with the Two-Time.
Sony's State of Play starts at 2PM PT.
Passionately gaming at an extremely high level until then.
YouTube.com/DrDisrespect/l…
Rumble.com/DrDisrespect/l…

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Destiny 2 was not a failure.
Destiny is—was—by all measures, one of the most resounding successes in its field, and its end is a consequence of its management, not the game itself, nor the team and community that propped it up time and time again, or the vision that fueled it.
Destiny was a pioneer of the live-service formula. It was one of the earliest games of the 2010s to try to deliver constant goods, whether they took the form of missions, new loot rewards, or skins, to a console audience.
kotaku.com/destiny-2-was-…
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