Quintinity

198 posts

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Quintinity

Quintinity

@Quintinity

Roblox game developer. I made Epic Mining 2. I also work on @TowerDefenseX

Chicago Se unió Nisan 2010
113 Siguiendo843 Seguidores
TDX News
TDX News@tdx_leaks·
(Im late but it’s ok) Collisions fixed on the Pond map (you use to be able to go through the floor on some parts of the map)
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Quintinity
Quintinity@Quintinity·
@ForgeStudios Looks pretty cool. Shame about the texture jumping when you join/split blocks. Hopefully one day Roblox will give us world-aligned materials.
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Forge Studios
Forge Studios@ForgeStudios·
#RobloxDev Super proud of how this block merging algorithm came out for my sky island game.
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Vaibhav ⚡
Vaibhav ⚡@vaibhav_szn·
Unpopular opinion: If you can't code, you also can't vibe code.
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TDX News
TDX News@tdx_leaks·
Jolly Ronald
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bryce_fo
bryce_fo@Devbryce_fo·
@Quintinity I had no idea that you developed for TDX until this post
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Quintinity
Quintinity@Quintinity·
The Epic Mining 2 Halloween Event is now live! Better late than never, right? Click on the pumpkin with the hat near spawn to view your challenges!
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Eli⭐
Eli⭐@RootieDaHoodie·
@Quintinity I made a CLI tool that allows me to create bulk dev-products so useful.
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Quintinity
Quintinity@Quintinity·
Experimenting with using Lute + OpenCloud for automating some parts of Roblox development. A lot of endpoints require the multipart/form-data Content-Type, so I ended up making my own Luau formdata library. For example, creating a dev product. #RobloxDev
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Quintinity
Quintinity@Quintinity·
The Epic Mining 2 Halloween update is still happening btw! Just been busy with TDX + other life stuff recently.
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Quintinity
Quintinity@Quintinity·
@tdx_leaks Just a bug, those are still Zombie+'s but using the wrong model
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TDX News
TDX News@tdx_leaks·
Intermediate mode seems to have been changed with it having the enemy “Tormented Soul” from the Halloween event
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Kinder
Kinder@KinderDev·
@sleitnick I have no idea what I'm looking at... Any chance you'll make a video on it?
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sleitnick
sleitnick@sleitnick·
Since using an observer pattern on Roblox, a lot of my code looks like this now. Setting up this logic without observers is an absolute pain and would be 10x as much code. I'm still not 100% satisfied with the UX of it, but it's certainly helped simplify a lot of stuff.
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Quintinity
Quintinity@Quintinity·
@sleitnick I assume the CraneController function returns a cleanup method for when the crane is untagged/destroyed?
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Quintinity retuiteado
TDX
TDX@TowerDefenseX·
📢Tower Defense X proudly presents: Shattered Moon Halloween 2025 Event! ⭐️Unlock the new Shock Trooper by fighting Ancient Calamity entities. Earn 13 new skins, new name tags, and 2 new emotes in our Battle Pass! Use code "tdxiswinning" for a FREE nametag! Nightmare Mode for this event releases on November 8th 2025. #ROBLOX
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Izak
Izak@IzakDevOfficial·
oh my god!! #RobloxDev
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Quintinity
Quintinity@Quintinity·
@BuildIntoTrains @TheB1M Yeah it needs an elevator straight down to the Red Line platform directly underground beneath it 🥲 440M for WHAT
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The B1M
The B1M@TheB1M·
Construction works to completely rebuild Chicago's State/Lake station have officially begun. Situated on the Chicago Loop and first opened in 1895 (130 years ago), the station is one of the city's most historic transit hubs. The $440M overhaul, designed by SOM, will see the construction of a new glass canopy to maximise natural light, public balconies and wider platforms. SOM said that its design would honour the station's legacy by "re-establishing it as a visible, welcoming gateway – integrating contemporary architecture with its historic role as a connector for Chicago’s downtown." The works are expected to complete in 2029. 📷 SOM / CDOT
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TDX News
TDX News@tdx_leaks·
Name tags, vip, and levels will finally be able to be viewed
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TDX
TDX@TowerDefenseX·
Operation Slime is a go. We're excited to participate in our first ROBLOX event, The Takeover.
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