@IndieBandits "Credible"... and i want to clearly differentiate between "Realistic" and "Credible".
I want things to "feel" grounded... but without being a slave to real world lighting and physics.
Ordinary... but... "off".
Steam: store.steampowered.com/app/4652070/Fo…
Every friday is a celebration for you all #gamedevs out there working hard.
If you are dealing please share over here your gem in progress!💎
🔁 RT is for reaching more engagement
💙LIKE is for showing love to each other
📩 Comment is to build new connections
SHALL WE?
#FollowFriday Indie Gaming Community
Gamers and Devs, unite!
Share your projects
Connect with fellow creators
Discover new indie titles
Like & repost to boost emerging creators
That's great. However, in our experience, the ratio of devs sharing their games versus any other type of interactions with the post is pretty embarrassing.
The number of devs whose posts have no interactions of any kind is pretty disheartening.
There are regularly over 100 games shared. Now, can you imagine if every dev took the time to interact with, share, or wishlist just 10 other games?
The boost to the games would be immense. 💪
👋 Hey, #indiedevs!
We often receive many great submissions for #TrailerTuesday, #WishlistWednesday, and #ScreenshotSaturday, but we don't get enough devs engaging with the OTHER projects.
We're going to reward those who do by turning it into a little competition. We'll pick 2 winners for each:
🤩 One game that we pick
📣 One for the game of the dev who best celebrates indies by sharing and engaging with the other projects
It's time to start sharing EVERYBODY's #indiegames!
@IndieBandits (1/2) Great initiative!
But if i may... i think one issues with the "#TrailerTuesday morning frenzy"... is that we tend to race to post on every post ASAP to get as much visibility as possible, so we're not in the "exploration mindset".