Rhys Elliott@superhys
AI bros and Wall Street have lost the plot again.🤦
Following Google Genie 3’s announcement, gaming stocks dipped as investors panicked over a supposed “disruption” of the industry.
It’s the same kind of DiSrUpTiOn we saw with web3, blockchain, the metaverse, cloud gaming, and esports. How are they doing again?
The reaction to Genie is the clearest indicator yet for what most of us already know: generally speaking, the stock market doesn't have a bloody clue about games.
Yes, it's a cool prototype, but Google will eventually shove Genie back into the bottle – or more accurately, the Google Graveyard.
We saw this pattern with Stadia in 2019, a cloud gaming venture that Google unceremoniously axed. Genie 3 follows the same pattern of a flashy PR cycle followed by a prototype phase with no viable path to a profitable consumer product.
Back when Google announced Stadia in 2019, I made a bet with one of my old bosses that it'd be in the Google Graveyard by 2023. I won that bet, and I’d bet the same thing again here – Genie will be in the Graveyard by 2028.
Genie essentially guesses, frame-by-frame, what the next visual output should be based on your inputs. This lacks the core foundations of game development.
There’s no intentionality here. In a real game, if you press ‘A’ to jump (let’s not argue about facebutton placement…), the game checks your velocity, collision, and gravity. From what I’ve experienced, there’s NONE of this in Genie – only a statistical guess that the next frame should look like a jump.
In other words, because the model is just predicting the next pixels, it has no concept of rules, which are fundamental to games. Hell, they define a game in many respects.
Scrolling through a video that reacts to your thumbstick is not playing a game. The model seems to be training on the visual output of games rather than the source code. That’s sort of like trying to build a working Ferrari by looking at photos of a Ferrari.
And then there’s the plagiarism problem. Google says the model is trained on “publicly available web data,” AKA unlabelled gameplay footage belonging to publishers.
Early user tests have already produced output that rips off Breath of the Wild and Super Mario 64, complete with paragliders and clearly plagiarised environmental assets. Nintendo’s lawyers are ruthless, and they’re not going to like this. I’d have loved to be a fly on the wall of that meeting.
Nintendo has a history of litigating against even fan-made projects using their assets and IP (like AM2R, Pokemon Prism, and Lost in Hyrule). A multi-billion-dollar corporation like Google using its IP to train a commercial AI is a completely different kettle of Magikarp.
Either way, there’s plenty of things to worry about when it comes to investing in AAA games, but Google Genie – and its ilk – isn’t one of them.