Fredster
4.7K posts


Boogie2988 just dropped the N Bomb multiple times on stream for some reason





Over a decade later, people still debate whether Assassin's Creed Unity was the last true AC game or simply a disaster, but most ignore the fact that its tech was years ahead of its time. Take how the system handles NPCs for example. It's not just about a bunch of random NPCs popping in. The engine is constantly calculating your distance to every person in the street to swap how they act. Up close, they're "real NPCs" who react to what you're doing but as you get further away, their behavior merges into one giant, simplified group to save performance. I built this visualization to show exactly how the system handles NPCs in real time.









a certain half of the community is genuinely fucking insufferable and toxic every new game that comes out is compared to either rdr2 or rdr1 in terms of 'muh hyperrealism' so now we got 8 year development hells because we gotta make sure the average realism bootlicker >



Tell me one bad thing about this game.




















