Nazib Nur
109 posts

Nazib Nur
@GeometryOrigin
| | 3d generalist by hobby | | Rigger by trade | | Technical Artist | |
North East, England Inscrit le Şubat 2021
184 Abonnements12 Abonnés
Nazib Nur retweeté

Stretching issues with height and displacement in Substance Painter? Try blurring the edges of your displacement to reduce artifacts and keep your details clean!
#substancepainter #gamedev #textureartist #texturingtips #blenderartist #blender3d
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Nazib Nur retweeté

mGear 5.0 Beta 1 is available and open call for Testing & Bug Reports . Please check the post on the forum for more information forum.mgear-framework.com/t/mgear-5-0-be…

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Drawn something after years. A bit rusty but happy that I still got the skills. BTW there was a royal visit in the area, all hail to the king😊
Thanks to the @teessidesu ArTees Society for the arrangement.

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Worked my arse off on this and got to reconstruct the geo mesh of this lil guy from satellite data sets.
#SpacesEducation
#3dArtist
#Python
#b3d
#bennu
#Asteroids
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A character I sculpted and and baked to low poly for school.
#Zbrush
#Maya
#UE5Study
#substancepainter
#3DArtist
artstation.com/artwork/Bk9xnr
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I was going to school in a rush and bumped into it at the door. What a surprise it was, made my day.
#KeepSpaceTidy


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@GeometryOrigin Hi Nazib - could you turn your DM's on so we can drop you a message? Thanks!
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My take on #KeepSpaceTidy, Used B3d
Active debris removal is crucial to prevent collisions in space, ensuring the safety of satellites and astronauts, maintaining sustainable space operations, and preserving the orbital environment for future missions.
Age category 18+




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@spacegovuk @newscientist Hey @spacegovuk can I use 3d models of my own?? I am older but can see there is a 18+ category🥹
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Are you taking part in our debris removal spacecraft design competition from @newscientist Live? 🛰️
You have until Sunday to submit a photo of your design! Make sure to tag us and use the hashtag #KeepSpaceTidy! 🌍
Check out some of the great prizes you could win! 👇


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Nazib Nur retweeté

Testing blending dynamic weather from foggy mood to clear sunny day using Sky Creator
Unreal Engine 5.3 Lumen Nanite
Terrain sculpted inside Unreal and brushed scanned trees from Mawi and Quixel assets.
artstation.com/pscionti
#UnrealEngine5 #ue5 #UnrealEngine #lighting #forest #lumen #nanite #lighting #realism #photography #videogames #medieval #Skyrim #Videogame @UnrealEngine @ArtStationHQ @80Level @quixeltools @skx_doom
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Created a plumes #shader earlier today with #b3d. Went to sleep but my brain kept saying to test render it. So, here I am. Grabed this beautiful spacecraft model from @Sketchfab by @ameron_randhawa
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@FadingLizardman @KasperArnklit Also, just found out, we can turn on shared vertex without sync selection.

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@FadingLizardman @KasperArnklit That does it when this button (highlighted in red) is on. Turn it off and the affect will be on the vertex is selected.

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Anyone impressed with pinning and relaxing, might also be very interested in pinning with live-unwrap enabled. #Blender
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