Lucha Lew

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Lucha Lew

Lucha Lew

@LuchaLew

2D/3D pro wrestling artist | Founder of Lucha Labs | Art Director at Hyperfocus Games/ @UPWVideoGame #LuchaLabs #WrestlingArt #ToyDesign

Chiang Mai, Thailand Se unió Haziran 2012
1.1K Siguiendo977 Seguidores
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Lucha Lew
Lucha Lew@LuchaLew·
"you can fail at what you don't want, so you might as well take a chance on doing something you love" - Jim Carrey
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vids that go hard
vids that go hard@vidsthatgohard·
“We are celebrating people, not AI. Animation is more than a prompt, it’s an art form that needs to be protected.” Amazing message from Will Arnett at the Oscars
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VFX Therapy
VFX Therapy@VFX_Therapy·
"Blending 2D hand-drawn madness with 3D real-time rendering like it's nothing Spider-Verse motion smears meet LoL cinematic polish in this Unreal Engine 5 masterpiece by Redhill Games & @peteborks. Mind = blown. #Stylized #UnrealEngine5
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Erik Whalen is
Erik Whalen is@Erik_Whalen·
This match is gonna rule.
Erik Whalen is tweet media
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Ringside Collectibles
Ringside Collectibles@RingsideC·
Penta surprised the young fan who had been selling candy to save up for his Defining Moments Penta figure. Moments like this are what it’s all about. ❤️🥹 🎥 @PENTAELZEROM andyfamilymx
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Hal Haney
Hal Haney@HalHaneyArt·
WHAT IF? INVASION - FINISHED PIECE!! Here’s the second in my ongoing series of What If? wrestling comic covers, this one dealing with the WCW Invasion angle of 2001. Wrestling fans have been fantasy booking this for 25 years, so what matches would you have booked?
Hal Haney tweet media
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Kenny McIntosh 🏳️‍🌈
Kenny McIntosh 🏳️‍🌈@kennymc1ntosh·
These AI posters for wrestling shows are so grim. It’s not even like they look better. They’re shit. Let’s keep creative people being able to be creative.
GIF
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Lucha Lew
Lucha Lew@LuchaLew·
@ItsAlwaysLuna @SixZzshOtRipZz Exactly this, and I doubt they will change it because more time creating means more time playing. I'd rather update my past CAW roster each year with any new bells and whistles they've added. As it is it's just too time consuming and not enjoyable enough to do year after year.
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RipZz
RipZz@SixZzshOtRipZz·
I don’t really understand the reason for this. Gameplay has a ton of improvements, multiple new matches, interactive weapons, better AI. For yearly releases for any game you don’t get that many improvements Even with Battlepass and there’s a concern of how pricey it’ll get you need the player base to experience and offer feedback. Problem with the social media echo chamber is that people will scream “no don’t like it” but won’t try to offer actual solutions. There’s no win in that if you actually care about the series #WWE2K26
Vince McSham@1nationetwork

@TPWSpodcast @WWEgames

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Lucha Lew
Lucha Lew@LuchaLew·
@SixZzshOtRipZz On top of that having to recreate the same wrestlers year after year with no way to carry them over just doesn't work for my lifestyle any more. As a kid sure no problem, but as a Dad my time is far too valuable. Carrying over CAWs would be a massive step forward for me
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Lucha Lew
Lucha Lew@LuchaLew·
@SixZzshOtRipZz Honestly I get it, looks like a bunch of improvements were made but I thought that for 2k26. Bought the expensive version, I think I played for a month maybe 6 weeks. Didn't even download a bunch of the DLC even though I already paid for them. I just can't be a day 1 guy anymore
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