iChasm
346 posts


@Simon_Hypixel I noticed on the pre-release before this update, and now with this update as well, my server fails to start up and shutdowns each time, it looks like the error is caused by "Failed to load world: default" but I already submitted a bug report.
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Hytale Update 2 – Patch Notes (Pre-Release)
Enable via Launcher → Settings → Pre-Release
Cosmetics & Customization
• New mask face accessories (available for all editions)
• Armor slot visibility toggle (host-enforced for PvP/immersion)
• New mouth variants: Vampire, Cute, Orc (all editions)
• Berserker haircut tiling fixed
• Updated haircuts, cape animations, petals & cloth visuals
Gameplay & Balance
• New magic! Necromancy grimoire! Drops from Skeleton Praetorian, lets you raise up to 5 skeletal minions from bone piles (5-min duration or until summoner dies)
• Adamantite now requires a Thorium or Cobalt pickaxe
• Pickaxe progression reworked: mining speed now scales with pickaxe quality
• Faster rail karts (still not great, but faster!)
• Tower exploit fixed (NPCs can now throw rocks at players)
• Buffed polar bears and multiple skeleton types
• All crops can now place produce in the world
• Missing decorative light blocks added to furniture bench
• Adjusted hide drops (Light → Medium for some NPCs like cows)
• Added permission for world map teleporting
• Magma Rhino Toad attack updates (…maybe accidental buff)
World Generation
• WorldGen V2 prepared for public documentation (modder support)
• New Default_Flat & Default_Void templates using WorldGen V2
• Hub Portal now spawns with V2 flat worldgen (clear weather, limited fog, new worlds only)
• Major ore placement refactor in all zones
– More ores, especially in Devastated Lands underground
– Requires new chunks in existing worlds
• Zone 1 dungeon environment fixes + new environment fixes (you might hear new soundtracks)
Farming
• Eternal crops no longer break from weapon damage
• Increased tilled soil lifetime
• Fixed soil decay under fully grown crops
UI / UX
• Improved editor block tooltips
• Clothing color tooltips added
• Better hotbar active-slot contrast (diamond indicator, helpful in Howling Sands)
• Memory categories sorted alphabetically
• Scripted Brush QoL improvements
• Inventory interaction updates (e.g. new keybind to pull all items from chests)
• Optional FPS counter overlay
• Player markers added to compass
• Ophidiophobia accessibility mode
Audio
• Added basic Rex sounds + additional audio fixes
Bug Fixes, Tech & Stability
• Server self-updater
• Shadow improvements
• Pick block works when hotbar is full
• Asset editor documentation fixed
• Mantling fixes
• Keybind persistence fixed
• Improved weather transitions (still not perfect, but smoother)
• Teleporter offset fixed
• Rail karts now consume & place correctly
• Bed respawn in unloaded chunks fixed
• Food particle tint updates
• Major server stability, validation, ECS, localization & timeout improvements
Important Notes
We aim to release this update this weekend. Please help us test and report bugs (in-game or reply here if you find something major)! If all goes well, we will update everyone on Friday or Saturday!
Update 3 is already in the works, and we are planning a longer pre-release period to give modders and servers time to catch up and update. As more and more modders and servers create content, we want to make our updates more predictable to maintain stability across the ecosystem.
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iChasm retweeté

@Simon_Hypixel That’s what we love to hear, thank you. Keep up the great work
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The video is live on YouTube - go look it up!
Here are some of my notes;
1- We are missing knockback, player/NPC collision and other core features.
2- You can adjust FoV.
3- Lots of the weapons are "op" with mobility, but it's fine and fun for early access!
4- None of the weapons are balanced yet, obviously!
5- Player health bars can be turned off client-side; we will add an option for servers to force them off as well.
6- Player health bars are rendering incorrectly and will be fixed after launch. They don't scale properly and appear too far away. They need a complete rework; they don't look great, and they should be more minimalist.
7- Combat might feel a bit floaty at times, but it's getting better as we progress. Controls are feeling good, though.
8- Blocking mechanisms are not done yet; you can block a full signature hit with low stam with daggers.
And the list goes on and on and on! Told you guys this is early access!
However, we are AWARE and will fix it all over time. Give us a couple of months, and you will get some very good PvP in Hytale. We love playing the game and will keep at it for years to come!
Simon@Simon_Hypixel
Happy New Year! Recorded a short Hytale PVP test video, will publish at 2 PM EST, January 1st.
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@Simon_Hypixel @Simon_Hypixel what are servers going to look like day 1? Will we be able open a world to friends day one?
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@Simon_Hypixel Tower Defense
Hunger Games
Party Games
Prop Hunt
Zombies (COD Style)
Some dungeon crawler style maybe
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@Simon_Hypixel @IIKhalil__ @flash_canadian Is there going to be a chart of what each Tier of the game offers?
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@IIKhalil__ @flash_canadian Im busy working on the game, fixing up the cozy gameplay :P
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@Simon_Hypixel @Hytale Any hints? Is it a Monday or Friday? I’m going with a Friday and thinking it’ll be either 12/5 or 12/12.
Either way, extremely excited and wanting to throw my wallet at the team, softly of course
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Friday 10AM EST on @Hytale for official reveal of the early access release date.
Let me break it to you and reset expectations, the acquisition took just long enough to prevent us from doing a release before Holidays. That’s why it took us so long to announce the date, we tried to push as hard as we could but legally there is just too much to do and we would be cutting too close to Christmas.
Go make your predictions. See you Friday for reveal!
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@Simon_Hypixel @Derailious The fact that making a mini game like this built in directly to Hytale is insane, and I need to buy Cursebreaker right now
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@Derailious In Hytale it would go hard. It would also be 5x times faster to do in Hytale because of our tools and accessibility to modding.
I don’t think anyone understands whats about to happen in terms of development on Hytale. Speed of production is insane.
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‘Tis the season for a giveaway! 🤑☃️ Drop your Venmo handle for a chance to win a piece of $20,000! #VenmoMe
Must follow @Venmo. No purch nec. Ends 12/21/22. US only, 18+. Venmo acct req’d. Rules: venmo.com/social/giveaway
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iChasm retweeté
iChasm retweeté

if 1% of my followers retweet this within 24 hours i’ll make a musical about shadowbanning and then i’ll give each of you a million dollars (you too @elonmusk)
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We just announced the GeForce RTX 40 Series and we're celebrating by giving you UNLIMITED chances to win one
Here’s your first chance to win:
1. RT ANY NEW GeForce post
2. Tag a friend
3. Comment #BeyondFast
Read sweepstakes details 👉 nvda.ws/3SgTMdF
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It’s giveaway time again 💸 Follow and drop your Venmo handle in the comments for a chance to be one of 500 winners 💰#VenmoMe
Must follow @Venmo. No purch nec. Ends 9/15/22. US only, 18+. Venmo acct req’d. Rules: venmo.com/social/giveaway
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Drop a 🔥 in the comments if you want an #MWII Beta code in your DM's.. 👀
Be FOLLOWING @TheEsportsCloud so we can DM you!
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iChasm retweeté









