Comics Stan

183 posts

Comics Stan

Comics Stan

@comicsRcool2

I just love comics

Se unió Temmuz 2022
67 Siguiendo1 Seguidores
Comics Stan
Comics Stan@comicsRcool2·
@Dahja3D Does every app you open need a disclaimer if ai was used in the coding? Why does use of a tool infuriate you luddites so?
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Dahja 🐧
Dahja 🐧@Dahja3D·
i want a disclaimer on skins if ai was included in their creation idgaf
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Comics Stan
Comics Stan@comicsRcool2·
@KiriBuilds It’s actually really cool to see the process and the tech looks pretty tame for generative AI, this shouldn’t be an issue for yall ai haters
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Kiri 🏕🎇
Kiri 🏕🎇@KiriBuilds·
This is incredibly disappointing, Epic. For all the amazing ideas your concept artists have brought into the world over the years, I'd like to think you'd never feel the need to do this... And yes, I've watched the video and know exactly how it's being used.
Shiina@ShiinaBR

Epic has published a video showcasing how its art teams create concept art for characters, key art, and more 👇 The artists are now allowed to use AI for their own ideas, concepts, and sketches, helping them iterate while still working on every step of the process

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Comics Stan
Comics Stan@comicsRcool2·
@cuzl_2 Because it’s a great way to explore other looks and to see explore other parts of the design process faster, truely this shouldn’t be an issue
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Comics Stan
Comics Stan@comicsRcool2·
@pawpdog Just because you and online fools can’t accept a awesome new technology for the creative process doesn’t mean other people and companies have to close themselves off from it
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Comics Stan
Comics Stan@comicsRcool2·
@rainbearkee @blortzen Why? Why do artists have to close themselves off from AI because people are afraid of progress?
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Kee
Kee@rainbearkee·
@blortzen IDEALLY they just don’t use AI at all. But playing devils advocate kinda, not once does anything AI in their demonstration take away human creative control or result in finished products that are AI generated start to finish. It’s being used as a tool, not a job replacement.
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Blortzen
Blortzen@blortzen·
Officialy AI made Meowskulls by Epic! What they showcased is how they used GenAI to change the meowskulls styles from base to the Cloud Nine one
Blortzen tweet media
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Unreal Engine
Unreal Engine@UnrealEngine·
Here's a look at how Epic's artists approach concept work. From blank canvas to final concepts, they sketch, block out, and refine using traditional tools and evolving ones like Nano Banana, with the artist’s vision driving the ever-evolving process from start to finish. youtu.be/ZR2xbcf3Xyw
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Comics Stan
Comics Stan@comicsRcool2·
@UnrealEngine This is an awesome video, and the right use of AI , AI is a great tool to help creativity but can never replace humans!
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Comics Stan
Comics Stan@comicsRcool2·
@ItsRatioGod @HYPEX Bro you go touch grass those artists are more successful and talented than you will ever be, AI tools are just an aid for the creative process
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HYPEX
HYPEX@HYPEX·
EPIC TALKS ABOUT FORTNITE's CONCEPT ART PROCESS (Skins, POIs, etc..) • Artists still start with original ideas & sketches in Photoshop, Blender, hand-drawing, etc.. • AI tools are used to iterate and test ideas faster • Examples shown include: different POI lighting, style swaps, meteor showers, colors, render passes, etc. • Artists fix mistakes, remove unwanted details, and keep creative control
HYPEX tweet mediaHYPEX tweet mediaHYPEX tweet media
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Comics Stan
Comics Stan@comicsRcool2·
@TheMG3D Because ai is a tool to be used by creatives , stop being a Luddite
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Comics Stan
Comics Stan@comicsRcool2·
@IGN Who cares, ai is a tool to use people gotta calm down
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Lori Huber
Lori Huber@LoriHuber10·
@WUTangKids Would hate if those mosquitoes were carrying malaria or dengue fever. 😬
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Comics Stan
Comics Stan@comicsRcool2·
@noahs_corner Just because you don’t know a new technology and its scares you doesn’t mean other people have to fear progress
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Comics Stan
Comics Stan@comicsRcool2·
@Tigof_ So? That doesn’t mean new artists aren’t allowed to use tools at their disposal to make their lives easier and my enriching
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WesternPhrog
WesternPhrog@WesternPhrog·
@RohanKarMooN It’s really funny. So many companies tried cloud gaming, EVERY single one failed. So now they are going to try and force us to use it by pricing out owning any device besides a console. All by forcing AI that has shown itself to be nothing more than a glorified search engine.
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RohanKar
RohanKar@RohanKarMooN·
I'm so tired of how the future of gaming is shaping up. Due to AI data-centers, all of the gaming devices like handhelds and consoles are getting more expensive. RAMs and SSDs, which used to be among the cheaper components in a PC have became expensive to the point it rivals the price of a mid-card GPU and with the push towards subscription model and cloud gaming, making the consumer own nothing but pay monthly fees to play games on a cloud server makes me nothing but sad, and the over-reliance on upscaling and frame generation making developers release their games mostly unoptimized (and how companies are making QA department completely AI-dependent makes it even more worse). Gaming was a hobby that's gonna get so expensive in the future that many won't have the financial capability to invest on it. Sure you got emulation which has a lower entry point, but still everyone deserves a PC with a decent spec or a console. I don't have any high hopes for the future ngl, so if you're planning to buy a PC in the future, don't wait, just buy it now, or else you'll regret, and focus on backlogs as well.
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Comics Stan
Comics Stan@comicsRcool2·
@ToonHive That just makes you look worse, folding to the ai hate cult
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ToonHive
ToonHive@ToonHive·
Jorge R. Gutierrez has announced he is dropping out of Amazon’s AI program and will no longer be making the animated series Punky Duck. “I promise to do better moving forward. Thank you for your patience with me.”
ToonHive tweet mediaToonHive tweet media
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Comics Stan
Comics Stan@comicsRcool2·
@CultureCrave Just sad that he bowed to a hateful community of anti technology idiots
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Culture Crave 🍿
Culture Crave 🍿@CultureCrave·
‘El Tigre' co-creator Jorge R. Gutierrez has dropped out of Amazon’s new GenAI program after backlash “I will not be making a Punky Duck series. Actions speak louder than words” “My sincerest apology to those I upset. I promise to do better moving forward”
Culture Crave 🍿 tweet mediaCulture Crave 🍿 tweet media
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Comics Stan
Comics Stan@comicsRcool2·
@dilophosaurid Average immaturity from someone that doesn’t understand what they complain so much about , ignorant
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Storm™
Storm™@dilophosaurid·
GIF
Cab 🌋@Cabanimation

In defense of @mexopolis : this is like criticizing the magic wand tool in photoshop back in the day. Or the Disney 2D greats criticizing 3D interpolating motion (when in fact they would do keys, call it a day and let the inbetweeners and outsourcers deal with that stuff). We can complain about AI and the repercussions it has for creative all we want, but that's a losing battle. It is coming. It's just a different brush, with a massive canvas. It tears down certain financial barriers and it also helps overcome technical redundancies that are not--at all--subjective. And like-it-or-not it's extremely empowering for creators. It's just about how you use it. The fear artists feel is being replaced. True artists will not be replaced. And I know we don't like non-creatives talking about "I made this Pixar movie in 5 minutes," which diminishes the perceived impact and craft and love that goes into a Pixar film. Discredits it. But it also highlights that most people don't know and they can't always tell the difference. And the truth is, over time, this stuff works itself out. Because they almost always certainly FEEL the difference. And the differentiator is the creative mind. Story is most important. Spark, and good taste. And there will be a huge value proposition for "good" content---a trend we're already seeing in a slop market. AI doesn't have to mean replacement. It means better tools at your disposal, often for stuff that doesn't add anything anyways. (I can uprez the video in seconds, rather than re-rendering. I can test things really quick. I can color swap without throwing away all the work. These often are mundane tasks). I also understand that in some way you're removing part of the "process" or "journey" of the craft. But part of the process is there because the technology never allowed for it. Toonboom and other 2D software has rigs now. That wasn't possible before. You don't have to redraw every character on model every frame. I've worked in production environments with teams of 200-800 people and you have to believe me when I say that this didn't make sense. There's a ton of egos. Lethargy. Avoidable fucking around. Trying to get everyone to understand the vision. Crazy iterative processes cus some suit has an opinion. But the truth we don't talk about is this happens on the floor too. Troublesome craftspeople. 'Artists' that are happy to "coast" and don't perform at all, and really don't give a shit. Terrible pipelines. People that want to do it "their way" even if it slows everyone else and is fundamentally not what the director is going for. But above all else, there are MANY things that are just not possible without a massive team or because of technology or licenses or politics. AI will make things much more meritocratic because the access to "making" becomes way more democratic. But when anyone "can", that doesn't mean everyone will, and it also usually means that cream rises to the top, and there is always a shift towards the rustic. I think in this scenario Indie will shine and outperform. Good taste, narrative and meaning will matter. Craft will actually have perceived value for the viewer. This is why LAIKA's recent trailer when ballistics. But there is room for both. There will always be room for both. And in the right hands, new tools for execution levels the playing field even more. And I urge artists to not turn a blind eye, and understand where it CAN help you, without bastardizing your creative process. I bet you'll be surprised how many little things add up that you don't need to be doing. And if you want to do everything by hand, well that's okay too. Just have an open mind and consider the realism of where the industry is heading, how difficult it is to produce content at scale, and also how we've seen this story unfold many, many times. And we're still creating.

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Comics Stan
Comics Stan@comicsRcool2·
@AbeehaTariqArt Can’t take reality? Ai is a tool to be used but you want to gatekeep
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Abeeha Tariq ✨
Abeeha Tariq ✨@AbeehaTariqArt·
oh shut up
Cab 🌋@Cabanimation

In defense of @mexopolis : this is like criticizing the magic wand tool in photoshop back in the day. Or the Disney 2D greats criticizing 3D interpolating motion (when in fact they would do keys, call it a day and let the inbetweeners and outsourcers deal with that stuff). We can complain about AI and the repercussions it has for creative all we want, but that's a losing battle. It is coming. It's just a different brush, with a massive canvas. It tears down certain financial barriers and it also helps overcome technical redundancies that are not--at all--subjective. And like-it-or-not it's extremely empowering for creators. It's just about how you use it. The fear artists feel is being replaced. True artists will not be replaced. And I know we don't like non-creatives talking about "I made this Pixar movie in 5 minutes," which diminishes the perceived impact and craft and love that goes into a Pixar film. Discredits it. But it also highlights that most people don't know and they can't always tell the difference. And the truth is, over time, this stuff works itself out. Because they almost always certainly FEEL the difference. And the differentiator is the creative mind. Story is most important. Spark, and good taste. And there will be a huge value proposition for "good" content---a trend we're already seeing in a slop market. AI doesn't have to mean replacement. It means better tools at your disposal, often for stuff that doesn't add anything anyways. (I can uprez the video in seconds, rather than re-rendering. I can test things really quick. I can color swap without throwing away all the work. These often are mundane tasks). I also understand that in some way you're removing part of the "process" or "journey" of the craft. But part of the process is there because the technology never allowed for it. Toonboom and other 2D software has rigs now. That wasn't possible before. You don't have to redraw every character on model every frame. I've worked in production environments with teams of 200-800 people and you have to believe me when I say that this didn't make sense. There's a ton of egos. Lethargy. Avoidable fucking around. Trying to get everyone to understand the vision. Crazy iterative processes cus some suit has an opinion. But the truth we don't talk about is this happens on the floor too. Troublesome craftspeople. 'Artists' that are happy to "coast" and don't perform at all, and really don't give a shit. Terrible pipelines. People that want to do it "their way" even if it slows everyone else and is fundamentally not what the director is going for. But above all else, there are MANY things that are just not possible without a massive team or because of technology or licenses or politics. AI will make things much more meritocratic because the access to "making" becomes way more democratic. But when anyone "can", that doesn't mean everyone will, and it also usually means that cream rises to the top, and there is always a shift towards the rustic. I think in this scenario Indie will shine and outperform. Good taste, narrative and meaning will matter. Craft will actually have perceived value for the viewer. This is why LAIKA's recent trailer when ballistics. But there is room for both. There will always be room for both. And in the right hands, new tools for execution levels the playing field even more. And I urge artists to not turn a blind eye, and understand where it CAN help you, without bastardizing your creative process. I bet you'll be surprised how many little things add up that you don't need to be doing. And if you want to do everything by hand, well that's okay too. Just have an open mind and consider the realism of where the industry is heading, how difficult it is to produce content at scale, and also how we've seen this story unfold many, many times. And we're still creating.

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Comics Stan
Comics Stan@comicsRcool2·
@podrace_EXPLODE It’s okay to fear progress, same thing happened when photographers and impressionists came around. You the AI hate cult don’t say what are is lol, the people who consume it does. Maybe learn new things instead of fearing them
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alec
alec@podrace_EXPLODE·
rejecting AI is bare minimum requirement to be an artist. if you use AI you are not an artist.
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Comics Stan
Comics Stan@comicsRcool2·
@turnislefthome Cool bro nobody cares, Ai helps in a lot of creative functions , what Steven said is right , humans are irreplaceable but AI can help
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