Mr.wario
1.3K posts


No deja de sorprenderme está consola, la Ayn Thor corriendo nativamente desde Steam el FF7 remake a 60 fps estables (No Stream)

نوعية العاب ريترنال و ساروس ما تجي إلا مره في كل جيل، و حتكون ترند يوما من الايام و حتصبح مثل اعلى لكثير من الاستديوهات و المطورين و سيسعون جاهدا لتقليدها، صعب لكن هذا هذا الي بيصير. شريحه كبيره من اللاعبين سيقبلون على هذي النوعيه من الالعاب مستقبلاً والعوده لهذين العنوانين عاجلاً ام آجلا.

Which Game Has Better Door Destruction? 🤔 #gaming







🚨 موعد إصدار God of War: Laufey قد يكون أقرب مما نتوقع❗ 🔹صفحة اللعبة على متجر بلايستيشن تشير إلى أن موعد الإصدار هو "سيصدر قريبا / Coming Soon" بدلًا من "سيُحدد لاحقا / TBA" أو تعيين سنة إصدار. 🔹كذلك ذكر الصحفي الموثوق Jason Schreier أن اللعبة ليست على بعد سنوات من الصدور وأن إطلاقها لن يكون في عام 2028. 🔹توقعاتكم 🤔 ؟

Another one going back multiple generations because Switch 2 isn't it. 😭

Recent haul and this isn’t all of it…ehehehe 😅


#Xbox has lost significantly more on ABK than PlayStation has on Bungie, based on the data available. PlayStation puts Bungie's impairment losses at $800m. ABK specific losses by FY25 Q1 alone were already a whopping $1.8bn. And the losses may have continued after that, but they stopped reporting ABK specific financials. As you were discussing, we also know Xbox are making ~$500m less revenue today, in large part down to Call of Duty Black Ops 7 underperformance. That's already potentially $2.3bn+ in losses from ABK (though full unreported losses may be greater), vs $800m impairment losses on Bungie. Keep in mind $1.2bn of the $3.6bn PlayStation paid for Bungie, was in retention schemes, and given the missed targets and massive layoffs, they not be paying much of that retention fee. Meaning the amount Xbox has lost on ABK, could actually be fairly close to what Sony paid for Bungie. The kicker is ABK might've also faced impaired losses to its value, but those are unlikely to be eaten by Xbox or publicly specified, so the real cost could again, be far greater. Another interesting titbit is that even in 2025, losses on ABK had already far exceeded what Microsoft had forecast. They expected ABK to post 3 quarters of acquisition and integration related costs totalling $2.2bn, before turning profit. In reality they posted 4 quarters of related costs totalling $3.92bn, and again, may have posted further losses we wouldn't know about as they stopped reporting. It means costs not only dragged on at least a quarter longer than Microsoft projected, but that they were at minimum 80% higher than they projected too.

The most popular trailers from the latest Nintendo Direct (Nintendo of America YouTube US Views): Ocarina of Time Remake - 1.7m Deltarune - 1m Kingdom Hearts IV - 387k Fire Emblem Fortunes Weave - 289k Xenoblade Genesis - 270k Final Fantasy Resonance - 210k The Duskbloods - 200k Pokemon Pokopia Expansion Pass - 146k Splatoon Raiders - 142k Kingdom Hearts I-III Collection - 137k ONE PIECE: Grand Gourmet - 103k Minecraft - 98k Stellar Blade - 97k Xenoblade Trilogy Switch 2 Editions - 95k Pikuniku 2 - 82k Muramasa: Revenant Blades - 78k



Wo Long: Fallen Dynasty Complete Edition - Nintendo Switch 2 Announcement Trailer (out Sept 3) youtube.com/watch?v=WV9su2…

this template fucking rules, third person cinematic story games>>>

How are you currently feeling about PlayStation's first party games?

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