Basque Canada
569 posts


Thanks to the Danish farmer, the page regarding Jewels has been updated metahome.limited/earth2-Jewels.…
Here is a copy of the document, which should be easier to see on the website, due to the resolutions being used on here.

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@FightRating The white trash couple call him NxxxxR. Thus the white trash couple got what they deserved.
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Please DO NOT VOTE for Pierre Poilievre.
He is a mini Donald Trump with no security and no plan whatsoever.
Just a simple MESS that has not done anything in his career other than voting against anything good for Canadians.
Frank Domenic@TheFrankDomenic
Pierre Poilievre cheerleader Jordan Peterson endorsed Pierre by saying "don't let idiotically empathetic leftist women and old people" steal the election. #election2025 #canada #cdnpoli #jordanpeterson #pierrepoilievre #canadian #canadianpolitics #canadiantiktok #canadapolitics
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Who could be STUPID to vote for this ignorant RACIST little boy?
Oh wait.....the cult Conservatives.
The Pearson Project@ProjectPearson
Pierre wanted First Nations protesters locked up. Pierre brought donuts to the convoy. That is hypocrisy of the highest order.
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@FondationEQc After 49 years in Toronto i've been waiting to see Team Quebec....Congrats!!!!!
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WOW Very nice Yehna!!!
Yehna 🌍2️⃣❤@E2Yehna
<<📍 E2V1 Pre-Alpha Tester : Yehna📍 >> Location: Pololu velly in Hawaii I still failed to live stream, so I recorded it first.😊 Enjoy , Guys❤️ * I recorded it in high definition, but X upload will be uploaded to 1080p. #Earth2 #E2fam #E2V1 #Metaverse #Stream #E2Stream
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Please find the Megacities & Tile Art submitted from #Earth2 community members in this latest video - congratulations to all there are some incredibly good looking projects & tile art!
🔷Bitcoin Island submitted by JOLLY ROGER
🔷Nautical Tileart submitted by Concherors
🔷Cradle-Earth submitted by DVDRUN3N
🔷Madara City submitted by Madara
🔷Twin Islands submitted by Gian Master of Evolve
🔷Male, Maldives submitted by Gian Master of Evolve
🔷Diamond City submitted by TheAlliance
🔷The Great Sword of Valhalla tile art submitted by RealMofFantasy
🔷Elite City submitted by MarsBar / Elite City
🔷Kraken Yacht Club submitted by Concherors
Sorry if your submission was not covered in the first 5 volumes, we're aiming for #Players to actually be able to create their own content for their own Megacities, Tile Art & properties once #E2V1 is live so you've not missed out by much!
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Welcome to Vol.5 - the final in the Megacity & Tile Art series (for now)! There are some really impressive projects in this one so highly recommend checking it out 🌍✌️
📔earth2.io/news/megacity-…
The new article above has more details, but here are a few things to keep in mind about the footage from this series:
All footage has been recorded in real-time, directly from our 510,072,000 km² digital Earth, a geologically accurate 1:1 scale replica of the real world. The technical achievements behind this showcase are a testament to the power and possibilities of the Earth 2 engine.
1⃣ Perfectly Positioned Tiles on Geologically Accurate Terrain
This footage highlights the precision with which thousands of Player-owned tiles and flags are displayed simultaneously on screen in real-time. The terrain you see in the footage is not procedurally generated terrain but rather geologically accurate terrain formations where each tile is mapped with exact precision, matching real-world topography. This alone is a feat that required extensive technological development and remains a standout feature of Earth 2.
2⃣ Streaming Thousands of Tiles in Real-Time
The ability to stream thousands of approximately 19x19m tiles in real-time, with perfect accuracy, and each with their own set of datapoints which help to display property borders, flag types, location details and ownership. The footage demonstrates how our engine can handle immense amounts of data while maintaining seamless performance with aesthetically acceptable visuals. This level of precision ensures that every Player’s property is displayed exactly as intended, even when viewed from impressive view distances.
3⃣ Impressive View Distances from High Altitudes
The footage showcases Player tiles rendered and streamed from well above the Earth’s surface, providing breathtaking perspectives on large-scale megacities and tile art. The ability to seamlessly display this scale and accuracy at such altitudes demonstrates the robustness and scalability of our evolving engine.
4⃣ Terrain Collision, Biomes & Property Data
In each megacity featured in the footage, we try to highlight several key technological achievements. The camera typically zooms in, placing an avatar or vehicle onto the terrain, showcasing the ability of our engine to handle real-time interaction with geologically accurate terrain. While moving in real-time, we toggle various systems such as biomes (trees, bushes, grass), seasons, flags, and property data, demonstrating the seamless operation of these massive data systems in real time.
This process highlights not only the precision of the engine but also its power and responsiveness. Viewers can see the terrain collision which enables avatars or vehicles to be placed anywhere in the 510,072,000km2 world and interact naturally with the environment. This terrain collision demonstrates a strong foundation for future gameplay mechanics.
Additionally, during avatar drops, we demonstrate further interactivity with features such as Cydroids. The avatar’s plasma gun or rocket launcher can target and engage these entities, as well as interact directly with the terrain, emphasising the engine's ability to manage dynamic, real-time interactions while rendering massive datasets like biomes, terrain and property details.
Further Thoughts
While some of the capabilities mentioned above may appear standard in general game development, their implementation within a 510,072,000 km² geographically accurate map presents significantly greater challenges.
Earth 2’s ability to achieve this emphasises the innovation at the heart of Earth 2’s development and demonstrates the platform's technical sophistication providing a glimpse of the possibilities that await Players in the vast, immersive world of E2V1 as our team continue to develop, expand and improve.
#Earth2 #Metaverse #OpenWorld #Megacities #TileArt $ESS #Essence

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@quiz_riddles First....
Add the two equations
(X - Y) + (X + Y) = 5 + 15
Simplifying this, we get
2X = 20 \implies X = 10
Substitute X = 10
Using X + Y = 15
10 + Y = 15 implies Y = 5
Now, multiply X and Y
XY = 10 \times 5 = 50
So, XY = 50
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