Radko

2K posts

Radko

Radko

@itsradko

Beigetreten Ağustos 2021
440 Folgt2.2K Follower
Hugh MFER (PORTALS Guy)
New @_portals_ html overlay feature in action! Build your own action bar and user interface that directly syncs with variables and in game logic! Check out my new bar for my brainrot game!
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AzFlin 🌎
AzFlin 🌎@AzFlin·
new paradigm of gaming is coming i tweeted about this earlier - there's an arbitrage rn where people don't realize how much easier game dev got if you're a seasoned dev especially, i highly recommend trying. do one 2d browser game then one 3d you're gonna have giga fun
AzFlin 🌎 tweet media
Jihoz.ron@Jihoz_Axie

Indeed. One of the biggest issues with gaming has been the large barriers to entry when looking to build games. Tons of time and capital were required in the past. Which also hurt innovation and experimentation. This is changing. Now coming up with new ideas to express will be the main aspect of creating games, vs. spending a ton of time just getting the thing built. Experiences like @Moku_HQ are already showing how the first agents that many people interact with will be through entertaining games and applications.

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SCHIZODIO
SCHIZODIO@schizodio·
Likkle Axe Update - Charged Axe attack. Holding down axe longer = throwing axe further - Points/Cash system. (These only work for NFT holders btw)
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Radko
Radko@itsradko·
@0xdn7 my fav lobby dev
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Dhin
Dhin@0xdn7·
Learning from the tank meta, improved the kart rocket launchers.
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Spike 💫
Spike 💫@SpikeCollects·
web3 gaming isn’t broken right now.
the narrative around it is.
and honestly, it’s getting worse. the Solana Foundation president fudding web3 gaming and the team calling it a “marketing stunt,” while their own game partners are some of the least supported in the industry. guilds launching 100+ creator networks
full of people who don’t even play games, farming engagement and running campaigns that don’t convert. meanwhile the OG builders?
still in the trenches. building quietly. staying off twitter because it’s gotten toxic. this is why the space feels off. who’s actually moving things forward? 
reply with one project or builder that’s actually doing it right.
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Radko
Radko@itsradko·
@SolportTom I mean, if one launchpad tries to solve it by only allowing one ticker to be used once every 24 hours or whatever timeframe, people will just deploy their PvP coin on another launchpad. It’s either ticker PvP or launchpad PvP.
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Tom
Tom@SolportTom·
The biggest question i'm being asked right now is how do you solve PVP. There is simply not enough liquidity or volume in the trenches atm to have a constant 5 way PVP on every single good coin that comes up that is a matter of fact. Outside of liquidity this is definitely seems like the number 1 issue for traders. Would take a collective effort to solve this but we're happy to use any influence we have to see if we can push for change.
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Bus | Portals
Bus | Portals@_bus_bus_bus·
About a month ago we released the first version of the @_portals_ MCP. The first version was pretty rudimentary allowing for essentially the ability to do very basic things like basic logic, animating cubes, and setting up rough layouts of rooms. What was interesting is we saw a massive uptick in new creations. People who had never built anything in Portals where now vibe coding and tinkering with Portals through the MCP. We quickly realized that improvements were needed to the MCP and shipped version 1.1.1 two weeks later. The big update in version 1.1.1 was the introduction of the Portals Intelligence suite. Since the launch of version 1.1.1 we have seen 700 new builds in ~2 weeks.
Bus | Portals tweet media
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tenten
tenten@1049XBT·
obbys on lobby
tenten tweet media
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NTZ.SOL
NTZ.SOL@ntz410·
let your @Twitch chat decide what PvP map should be played or what buffs/debuffs are active. vibecoded this for the streamers in our community, soon they can easily setup this for their @_portals_ spaces! short tech demo below:
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ToxSam
ToxSam@toxsam·
Alright, after a lot of cooking the last few weeks, here is my submission to the @solana Graveyard Hackathon: 3D Anvil 3danvil.com Now live on Solana Mainnet.(BETA) Here is a demo video. Mint any GLB or VRM avatar on Solana easily in under 2 minutes. Launch drops with Open Editions, Dutch auctions, or generate your own 1/1 collections. Everything is designed specifically for 3D artists and game integration—no complex methods. Create and manage your own contracts with ease. We don’t own them; we just provide the tools to generate and interact with yours. Using Metaplex + Candy Machine on your own terms. Store directly on Arweave in the same streamlined steps. Extra features: - More than 1 file per NFT - Edit your drops live - Various drop phases - Token-gated + allowlist minting on drops - Split revenue among creators - Download your assets! 3D Anvil also includes a Registry to implement anything created with the tool into your game or project. More info in the public repo 👉 github.com/ToxSam/3d-anvil Minting game assets on Solana has never been easier. Enjoy :)
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Lobby
Lobby@lobby_ws·
A simple floating island builder, with .glb export terrain.lobby.ws (credit: @0xpeezy)
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Bus | Portals
Bus | Portals@_bus_bus_bus·
Your answer is @_portals_ > browser based metaverse: theportal.to > non custodial wallet: goes live in Feb > assets are nfts but nobody knows: magiceden.us/marketplace/po… / magiceden.us/marketplace/po… > ai code powered game designer: x.com/hughmfer/statu… > anyone can launch a game: We have builders from all walks of life > novel token standard: x.com/_bus_bus_bus/s… > designed for in game economies: x.com/_portals_/stat… / portalsfoundation.org > compete with roblox on extreme token volatility and ease to deploy - we have easier deployment (ask our creators) Remaining bullets will be answered later this year.
Hugh MFER (PORTALS Guy)@hughmfer

Another day of vibecoding team death match in @_portals_ with @claudeai Working HUD with global timer and scoring (synced across all user sessions in the instance) and game completion frames triggered on win conditions (blue win, red win, draw) Tomorrow i'm going to do the kill leaderboard and multi-kill frames Powered by $portals

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threadguy
threadguy@notthreadguy·
> browser based metaverse > non custodial wallet > assets are nfts but nobody knows > ai code powered game designer > anyone can launch a game > novel token standard > designed for in game economies > compete with roblox on extreme token volatility and ease to deploy > remove 80% fees > add system for devs to crowdfund capital (ico) > let big players throw money behind talent > make more people rich than roblox every onchain narrative is dead tired and reached price discovery years ago. why is nobody running back metaverse/gamefi with the ai tools we have now who is working on this
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