ZeroPoint

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ZeroPoint

ZeroPoint

@ZeroPointGame

#madewithunity #Tactical #RPG developed by #indiedev @vitorbalbio. Here you will find development and WIP. Proceed with caution.

Solar System Se unió Temmuz 2020
249 Siguiendo698 Seguidores
ZeroPoint
ZeroPoint@ZeroPointGame·
Life has been a crazy ride. But we're so back! - Unity3D Stays - Tactical Stays - Pew Pew Stays - But The Grid was Dropped! What does it mean?! You will see soon. 😍
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ZeroPoint
ZeroPoint@ZeroPointGame·
In light of @unity's recent betrayal of his community and old values, I am putting this project permanently on hold. @godotengine and @UnrealEngine are the only feasible alternatives for now.
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ZeroPoint
ZeroPoint@ZeroPointGame·
Happy new year!🎉 For everyone asking, the game is going well! My current plan is to finish all systems and a short demo by the end of this year! Thanks to all of you guys that keep following the development of my dream! #gamedev | #indiedev | #IndieGameDev | #madewithunity
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ZeroPoint
ZeroPoint@ZeroPointGame·
@matteograizzaro I'm alive! 😂. Just spend too much time working in boring code that produces nothing to show. I think I'm years from a final release so I have no idea 🥲
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Matteo Graizzaro
Matteo Graizzaro@matteograizzaro·
@ZeroPointGame @ZeroPointGame You are alive! Just yesterday I was wondering how the development was doing, but your DMs are closed 🥲 Btw, any idea when you'll start marketing?
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ZeroPoint
ZeroPoint@ZeroPointGame·
The images above are wip mockups of the final version. Near targets (Jan, Feb, Mar) are the UI updates, adding gamepad input support, and a new movement system for the units.
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ZeroPoint
ZeroPoint@ZeroPointGame·
@Techwizz01 @AllinAllgaming Just to clarify. I'm not bashing Godot or anything like that. I'm eager to see what they will accomplish. It's just the state that it's for the needs of this project. If it was something less complex I could probably use Godot. If it was more graphical intensive I would use UE5.
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ZeroPoint
ZeroPoint@ZeroPointGame·
@Techwizz01 @AllinAllgaming I'm following it closely but don't think so...😢 For many years there were already companies that did Godot game ports to consoles, nothing new on this. About Godot 4 it's a huge step forward indeed but unfortunately, it's not there... yet.
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ZeroPoint
ZeroPoint@ZeroPointGame·
@Mr0ut Hi! The main reasons to move to Unity were Odin Inspector, a better particle System, and better console support. I'm following the Godot project and I think it will be a nice alternative in the future when we get a more mature ecosystem but it's not there yet.
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ZeroPoint
ZeroPoint@ZeroPointGame·
@AllinAllgaming Hi! The main reasons to move to Unity were Odin Inspector, a better particle System, and better console support. 😉 I'm following the Godot project and I think it will be a nice alternative in the future when we get a more mature ecosystem but it's not there yet.
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ZeroPoint
ZeroPoint@ZeroPointGame·
@GrumpyInTokyo Not really. Even after two years, it's too early to release a demo. Probably next year 😅
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ZeroPoint
ZeroPoint@ZeroPointGame·
@reduzio Game Engines are tools. There's good and bad tools for each task. You can write the whole game in binary with pen and paper. To say that if you don't, you're no skilled enough is just fact, but is it relevant at all? For real human beings, tools matter. Chose wisely.
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ZeroPoint
ZeroPoint@ZeroPointGame·
@wiverson I'm using the cinemachine virtual camera but everything except transition between cameras are being handled manually.
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