If you use my mod manager to revert features that Roblox has forced on, don't be surprised when it disappears shortly after.
Adapt and survive. The new studio UI is not *that* bad when you get used to it. Certainly could be better, but it's not the end of the world.
@NullAustinJS actually, ive done something similar with "screensharing" through ROBLOX (extremely dangerous) in previous posts ive made. they're pretty cool but all of them are only tech demos (but its really fun to make these things, so i still did it anyway)
@doomscripts Thanks for the info, I’ve applied to Roblox as a dev before so I was interested in the work that goes into it, you’re building some neat stuff from a “game engine” (not sure if that’s the right term)
@lossycompressed no, and i hope you understand im not gate keeping this because im scummy or anything, i just truly believe people will abuse this type of stuff.
@TheNanoDev ROBLOX games use Lua as the only programming language, I don't really make games but I use ROBLOX to just make cool things that a lot of people may not know ROBLOX can do. But an actual developer who is making games may need to program code for a the client, and the server.
@doomscripts Nice!
Fun fact: Did you know that you can use this Fibonacci generator to convert miles into kilometer? If you interprete a somewhat bigger fibonacci number as a "miles" value, then the next fibonacci number will be approximately the "kilometers" representation.
Just saying.
i wanted to learn how CPU's work so i started to emulate a MOS 6502 (the same CPU in a NES) in ROBLOX to learn how they function. this is Fibonacci in ROBLOX.
the output from the hex debug is 1, 2, 3, 5, 8, 13, 21, 34, 55, 89.
#ROBLOX#RobloxDev
@MeloBlox maybe.. someone had corrected me earlier about the CPU type in the NES, but it shouldn't matter too much because the CPU in the NES uses the MOS 6502 instruction set. id say im 50% implementing the 6502 opcodes, so after im done debugging.. we'll see what happens.
@doomscripts Awesome! Ironically this UI is better than the 68HCS12 tool I used when I learned processor architecture in one of my college courses. Good job.
@doomscripts Nah. Just don't use the decimal flag, and your 6502 code "should"(I assume it should, don't take my word for granted) work on 2A03, no need to restart.
@doomscripts Well, technically it's Ricoh 2A03 in the NES, which is a version of 6502 reduced in functionality, so, on a technicality it's not the same cpu, but otherwise, yeah, cool.