Neil

100 posts

Neil

Neil

@itsneildev

I do things at @HytaleModding

Beigetreten Şubat 2026
69 Folgt65 Follower
Neil
Neil@itsneildev·
@slikey I hate it when people do this, just type it doesn't take that much more effort. Also is annoying when I'm out in public and can't hear their voicenotes
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Slikey
Slikey@slikey·
I wish I could block voice messages on all messenger apps. One more multi-minute ramble with 30 second gaps or 3 second "yeah ok" and I will spend the next decade in prison.
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HytaleModding
HytaleModding@HytaleModding·
Pre-release 3 (Update 5) - MODDERS WARNING SECTION #modders-warning-section-pre-release-update-3" target="_blank" rel="nofollow noopener">hytale.com/news/2026/4/hy…
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Slikey
Slikey@slikey·
Yeah. Worldgen V2 even has native support for infinite height generation. It is a major difference between V1 and V2. IMPORTANT: What the engine will be capable of and what we chose to use for adventure mode are 2 different things. When I talk I always talk about the engine perspective. We will have the ability to generate incredible deep undergrounds and like you said also Space with for example asteroids. How all of this will ladder into LODs, NPCs Spawning, Minimap, etc. etc. is a massive topic and we are going to tackle this in phases with our current push getting us to the point that we can start generating 3D Infinite worlds using WorldGen v2 even if systems like Minimap, NPC Spawning, etc. are not fully functional in these worlds. As of right now I see no indication that we would lose performance through this work and instead even allow us to have more control over sparse chunk data. Don't expect this within the next few updates. We will continue working in this direction over months. We will not delete your worlds or make them impossible to load. It will have effects on mods as we will change assumptions about our Chunk entities, but we commit to give good migration guidance.
Nerwi@nerwi_

Hytale hará un cambio que NADIE se ha atrevido a hacer todavía 🤯🔥 Estamos hablando de mundos realmente infinitos 👀 Quieren hacer que los Chunks del juego se carguen en vez de en una columna (cargando cuevas innecesarias) en cubos (optimizando la carga de chunks muchísimo) 😳 👉 Esto permitirá alturas INFINITAS, llegando incluso la posiblidad de crear tus propios biomas de galaxias y exploración espacial o biomas de cuevas por capas que cada una es más complicada que la anterior SIN LÍMITES ¿Ganas?

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Ash
Ash@Bashtonnn·
I'm looking for recommendations on Desk mats! My current one is looking pretty knackered, so I want to grab another one. Does anyone have any websites they recommend?
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Neil
Neil@itsneildev·
Suggestion: Add a "discovery queue" for suggestions, so people can also view newer suggestions with lower upvotes and vote on them. Currently, it's hard to look at newer suggestions by spamming "Load More" @Simon_Hypixel @DevSlashNulled
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BuddhaCat
BuddhaCat@ItsBuddhaCat·
holy moly! the game has only been out for ~2.5 months! I'm curious if anyone else has these numbers 😅😅
Mazeriio@Mazeriio

@Simon_Hypixel @ItsBuddhaCat Okay, I did the count on every single Hytale account I own and... I have 464 hours and 3 minutes of playtime 😅

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Hytale
Hytale@Hytale·
Huge congrats to the second wave of mid-contest winners for the Hytale New Worlds Modding Contest! 🎉🎉🎉 - The Rotspore Bog (by plasticfantastic) - Tritale - Echoes of Hyrule (by Cheewawa) - Joshi's Lucky Blocks (by Joshi234) - The Aqua Subterrain (by NinjaMrcool) - Wild Weapon Variants (by Allomere) - Arcane Power (by Tayko_Dev) - Aures - Rare Monsters (by BlackAuresArt) - Arcanum - Create Your Own Magic! (by zenkuro) - Fractured Corals (by Valtheris) - Silent Construct (by lazywobmat) There's still one more batch of the mid-contest winners! Submit your mods before April 14th to enter the competition.
CurseForge@CurseForge

A huge round of applause to our second batch of mid-contest winners in the Hytale New Worlds Modding Contest👏 These talented modders each win $300 for their submission, and are still in the running for the grand prizes announced at the end of the contest! We still have one more round of mid-contest winners to announce, so make sure to submit your mod before April 14th to enter the competition😎

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Neil
Neil@itsneildev·
@slikey Hey Slikey, could we also move the Modding Wishlist from Trello to something like this? It's not really the best way to suggest things if you've got to join a discord server and type it in a channel, adding a category for modding here would be so helpful.
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Slikey
Slikey@slikey·
This is another important step for Hytale and Hypixel Studios. We want to make sure that feedback is tracked and addressed. We can respond to ideas here and you can link to it from X, Reddit, Discord etc. No more needing to link between the social media platforms that various team members are on. We have a lot of work to do and if you are one of those players that stopped playing due to missing features - here you can check into the ones you are waiting for. Thanks to anyone contributing and giving us detailed requests.
DevSlashNull (Eli)@DevSlashNulled

We've heard you guys want a proper place to submit Hytale feature requests, so we made one! You can now write detailed suggestions, upvote the ideas you care about, and discuss them with other players. Feature Requests are live, come tell us what you want to see in Hytale: hytale.com/suggestions

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Neil
Neil@itsneildev·
We've put out a detailed guide for companies who wish to donate to our fiscally hosted projects to help pay for infra and other costs. docs.modding.foundation/donors/how-to-… docs.modding.foundation/donors/compani…
HytaleModding@HytaleModding

@BisectHosting We are donating 50% of all of donations received on OpenCollective towards this program! If you are donating more than $1,000 or businesses that wish to donate to this program and need a invoice, contact hello@hytalemodding.dev

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Neil
Neil@itsneildev·
Just recorded my first video for @HytaleModding Finally getting back on track with the videos and modding after all the general ops stuff :)
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HytaleModding
HytaleModding@HytaleModding·
In-game Changelogs
HytaleModding tweet mediaHytaleModding tweet mediaHytaleModding tweet mediaHytaleModding tweet media
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HytaleModding
HytaleModding@HytaleModding·
PRE-RELEASE 1 FOR UPDATE 5 Vector types have moved to JOML types. All previous vector classes are gone. Vector Codecs All vector codecs have been moved to corresponding Util classes to prevent overlap with JOML types. For example: Vector2i.CODEC -> Vector2iUtil.CODEC Vector3f The com.hypixel.hytale.math.vector.Vector3f type, previously used to represent position, rotation, and color, has been split into: - com.hypixel.hytale.math.vector.Rotation3f for representing an Euler rotation - com.hypixel.hytale.math.vector.Rotation3fc for representing an immutable view of an Euler rotation - org.joml.Vector3f for representing colors (ex. in DebugUtils) Vector Constants All vector corresponding Util classes prefixed with the vector type name. Examples: - Vector3i.ZERO -> Vector3iUtil.ZERO Other Changes - Cloning vectors is now done through constructors (Ex. new Vector3d(vector)), as opposed to through vector.clone() - Operations such as com.hypixel.hytale.math.vector.Vector3d#cross that previously returned a new Vector3d, now no longer will, due to following the JOML Method Contracts (#method-contracts" target="_blank" rel="nofollow noopener">github.com/JOML-CI/JOML/w…)
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Charlie J
Charlie J@heychazza·
Thanks all for such a great launch yesterday - I can confirm that the "mom test" works, and has been genuinely awesome for feedback. The new revamped search is live on @AtoBeach! This is a LOT better than previous 🔥 Check comparison pictures for reference :o
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HytaleModding
HytaleModding@HytaleModding·
🚀Introducing the HytaleModding Grant Program We're funding open-source projects that support the future of Hytale modding. With support from @BisectHosting, developers can receive grants to build tools, libraries, and community infrastructure. Got something ambitious? We wanna back it! 👀 Apply now 👇 hytalemodding.dev/grants
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BisectHosting
BisectHosting@BisectHosting·
🚨 Calling all Hytale mod developers! The BisectHosting x @HytaleModding Grant Program is LIVE. We’re funding creators building: 🛠️ gameplay mods 🌐 multiplayer + server tech ⚙️ tools, APIs, wild ideas Got something ambitious? We wanna back it 👀 Apply via the link in comments!
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