Akash Harriram

156 posts

Akash Harriram banner
Akash Harriram

Akash Harriram

@_hsaka_

Indie game developer @ GamePyong

Trinidad Beigetreten Mayıs 2009
100 Folgt74 Follower
Akash Harriram
Akash Harriram@_hsaka_·
My 1.5 year old recently started "enhancing" every flat surface with his crayons. This sparked an idea in my game developer brain: what if I could bring his creations to life digitally with animations, sounds and interactivity? And with that, Doodle Motion was born!
English
2
7
11
669
Akash Harriram
Akash Harriram@_hsaka_·
@dotagegame Big Congrats! Been following the progress on this one for a while. Would love to see a post sometime about how you managed to keep motivated and sane through that span
English
1
0
1
43
dotAGE - OUT NOW!
dotAGE - OUT NOW!@dotagegame·
This feels unreal. While making this game I... - Rented an apartment - Completed my PhD - Bought a car - Got engaged - Worked on 15+ games - Got 3 cats - Got married - Visited Japan - Bought a house - Had a baby Guess this game is a close friend :) And now it releases! #solodev
GIF
English
84
404
5.5K
374.8K
Peter Wang 🦋
Peter Wang 🦋@pwang·
8 billion users will become creators and it will be amazing and terrifying. I don’t know what the long term future of AI or trans-human intelligence is, but in the near term, it will completely disrupt and commoditize a lot of complexity out of existing tech stacks.
Mckay Wrigley@mckaywrigley

Why is AI amazing? I’ve never made an iPhone app. But after asking GPT-4 a few questions I have a working app on my actual phone in <30min. We’re about to see an explosion in the number of people shipping software.

English
15
18
73
119.1K
Akash Harriram retweetet
Brackeys
Brackeys@BrackeysTweet·
Hello everyone! It's been a while. Hope you are well💖
Brackeys tweet media
English
191
928
6.9K
375.5K
MortMort
MortMort@MortMort_·
🏎 It's crucial to me that you can have a chill experience with the game, but I'm also striving to add a layer of speedrun replayability. Keep in mind, This is a test area, with no obstacles or enemies, simply a means to demonstrate the pacing. #gamedev #ue5 #3dplatformer #wip
English
64
398
3.5K
175.7K
Akash Harriram
Akash Harriram@_hsaka_·
With the recent Unity shenanigans, I'm super grateful that open source options like @godotengine and @phaser_ (my 2 current favorites) exist for indie game development
English
0
0
3
61
Dante retro dev 💾
Dante retro dev 💾@dantemendes·
DUNGEON MASTER for #AMIGA500 (FTL Games 1988) Important game that became the template for dungeon crawlers. Originally developed in C for the ST, then ported to Amiga, DOS and others. Possibly the 1st time I've used a mouse in a game, it was pretty intuitive. #AmigaReposts #RPG
English
46
48
382
22.6K
Akash Harriram
Akash Harriram@_hsaka_·
@iStarr @kellabyte Building a full game with a group of collaborators using marketplace assets is a totally valid approach. Many assets can be manipulated to fit the style of your game
English
2
0
0
0
Kelly Sommers
Kelly Sommers@kellabyte·
Any of my followers good with Unreal Engine? Holy shit I have so many questions haha. I’m kind of curious how a community of folks could contribute to a game with paid assets off the marketplace if one of the members was willing to pay for the addons etc.
English
4
0
4
0