Three.js

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Three.js

Three.js

@threejs

Making 3D easier since 2010.

Joined Temmuz 2019
62 Following97.6K Followers
AI Developer
AI Developer@AIOnlyDeveloper·
We were devastated, 1 day we went to bed with our games online, the next day...gone. We still have the code, but would need to replicate our own servers, and some of the data layer... Sucks so bad, but nothing we can do. They will re-launch in 1-3 months once they get 500k+ back from a tax return which was delayed. They recently launched a new Neo engine, which honestly is pretty decent, had some good potential, and might still...but for now, gotta think about other ways to build! They were looking to allow the upload of more general three.js games, that would have been very nice, but let's see what happens in the end.
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AI Developer
AI Developer@AIOnlyDeveloper·
Took a BIG hit today, 4 games we AI coded in three.js went down with Hytopia today 😢 500k+ plays VoxFire + DM: Similar to Counter strike Arcade World: 5 arcade games in 3D world Hatch A Zoo: 70 day streaks on top players We will come back stronger, looking to future! 🙏
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HeyGen
HeyGen@HeyGen·
We built our launch video in Claude Code using HyperFrames. Now it's yours. Open source, agent-native framework. HTML to MP4. $ npx skills add heygen-com/hyperframes RT + Comment "HyperFrames" to get the full source code of this launch video (must follow)
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Caleb Geizer
Caleb Geizer@CalebGeizer·
A WebXR + ThreeJS demo I got working this week. VRM characters with mixamo animations. I don’t think I’ll go back to unity.
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hyesen
hyesen@smntcgrnd·
DAY 3 OF LEARNING THREE.JS check my tiny world out. think i gotta learn 3d tool if i wanna add my cat next time. he’s currently napping next to me, looks like he suspects nothing. any good 3d tools btw? oh and don’t tell him.
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TyroneCa$hMuny 💎
TyroneCa$hMuny 💎@Geddo2k·
@threejs Everytime I "model" stuff like this in gemini, I'm super impressed on how fast and good the output is. Sure this is a simple demo, but that it is possible at all, even running smooth on my smartphone, is stunning. #threejs rocks!
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Claude
Claude@claudeai·
Introducing Claude Design by Anthropic Labs: make prototypes, slides, and one-pagers by talking to Claude. Powered by Claude Opus 4.7, our most capable vision model. Available in research preview on the Pro, Max, Team, and Enterprise plans, rolling out throughout the day.
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MEBY
MEBY@meby_central·
Three.js (TSL) + WebGPU で3D流体シミュレーション。 複数の爆発を制御するシーケンサーを実装しました。 ・物理エンジンとエミッターロジックを分離 ・Magic Circle 演出をシナリオとして追加 コードは Gemini 3.1 Pro Preview で生成。 #fluidsimulation #vfx #tsl #threejs #webgpu #gemini #ai
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mrdoob
mrdoob@mrdoob·
@tommyvedvik > Can you add many balls in the scene? Different colors and sizes. Make sure to include them in the physics simulation.
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Francesco Di Donato
A recent pokemon game got hate because the windows of the town where literally painted, 2D. Drawing the inside of buildings adds more points, which result into slower game. Unless you build an Interior Shader and plug it in your @threejs scene. Now it gets completely rendered in GPU 👍 it stays performant #vibejam
Francesco Di Donato@did0f

Day 93 #BuildInPublic I'm cannot believe what you can create nowadays in a browser thanks to @threejs Fully procedurally generated island, from terrain to city. Integrated @mfranz_on's /render skill. It aces the ladders 😱 Will use it tomorrow to add all other parkour props and better textures. btw it's gonna be an extraction game (e.g. ARC Raiders) #vibejam

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ratmanbeef
ratmanbeef@ratmanbeef·
Had an idea on the way home from work today, 6 hours later it’s an app on my phone. Brings back the 80’s arcade nostalgia with a modern take; using solely @threejs for the core of it. All created in an evening. Levels get progressively harder and more complicated.
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池田 泰延
池田 泰延@clockmaker·
Three.jsの新しい作例、すごく綺麗。 東京の3Dタイル表示、雲がとくに素敵。 JavaScriptでここまでできるなんて。
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Francesco Di Donato
Day 93 #BuildInPublic I'm cannot believe what you can create nowadays in a browser thanks to @threejs Fully procedurally generated island, from terrain to city. Integrated @mfranz_on's /render skill. It aces the ladders 😱 Will use it tomorrow to add all other parkour props and better textures. btw it's gonna be an extraction game (e.g. ARC Raiders) #vibejam
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Shota Matsuda 松田 聖大
Shota Matsuda 松田 聖大@shotamatsuda·
マンハッタンだとこんな感じ。これは分かりやすいね。
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Erik Sombroek
Erik Sombroek@ErikSombroek·
For the last year+ I've been working hard on GeoRail a tabletop-style train simulator built on Google's photorealistic 3D tiles, following real-world rail networks. Starting in the Netherlands and expanding from there. #threejs #gamedev #indiedev
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Dan Greenheck
Dan Greenheck@dangreenheck·
The moat between what an experienced Three.js dev and what AI can put out is continuing to shrink. So for the last few weeks, I’ve been thinking, what’s a *really* hard problem I could work on? 🤔 … and I think I finally have an idea!💡 I’m going stealth-mode on this for a while to prove it out. Stay tuned!
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Shota Matsuda 松田 聖大
Shota Matsuda 松田 聖大@shotamatsuda·
こっちの方が分かりやすいかな。雲でやってたじゃんって思うかもしれないけど
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Alex
Alex@alvolioo·
@threejs Took a flight around Sydney earlier today!
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