MrMagic
962 posts


@SirBalrog23 @BacTeRiiA_TV @o873197 @xMBGx Capcom actually said 50% of their sales came PC for their Q3 which is just a 3 month period and including sales from Monster hunter which did sell better on PC also it was for all of their games. We're just talking about Resident Evil Requiem.
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@YeahThatMagic @BacTeRiiA_TV @o873197 @xMBGx so if capcom said 50 sales from pc ant then this guys tell us more on ps5 who im gonna believe
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PS5 was the lead platform for Resident Evil Requiem sales in the US in February as revealed by Circana.
"It was the lead platform by a meaningful margin over PC"
Source:bsky.app/profile/matpis…

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@SirBalrog23 @BacTeRiiA_TV @o873197 @xMBGx You're confusing total software for Requiem and the sources are basically the same. You realise Capcom is one of the publishers that give their US sales data to Circana right?
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@YeahThatMagic @BacTeRiiA_TV @o873197 @xMBGx your sources sucks, mine is better looool even capcom said that bro
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@Beastiarii @Puertorock77_ Expanding PC integration was never mentioned. You and Pirate are full of shit.
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@Puertorock77_ I’d take it with a grain of salt.. Where there’s smoke it’s usually some fire as well

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@mrgreencastle Gotcha, in that case I’m not sure what’s going on.
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Marathon doesn’t seem to be doing well on Xbox. The official Xbox most played games chart lists Marathon at #77. Not being in the top 25 shortly after release is concerning, so this is very concerning. The list is normally correct, but I hope this is an error. I’m proud to be one of the few Xbox runners 🫡 #Marathon #Xbox

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@spartan523_ @shinobi602 Yeah it seemed to all fall apart when they made Werewolf with and a Star Trek game that didn't sell well at launch and then UBI turned them into a VR studio for a while.
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@YeahThatMagic @shinobi602 They acquired this studio specifically for TOM CLANCY as a brand
Man before 2010 red storm was storming
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Ubisoft is ending game development at historic Tom Clancy game studio Red Storm Entertainment, resulting in the loss of 105 jobs
➡️ gamesindustry.biz/ubisoft-announ…
Founded in 1996, the studio created Rainbow Six, Ghost Recon, and other titles

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@GunJunkie411 @xMBGx If that was true they wouldn't be at 78 on Metacritic and expected to drop even further once more reviews get added.
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@xMBGx With the exception of IGN everyone seems to have given it a pretty solid rating. After IGN giving veilguard a 9 though I don’t give a shit what they have to say. I’m probably going to check it out. But I’m gonna wait a week to see what players have to say vs the critics.
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@spartan523_ @shinobi602 They didn't make Siege and most of the Tom Clancy games they made they co-developed with other Ubisoft studios.
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@shinobi602 Tom clancy work finally gets closed
Rest in heaven Tom
We failed you
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@Antonio989_ @shinobi602 A free to play Division live service game called Division Heartlands.
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@nib95_ Again?
Anyway, Asia exists, and RE has been massive in China via Steam.
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@BacTeRiiA_TV @o873197 @xMBGx PC gamers spread the word as if it was true but Alinea's data is crap. We now know it sold better on PS5 in the US, Europe and Japan already. Looks like Alinea was wrong as usual.
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@50PlusGamer1970 @shinobi602 @ErikInCt_ Their value was only that high because of the hype to begin with and it failed to meet the hype so it makes perfect sense also it's 78 now and IGN's 6 hasn't even been added yet. It'll probably be 75 when all is said and done with Edge's review still to come.
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@shinobi602 @ErikInCt_ 79 tanks your value now! Journalists have way too much power
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Publisher Pearl Abyss' stock plunges nearly 30% following Crimson Desert reviews
➡️ en.sedaily.com/finance/2026/0…
#CrimsonDesert

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@AnishA_Moonka They sold those merch rights to Disney for $278 million after they only paid $7 million for them.
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Your next Spider-Man movie exists because of a $7 million deal that accidentally created the most lopsided ownership split in entertainment.
In 1999, Marvel was broke. Fresh out of bankruptcy, they sold Sony the film rights to Spider-Man for $7 million. Sony passed on every other Marvel character. For $25 million, they could have had Iron Man, Captain America, Thor, and the entire roster that later became a $33 billion cinematic universe.
They just wanted the spider.
That $7 million has returned over $11 billion at the box office across 10 films. No Way Home alone made $1.92 billion. Brand New Day is expected to be one of the biggest films of 2026.
But the real money story happened off-screen. Disney bought all of Marvel for $4 billion in 2009. They owned the comics, the characters, the merchandise. Everything except Spider-Man's film rights, which Sony still held. Then in 2011, Sony's electronics business was bleeding cash. They needed money fast. So Sony sold the Spider-Man merchandising rights back to Disney.
That's the decision that flipped who actually profits from Spider-Man.
Spider-Man merchandise generated $1.3 billion in global retail sales as of 2013, according to the Hollywood Reporter. More than Batman and Superman combined. That was before Tom Holland's trilogy, before the PlayStation Spider-Man games sold 70 million copies, before Into the Spider-Verse. Disney collects on all of it. Every Halloween costume, every backpack, every action figure.
So here's how Brand New Day actually works financially. Sony pays to make the film. Sony keeps about 95% of the box office. Disney keeps 100% of the merchandise revenue generated by the film. Sony makes the movie that sells the toys that make Disney money.
The full Spider-Man franchise has pulled in an estimated $26.8 billion in revenue across all streams. $14.5 billion of that is merchandise. $11.3 billion is the box office. The merch is worth more than the movies.
Sony paid $7 million to acquire the rights to make Spider-Man films. The Spider-Man merchandise alone, not the rest of Marvel, has returned more than 3x Disney's entire $4 billion purchase price for the whole company.
Every Spider-Man trailer is a toy commercial, with Sony paying for production.
DiscussingFilm@DiscussingFilm
The first trailer for ‘SPIDER-MAN: BRAND NEW DAY’ has been released. In theaters on July 31.
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@WanderingDrengr @Pirat_Nation They actually said they weren't changing anything, just the PSN branding. Pirat is basically just clickbaiting people.
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@Pirat_Nation I’m confused… didn’t they just announce that they were bringing back exclusive games to the PlayStation? Whats the point of that if there’s no “PlayStation” anymore
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@AmericanLogicX @Grummz Veilguard was pure slop but you've just pointed out the flaw in Grummz's logic since both those reviews are written by different people.
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@Grummz Yah, that's just expected from IGN. I wonder why he loved the Wokeguard. I wonder why.

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@selnor1983 @Okami13_ That's total software not just Requiem, you're an idiot also publishers opt in to give them their data and Capcom is one of the publishers who opt in. They don't get Ubisofts numbers anymore for example because they opted out after the latest Assassins Creed.
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@YeahThatMagic @Okami13_ Even though Capcom announced themselves PC acclujts for more than 50% of their software in 2025. Circana noqhere near that for Capcom games.
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@zport3316 @Okami13_ What's so exciting about seeing a game be popular in China?
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@Okami13_ pumped to see the timeline full of steam player counts for Crimson Desert all day tomorrow
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@Okami13_ "in the US". Meanwhile one quick google search shows that data suggests PC/Steam is the leading platform in overall worldwide sales.
"Top Platform: While PS5 was the top console in the US, Steam was the overall leading platform for unit sales globally, with 2.3M out of 4.3M"
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@selnor1983 @Okami13_ Circana gets their sales from publishers. Capcom gives them the sales numbers.
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@SuperUs3rDud3 @Nick_Marseil I never asked for another one of your feeble excuses son, bye.
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@YeahThatMagic @Nick_Marseil What does the tissue even mean. Some mysterious gotcha! 😂. Video literally posted “almost as good as pc” proceeds to show a blob of shit. If it is near pc, that’s dope, but what was presented is ass. Whose fault is that, twitter, or is PSSR just not that good. Guess we’ll see
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