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Michael ™
73.2K posts

Michael ™
@RedFive1243
Atheist. Taken by @RocknMetal68 sonya ❤️🥰 my love, my heart.❤️
im on a map some where Se unió Mart 2020
470 Siguiendo51 Seguidores

Everyone needs somebody in their corner... with corners 🧊
Say hello to the curious cosmic cube, Phranque. #GodOfWarLaufey play.st/4uU1f60
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Michael ™ retuiteado


@Brickster86 @Random_Americ @toys_retro You say that like 'murica has no stupid politicians. At least we were trying to teach are kids about safety.
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@Random_Americ @toys_retro Its England, it was a stupid politicians costume choice for a PSA. Just as dumb and stupid as modern brittish politics.
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@toys_retro Crosswalk safety but Darth Vader is evil. Killed younglings, why is Darth Vader teaching kids to look both ways before crossing the street, when he would tell them to look and cut their heads off with his lightsaber.
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@Random_Americ @toys_retro Why not? , why did did superman wear red and blue?
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Stalk. Shred. Keep Fightin'
Power up Logan's Rage with strikes, parries, and kills to strengthen his attacks and activate his Healing Factor: play.st/4e3hwhU
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Faye's combat combines magic and melee.
Eject the souls of your enemies to deal damage and create combos: play.st/43PCaNH
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358,120 verified signatures and counting. Please sign it, if for no other reason than to send appreciation to the developers. #WeWantDestiny3 #SaveDestiny
c.org/gR5KdRd79M
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The last weekend of Days of Play 2026 is here.
Don't miss out on PlayStation Store discounts, Tournaments, PlayStation Plus bonuses and more: play.st/4okRWtt

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Destiny 2 was not a failure.
Destiny is—was—by all measures, one of the most resounding successes in its field, and its end is a consequence of its management, not the game itself, nor the team and community that propped it up time and time again, or the vision that fueled it.
Destiny was a pioneer of the live-service formula. It was one of the earliest games of the 2010s to try to deliver constant goods, whether they took the form of missions, new loot rewards, or skins, to a console audience.
kotaku.com/destiny-2-was-…
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