Nick

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Nick

Nick

@Ehroar

4x World's First Raider || TFT Challenger @ClanRedeem || https://t.co/bWM4gffRLn Business Inquires: [email protected]

Se unió Mart 2013
806 Siguiendo39.2K Seguidores
Nick
Nick@Ehroar·
@Destiny2Team @MacticsG1 You could still even have the current prime drop in the Raid or on Kepler to get +1 higher tiers in lower difficulties then at 500/Ultimate those primes could be holofoils and similar cosmetic effects for armor. Thanks for reading!
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Nick
Nick@Ehroar·
@Destiny2Team @MacticsG1 I think the current 1-200 2-300 etc system could easily work for Kepler and the Raid also. For example at 200 Power you could do the Raid on Expert which would require 2 feats active and would drop t2s. At 500 Power Ultimate Raid requiring 5 feats and dropping t5s
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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
We've been working through player feedback from the previous TWID and reassessing our announced rewards updates for the Portal. We will be reverting the following changes which were planned for Destiny 2 Update 9.1.0: 💠Planned reductions to Power earned for a given grade within Solo Ops have been reverted 💠Planned reductions of Engrams earned in Encore, Starcrossed, and Whisper have been reverted We will have additional information in the TWID regarding next steps in improving rewards for Portal experiences.
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Nick
Nick@Ehroar·
@CalicoFlo @PaulTassi This is just one part of an entire thought I talked about in a video. Yes I agree the entire game should be a part of the leveling system. I also did suggest you could have 1 still random activity per playlist
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Cal 🇩🇴
Cal 🇩🇴@CalicoFlo·
@Ehroar @PaulTassi Being forced to do something you dont want is worse than doing a mundane task over and over. not a solution that really works. Each raid and dungeon should provide pinnacles so most people just run all the raids and dungeons to level and we get to play the best content
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Paul Tassi
Paul Tassi@PaulTassi·
Very curious to see how the ultimate K1/Caldera “solution” plays out. And how they can avoid the same thing just happening with the next efficient map, and the one after that. It feels like you’d have to give Inverted Spire like five drops or something
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Nick retuiteado
Special 🌐
Special 🌐@iSpecialHero·
Flechette Storm vs IATROS (5 Feat Raid) 🔥🔥
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Nick
Nick@Ehroar·
@Destiny2Team If you only had enough time for one or the other it instantly solves swaps being mandatory
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Nick
Nick@Ehroar·
@Destiny2Team Idea how to avoid loadout swaps being mandatory: shorter boss phases and lower overall health to scale with the reduced time. Phases long enough for full Tlord into full LoW is what makes loadout swaps that strong
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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
Hey all, We enjoyed watching the Desert Perpetual World First Race, and contest attempts/completions through the weekend, but also want to let everyone know we are tracking feedback items and issue reports that have been coming in from the community. A few higher priority Raid conversions we are looking into this week: 1. Power Deltas for the Contest Raid difficulty. We're seeing reports of enemies being at a higher delta than what the activity advertises - ex: enemies have a skull icon next to them instead of a sword. We will investigate. 2. PC Crashes after 5+ hours with certain hardware configurations. 3. Rally flags not fully refreshing ammo and abilities consistently. Feedback items we're seeing: 1: Some players are concerned that clearing this content required loadout swapping, lengthy ad-clear phases to stockpile ammo, and near perfect execution. Related: Some players feel contest difficulty may have been tuned too high for this Raid, so that only an incredibly small portion of the community could have a shot at completing it. Initial note: While we absolutely wish for contest mode to challenge your loadouts, your teamwork, and your puzzle solving abilities, the highest end of damage has been reported to feel that is requires far more than expected. Each Raid we've shipped has been unique, especially at Contest difficulty. This will continue - and for our players who desire challenge, do not worry. We will continue to offer it. That said, we will use feedback from this weekend to inform our future as we continue to develop these experiences. 2. We are looking into reward quality - what tiers rewards within the raid are dropping at within Contest difficulty, and their power in relation to yours. There are ways to increase your reward quality in Normal difficulty via Raid Feats, and we will be watching feedback around these systems as players get deeper into them. This is not an exhaustive list of all the feedback or issues we have seen come through, but we wanted to let you know we are monitoring the conversation. Please share what other thoughts you have below, and we will keep an eye on this thread as we start digging into these items.
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jeremiah
jeremiah@rhexos_·
@Gladd @Ehroar carl was not ready for what he had come prepared with
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Nick
Nick@Ehroar·
They absolutely need to make the time investment of farming Exotic class items from overthrow similar to the mission itself. Not only ruins solo players experience, it throws off years of 3 person groups
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Nick
Nick@Ehroar·
I was up about 33 hours (5 before raid) then we took a 5 hour sleep break, then stayed up 25 hours to get back to normal sleep schedule. I sleep 10 hours straight, waking up to my alarm. I think I would have been out longer with no alarm, best sleep of my life 😂
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Gladd
Gladd@Gladd·
Proud gamer moment: 1 of less than 10 players ever to own every single Day 1/Contest raid emblem. The clan has been through 4 World Firsts, 3 of them brand new raids - making us the first Destiny Dynasty. It's been a pleasure playing a great game with great gamers @ClanRedeem
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Nick retuiteado
Ember
Ember@EmberRDM·
Best benchwarmer in the fuckin west
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Nick
Nick@Ehroar·
The Final Shape is approaching fast and we will all be gaming all day everyday. Don't worry Factor has your back with weekly meals to your door! Get 50% off your first Factor box and 20% off your next month of orders using my link. strms.net/factor75_ehroar #Factor75Partner #ad
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Nick
Nick@Ehroar·
Hello is this thing on? TFT Heartsteel Cup Day 1 twitch.tv/ehroar
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Nick
Nick@Ehroar·
@Mortdog Is it possible for the headliner change to be per board? Instead if you have half or more of a champion then it no longer can appear as headliner for you. I see no reason to punish the 3rd person on the scene for 4/5 costs
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Riot Mort
Riot Mort@Mortdog·
And so, we reach the end of the development half of PBE for Remix Rumble. These will be the last changes you can expect, and now the PBE will remain in this state until right before launch, where if necessary we may make a couple final adjustments. A few things to discuss: First, the system change around the Headliners. This is not what I would call an elegant design solve, and it may be unpopular, but it is one that is necessary. The optimization around getting 6 copies of a 4 or 5 cost, then selling your headliner and rolling for the 3star was too strong. Now you're going to have to hit the old fashioned way, and this is healthier. Next, what happens now? We'll let PBE sit until next Monday, gather up all the data and feedback, and decide if we have to make any final adjustments (what we call an A-patch) before launch. And then the set goes live on November 21st! Again, we're aiming for the best launch state ever as we head to the Vegas Open! Thank you everyone for your continued feedback. We hope you love Remix Rumble :)
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Nick
Nick@Ehroar·
@PaulTassi Crafting should be for world drops. Anything from an activity should be random rolls, not craftable
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Paul Tassi
Paul Tassi@PaulTassi·
crafting was ultimately a mistake and I will die on that hill
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