Izanagi
8.8K posts

Izanagi
@UlimaxFan
Coolest Persona. Chad's inner self. GO SEGA
The Compendium Beigetreten Ekim 2014
75 Folgt97 Follower

@UlimaxFan @pricefieldism @stinkydinky325 yeah and i dont get to feel the smoothness of the keys beneath my supple fingers or whatever i dont give a shit. not physically experiencing every little moment of playing a game doesnt make you not a fan.
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@Zeak__Ninja @AccelRiderX @tinytransfem @monkeyfeetlover Yes, but those other things are intrinsically linked to the gameplay.
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man people who are "anti" watching playthroughs of games are so stupid cause how do you think this comparable at all 😭
watching a longplay of a game is the equivalent of listening to an audiobook
is it the exact same? no, but you're still getting most of the experience
narancia gaming@naranciagaming
why is reading the wikipedia plot synopsis of a movie considered larping now huh
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@UlimaxFan @pricefieldism @stinkydinky325 and IM telling you if nothing about my specifc gameplay changes the outcome of the story then it doesnt matter if i played the shit or not.
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@dimitri_barron @skeleoncemore -those characters you built relationships with and the world you all inhabited for the duration of that journey.
That impact is severely lessened if you just watch someone else go through it. You haven't engaged with the world and characters in the same way they have.
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@dimitri_barron @skeleoncemore You're so close to getting it.
Let me put it to you another way. Let's say you play a JRPG to the end. You have been active participant in that story. You've actively engaged with the world and characters. When you beat the boss and save the world, you have to say goodbye to-
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I muted this for my own sanity but it's always funny every single analogy people make up for this discourse is just incredibly wrong
S K E L L Y@skeleoncemore
Then. You're. Not. A. Fan. Of. The game. You. Like. The. Story.
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@bearIysane @pricefieldism @stinkydinky325 Yes, but you lose the experience of being an active participant. Games with choices are usually designed in such a way that you feel the weight of the choice in that moment. You don't get that if you don't play.
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@UlimaxFan @pricefieldism @stinkydinky325 unless this game has multiple endings then nothing you do will fundamentally change the ultimate outcome. and even them someone can just watch multiple playthroughs to experience the multiple paths which most playthrough watchers do anyways.
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@dimitri_barron @skeleoncemore Playing Skyrim is the story. The story doesn't happen if you don't play it.
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@UlimaxFan @skeleoncemore That's the story of you or I playing Skyrim, not the story and plot of Skyrim the game.
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@bearIysane @pricefieldism @stinkydinky325 No, I'm not. You're now putting words in my mouth.
I'm telling you that story is not something you can separate from the game. You can absolutely observe the passive elements of it, but in not playing the game, you are not actively experiencing the story.
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@UlimaxFan @pricefieldism @stinkydinky325 none of what youre saying refutes the fact that by definition people who watch playthroughs are still fans. at this point ur arguing “w-well im a bigger fan than you!!!!” which has never been what ive cared about lol
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@Zeak__Ninja @AccelRiderX @tinytransfem @monkeyfeetlover No, because you haven't played the game. The game is the story.
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@dimitri_barron @skeleoncemore No. It's nothing to do with breaking the fourth wall. Your playthrough of Skyrim would be completely different to mine. You would have your own character, who would have interacted with the world in a completely unique way from my own. The story is your journey.
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@UlimaxFan @skeleoncemore This is only literally true in the case of a very specific few games which break the fourth wall to make the player a character. The story is the narrative the developer put in the game.
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@bearIysane @pricefieldism @stinkydinky325 You still interact. You make choices. In Steins;Gate, you can access Rintaro's phone at any point to engage with the mechanics and influence the story, in minor and major ways.
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@UlimaxFan @pricefieldism @stinkydinky325 besides, what about visual novels? games that require little to no actual gameplay to advance a story along?
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@bearIysane @pricefieldism @stinkydinky325 You're boiling the story down to the ending. It's the journey, and every player's journey is uniquely theirs.
Also, me pulling the trigger at the end of MGS3 or pressing the thumbsticks to gouge out Poseidon's eyes in GoW3 holds much more weight than you just watching me do it.
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@UlimaxFan @pricefieldism @stinkydinky325 if youre getting to the exact same ending then no im sorry how you specifically played it has no effect on the narrative lol. like i said, when the topic of strategy comes up then yeah, someone who hasnt played the game has no standing in the conversation but theyre still a fan.
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@dimitri_barron @skeleoncemore The story is the game. Playing the game. Experiencing the journey.
I set out on the journey, fought long and hard to defeat a powerful foe and finally overcame the challenge to save the world.
I didn't watch it happen, I actively participated. It's key.
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@UlimaxFan @skeleoncemore Depends on the game.
As far as MGS3, I haven't played it and I don't know how it ends, but I'll grant you that it almost definitely has more weight if you play it yourself as intended. Doesn't mean you can't still enjoy the story of the game (which is in fact just the cutscenes)
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@bearIysane @pricefieldism @stinkydinky325 No, it IS every game. That's a fundamental misunderstanding. Your playthrough of a game is uniquely your own, versus mine of the same game. That interactivity and journey forms the story. I saved Princess Peach. I defeated Sephiroth. I won the Grand Prix. THAT is the story.
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@Zeak__Ninja @AccelRiderX @tinytransfem @monkeyfeetlover It's the very act of playing the game. If you haven't done that, you haven't experienced the story. You've experienced only the passive elements of it.
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@UlimaxFan @AccelRiderX @tinytransfem @monkeyfeetlover The story isn’t just cutscenes, it’s also the little things in between as well from moving from location to location, the dialogue, the action of doing stuff. They all tell abstory as well.
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@vixievexed The problem is that you're separating the story from the gameplay experience, which doesn't work. The story isn't just the cutscenes and text, it's how you interact with the game and your unique journey as the player.
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Is it okay to say you enjoy the game if you like the story/lore/aesthetics etc. but not the gameplay?
There are some games that I enjoy watching but wouldn't enjoy playing.
I feel like there's more nuance then just, "You can only like a game if you played it"
shredded Denim@denimneverdies
If you "like" a game then actually fucking play it!! Wtf are you people talking about??
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Man I would have loved to play god of war, but I couldn’t because I didn’t have s PlayStation or pc as a kid. So I had to watch people like jacksepticeye play it because I couldnt afford a console. To call someone a larper for that is honestly classist and privileged
Tom Mason@KratosClaire
ITS A GAME ITS MEANT TO BE PLAYED. WHY ARE YOU WATCHING A PLAYTHROUGH OF IT INSTEAD OF PLAYING THE GAME
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@chuuyasexualis A game's story isn't just the text and cutscenes. It's how you uniquely interact with it as the player.
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if a person likes a game for their story, lore, characters, etc enough to call themselves a fan of it, then that's the end of the conversation. shouldn't you be happy that your game is good enough that even people who can't play it can become fans of it just by watching?
Blitz 🐧@MechaGoddess
The “you can be a fan of a game without playing it” argument reminds me that people don’t see games as art. It’s a medium built around personal engagement, that's what gameplay is, it’s what makes games what they are. Is it really that hard to acknowledge and respect that?
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@Bia_Bunns @anirvana_01 @ToxicWeave A game's story can't be experienced in full via a playthrough because the interactivity, your unique journey as the player, is a hugely important part of that story. You might watch someone make a difficult choice, but that's not the same as actually making it.
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i agree with that to an extent but some people literally don’t have means YET and they should not be demeaned for that- i imagine any person who is a fan WANTS to experience it for themselves.. so they watch walkthroughs, lets plays, video essays, etc until they CAN and that should still make them a fan especially if the medium we are talking about is games that can be seen to the full extent in things silent walk throughs
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