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@CodeRed_dev I use python everyday, I learned some Lua, I used to code in Javascript... but none is as good as C#. you can construct your ideas more clearly. better for larger projects.
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@CodeRed_dev Why are C# and C++ different options when Java/Javascript aren't? 🤣
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@CodeRed_dev All of them unfortunately. Java and c# for work tho
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@CodeRed_dev Why did you group either of those groupings.
Python and GDScript are so fundamentally different in everything but syntax!
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@CodeRed_dev Wish I could select multiple choices!
For Indiedev only C# but at work I utilise C#, python and javascript from the ones mentioned!
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@CodeRed_dev I mean, idek what gml falls under in sooo
I mean, it kinda falls under JavaScript because I think those 2 are quite similar, but it also is kinda similar to normal C from what I know soooo
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@CodeRed_dev C++ in Cocos and then C# Unity, trying to switch to C# Godot, btw :D
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@CodeRed_dev I mean I only starting to learn to program and game make and all that and it's in Godot. SO yeah Gd script.
Maybe C# down the road.
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@CodeRed_dev Lua needs more love. Used to be one of the most popular langs for gamedev. Still is the language that exists in most engines
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@CodeRed_dev Python and C, want to get into C++ or C# later this year
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@CodeRed_dev I guess unreal blueprints are C++
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@CodeRed_dev I learnt programming with C++ and then jumped to gdscript XD
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@CodeRed_dev Rust now, idk if I will grow to regret it but I must say that I am so happy to leave behind c++ memory issue I have had so many cases of a unassigned pointer causing bugs that I couldn't track because it didn't cause a segmentation fault
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@CodeRed_dev I don't know WTF is Construct Event system but it somehow resembles C++
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