80 LEVEL

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80 LEVEL

@80Level

80 Level® is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents. https://t.co/WnIWLqeMeK…

Los Angeles Katılım Aralık 2014
1.7K Takip Edilen262.6K Takipçiler
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80 LEVEL
80 LEVEL@80Level·
Check out Mesoké, a poetic flying adventure focused on meditation, emotion, and inner exploration. Explore a celestial world filled with secrets and dreamlike landscapes, master a fluid momentum-based flight system, collect Chi energy, and help Mesoké rebuild her inner palace. Play now: store.steampowered.com/app/3239940/Me…
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80 LEVEL
80 LEVEL@80Level·
Resident Evil creator Shinji Mikami has said that a game isn't good if watching a stream is enough to satisfy a player. Developers should make players want to play a game themselves, even after seeing it finished: 80.lv/articles/resid…
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80 LEVEL
80 LEVEL@80Level·
Hideo Kojima's upcoming horror game OD will feature a new game system and a mechanic for players who find the experience too scary to continue. Read more: 80.lv/articles/hideo…
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80 LEVEL
80 LEVEL@80Level·
Meta has launched new smart glasses under its own brand and presented a new collection featuring 26 styles. Details: 80.lv/articles/meta-…
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80 LEVEL
80 LEVEL@80Level·
Sjoerd De Jong, Unreal Engine veteran and former Senior Director at Epic Games, has announced his departure after 12 years. Read to learn more: 80.lv/articles/lead-…
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80 LEVEL@80Level·
We played Star Wars: Galactic Racer, and the insane sense of speed makes its Burnout DNA extremely visible. That's a very good thing—see for yourself below! Read more: 80.lv/articles/star-…
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80 LEVEL@80Level·
If you ever wanted to fix journalism and would like to see what it is like to write for a newspaper, this game is just for you. Check out the demo: 80.lv/articles/in-th…
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80 LEVEL
80 LEVEL@80Level·
Valve explains why the Steam Machine is so expensive, citing component costs and avoiding subsidization. "Definitely more expensive than we hoped." More info: 80.lv/articles/valve…
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80 LEVEL@80Level·
We spoke with Jonathan Wai about the differences between animation and live-action VFX lighting, balancing artistic quality and render efficiency in feature animation, the projection-based hologram lighting workflow for Transformers One, and career advice. Read the interview: 80.lv/articles/ilm-s…
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80 LEVEL@80Level·
In this interview, Thales Simonato shared the work process behind the stylized model of Odin and his ravens, showing us how the fur and Odin's beard were created in 3D. Read to learn more: 80.lv/articles/break…
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80 LEVEL@80Level·
ViZual Game Jam voting is now live! We received 9 entries, and the community will choose the top 5 for the final ranking. Take your time, explore the works, and vote thoughtfully. You can select multiple favorites. The total prize pool is over $1,000! Vote now: discord.com/channels/35203…
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boreMan
boreMan@anhcuongrau·
@80Level Why you show the video of Don't starve version instead of the Don't starve Together video?
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80 LEVEL
80 LEVEL@80Level·
The highly recognized multiplayer survival game, Don’t Starve Together, just hit its highest concurrent player count peak on Steam. After a decade of release: 80.lv/articles/don-t…
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80 LEVEL@80Level·
Bonjolt is a Maya tool that lets you create bone-based secondary motion with user-friendly controls and export it to Unreal Engine 5. Now available as a free beta release: 80.lv/articles/creat… @ue_ta
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80 LEVEL@80Level·
Create your own menus in Blender with Cedric Lepiller's PieMaster, "one addon to rule your entire workflow." Take control of where you want your tools to be: 80.lv/articles/desig…
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80 LEVEL@80Level·
The job interview simulator Thank You for Your Application recouped its development costs in 22 hours after its release. "Larger budgets and longer schedules do not lead to better games": 80.lv/articles/inter…
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