Izanagi

8.8K posts

Izanagi

Izanagi

@UlimaxFan

Coolest Persona. Chad's inner self. GO SEGA

The Compendium Beigetreten Ekim 2014
75 Folgt97 Follower
juno
juno@bearIysane·
@UlimaxFan @pricefieldism @stinkydinky325 yeah and i dont get to feel the smoothness of the keys beneath my supple fingers or whatever i dont give a shit. not physically experiencing every little moment of playing a game doesnt make you not a fan.
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ivy‏ 𖦹
ivy‏ 𖦹@pricefieldism·
i don't get the "you have to physically play a game to say you're a fan" take at all like yeah obviously watching a playthrough isn't the exact same experience but i don't think you can't say you're a fan of it just because of that?
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juno
juno@bearIysane·
@UlimaxFan @pricefieldism @stinkydinky325 and IM telling you if nothing about my specifc gameplay changes the outcome of the story then it doesnt matter if i played the shit or not.
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Izanagi
Izanagi@UlimaxFan·
@dimitri_barron @skeleoncemore -those characters you built relationships with and the world you all inhabited for the duration of that journey. That impact is severely lessened if you just watch someone else go through it. You haven't engaged with the world and characters in the same way they have.
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Izanagi
Izanagi@UlimaxFan·
@dimitri_barron @skeleoncemore You're so close to getting it. Let me put it to you another way. Let's say you play a JRPG to the end. You have been active participant in that story. You've actively engaged with the world and characters. When you beat the boss and save the world, you have to say goodbye to-
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Izanagi
Izanagi@UlimaxFan·
@bearIysane @pricefieldism @stinkydinky325 Yes, but you lose the experience of being an active participant. Games with choices are usually designed in such a way that you feel the weight of the choice in that moment. You don't get that if you don't play.
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juno
juno@bearIysane·
@UlimaxFan @pricefieldism @stinkydinky325 unless this game has multiple endings then nothing you do will fundamentally change the ultimate outcome. and even them someone can just watch multiple playthroughs to experience the multiple paths which most playthrough watchers do anyways.
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Izanagi
Izanagi@UlimaxFan·
@bearIysane @pricefieldism @stinkydinky325 No, I'm not. You're now putting words in my mouth. I'm telling you that story is not something you can separate from the game. You can absolutely observe the passive elements of it, but in not playing the game, you are not actively experiencing the story.
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juno
juno@bearIysane·
@UlimaxFan @pricefieldism @stinkydinky325 none of what youre saying refutes the fact that by definition people who watch playthroughs are still fans. at this point ur arguing “w-well im a bigger fan than you!!!!” which has never been what ive cared about lol
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Izanagi
Izanagi@UlimaxFan·
@dimitri_barron @skeleoncemore No. It's nothing to do with breaking the fourth wall. Your playthrough of Skyrim would be completely different to mine. You would have your own character, who would have interacted with the world in a completely unique way from my own. The story is your journey.
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Dimitri Barronmore
Dimitri Barronmore@dimitri_barron·
@UlimaxFan @skeleoncemore This is only literally true in the case of a very specific few games which break the fourth wall to make the player a character. The story is the narrative the developer put in the game.
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Izanagi
Izanagi@UlimaxFan·
@bearIysane @pricefieldism @stinkydinky325 You still interact. You make choices. In Steins;Gate, you can access Rintaro's phone at any point to engage with the mechanics and influence the story, in minor and major ways.
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Izanagi
Izanagi@UlimaxFan·
@bearIysane @pricefieldism @stinkydinky325 You're boiling the story down to the ending. It's the journey, and every player's journey is uniquely theirs. Also, me pulling the trigger at the end of MGS3 or pressing the thumbsticks to gouge out Poseidon's eyes in GoW3 holds much more weight than you just watching me do it.
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juno
juno@bearIysane·
@UlimaxFan @pricefieldism @stinkydinky325 if youre getting to the exact same ending then no im sorry how you specifically played it has no effect on the narrative lol. like i said, when the topic of strategy comes up then yeah, someone who hasnt played the game has no standing in the conversation but theyre still a fan.
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Izanagi
Izanagi@UlimaxFan·
@dimitri_barron @skeleoncemore The story is the game. Playing the game. Experiencing the journey. I set out on the journey, fought long and hard to defeat a powerful foe and finally overcame the challenge to save the world. I didn't watch it happen, I actively participated. It's key.
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Dimitri Barronmore
Dimitri Barronmore@dimitri_barron·
@UlimaxFan @skeleoncemore Depends on the game. As far as MGS3, I haven't played it and I don't know how it ends, but I'll grant you that it almost definitely has more weight if you play it yourself as intended. Doesn't mean you can't still enjoy the story of the game (which is in fact just the cutscenes)
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Izanagi
Izanagi@UlimaxFan·
@bearIysane @pricefieldism @stinkydinky325 No, it IS every game. That's a fundamental misunderstanding. Your playthrough of a game is uniquely your own, versus mine of the same game. That interactivity and journey forms the story. I saved Princess Peach. I defeated Sephiroth. I won the Grand Prix. THAT is the story.
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Izanagi
Izanagi@UlimaxFan·
@vixievexed The problem is that you're separating the story from the gameplay experience, which doesn't work. The story isn't just the cutscenes and text, it's how you interact with the game and your unique journey as the player.
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Izanagi
Izanagi@UlimaxFan·
@chuuyasexualis A game's story isn't just the text and cutscenes. It's how you uniquely interact with it as the player.
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skylein
skylein@chuuyasexualis·
if a person likes a game for their story, lore, characters, etc enough to call themselves a fan of it, then that's the end of the conversation. shouldn't you be happy that your game is good enough that even people who can't play it can become fans of it just by watching?
Blitz 🐧@MechaGoddess

The “you can be a fan of a game without playing it” argument reminds me that people don’t see games as art. It’s a medium built around personal engagement, that's what gameplay is, it’s what makes games what they are. Is it really that hard to acknowledge and respect that?

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Izanagi
Izanagi@UlimaxFan·
@Bia_Bunns @anirvana_01 @ToxicWeave A game's story can't be experienced in full via a playthrough because the interactivity, your unique journey as the player, is a hugely important part of that story. You might watch someone make a difficult choice, but that's not the same as actually making it.
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Bia
Bia@Bia_Bunns·
i agree with that to an extent but some people literally don’t have means YET and they should not be demeaned for that- i imagine any person who is a fan WANTS to experience it for themselves.. so they watch walkthroughs, lets plays, video essays, etc until they CAN and that should still make them a fan especially if the medium we are talking about is games that can be seen to the full extent in things silent walk throughs
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Sarin
Sarin@ToxicWeave·
Your experience of a game is through the eyes of someone else and your opinions end up getting formed by their perspective rather than your own. You're essentially reading a book through cliffnotes and can end up missing story beats or gameplay elements than if you play yourself
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