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Signal Shift
75 posts


@wojciech_bilick The dust is sphere particles with a custom shader and animating the alpha cutoff of a noise texture with the color over lifetime setting
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@SShiftStudios Blender for the whole process? How did you get this cool smoke effect?
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@SShiftStudios so sick! I have only ever used Godot for 2d games. Maybe a silly question, but is that anim procedurally generated?
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@dragonharktz Yeah there is a dash and speed upgrades, this was me standing around a bit to show the new enemy attacks
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@SShiftStudios Are there dodge/block mechanics or different run speeds?
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@darkgreengem A bit of ambient, a main directional light and some shadowless omnis for brightening up areas of focus
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@SShiftStudios What environment settings are you using? The background is dark, but there still seems to be some ambient light besides directional light.
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Got a little carried away with grenade projectile testing #indiegamedev #indiegame #GodotEngine #screenshotsaturday
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Been redoing the starter rifle, first of a bunch of guns #indiegamedev #indiegame #lowpoly #GodotEngine
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Trying to build a progress bar into this model so I don’t need more UI #indiegamedev #indiegame #GodotEngine #screenshotsaturday
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Finishing up another boss attack, watch out for the charge! #IndieGameDev #indiegame #gamedev #GodotEngine
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