Epholys

660 posts

Epholys

Epholys

@epholys

Me, someone, somewhere. Loves procgen, warm colors, and cats

Se unió Nisan 2015
382 Siguiendo84 Seguidores
Epholys retuiteado
Igorrr
Igorrr@IgorrrBarrroque·
- How many mics do you need for your cowbell? - Yes
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Gints Zilbalodis
Gints Zilbalodis@gintszilbalodis·
Flow water development bts by our water wiz @_martinsh . All of the water effects were done by just 2 people.
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Mari
Mari@MadMaraca·
🔗⬇️ My introvert ass hates hearing my own voice in recordings, but here I am anyway! 😅 I’m stepping way out of my comfort zone to finally start making voxel tutorials for U all. It’s scary but exciting, so go easy on me and show some love to keep this cube-obsessed introvert going! 🤍✨ Check it out here: youtube.com/shorts/RF3J2x2…
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Epholys retuiteado
Sakuga 作画
Sakuga 作画@sakugacontent·
Playground by Rodrigo Sousa
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Igorrr
Igorrr@IgorrrBarrroque·
Summoning the spirits at La Bastide Recordings studio.
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Yann Le Gall
Yann Le Gall@Yann_LeGall·
#genuary2025 #genuary8 Day 8: "draw one million of something". Here are some Clifford attractors with 40 million points per frame. @pickover
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茶茶坊主
茶茶坊主@CChaBouzu·
#indiegame #MetalFrontier #mecha #インディーゲーム #ゲーム #ゲーム開発Devlog 01/06 🫣 Some combat testing. LegAnimator was used and it worked great. LegAnimator プラグインは効果抜群 使用了LegAnimator插件,效果很好
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Epholys retuiteado
Hamid Naderi Yeganeh
Hamid Naderi Yeganeh@naderi_yeganeh·
I drew this volcano crater with mathematical equations.
Hamid Naderi Yeganeh tweet media
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Lightning Cosplay
Lightning Cosplay@LightningCos·
Thank you for an amazing 2024! We had so many cool projects this year and it’s hard to tell which was our favorite. 🤍
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Epholys retuiteado
腱鞘炎と戦うデザイナー
ロングヘアー+癖毛とかいうモデラー泣かせ… 骨の配置をある程度決めながら内側作る→外側の毛をくっ付けるという手順 複雑な髪型ほど骨の数は減らしたい(なるべくウェイトを共有してめり込みずらくする)自分と相性いい作り方 #3DCG
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Epholys
Epholys@epholys·
@5agado Nice! If I had to guess: it's a modifier during the "turtle" interpretation phase? Or it's some kind of external environmental variable in the rules?
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Epholys retuiteado
Alex Martinelli
Alex Martinelli@5agado·
L-system seeds with simulated branching. Here attraction to a single point, but more complex meshes can be used. #b3d #geometrynodes #lsystem
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Epholys retuiteado
Igorrr
Igorrr@IgorrrBarrroque·
Who never wanted to have their own personalized gong...
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RwanLink
RwanLink@00RwanLink00·
One of my favorite moments in Zelda: Twilight Princess was the training with Hero's Shade, also known as the Hero of Time. I really wanted to create a special interaction between him and the Hero of Twilight in my video. Link to the full video: youtu.be/8ik4CfH-qxs?si… #Zelda #UnrealEngine5 #twilightprincess
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YouTube
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myNoise & more...
myNoise & more...@audiosampling·
I'm thrilled to release the 300th myNoise generator today! Over a decade of work has led us here, exploring the many facets of noise. This new soundscape, inspired by Swiss artist Zimoun, delves into the essence of noise. Check the link in the comments!
myNoise & more... tweet media
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Epholys retuiteado
Hamid Naderi Yeganeh
Hamid Naderi Yeganeh@naderi_yeganeh·
I drew this hedgehog with mathematical equations.
Hamid Naderi Yeganeh tweet media
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RwanLink
RwanLink@00RwanLink00·
4/4 Here is the final result after importing it into Unreal Engine 5. :) This was just for one character! I follow the same process for all characters and VFX in every video. Many times, when I have an idea, I fail on my first attempt, but then I use the Triforce of Courage to finally achieve my goal. I hope you found this interesting! Have a great day, everyone!
RwanLink tweet media
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