Scaifa

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Scaifa

Scaifa

@Scaifa12

शामिल हुए Ağustos 2021
79 फ़ॉलोइंग6 फ़ॉलोवर्स
Digital Foundry
Digital Foundry@digitalfoundry·
Today we take a look at more PS5 Pro games running with the upgraded PSSR - and come away impressed. Silent Hill f, Dragon Age: The Veilguard, Final Fantasy 7 Rebirth and Monster Hunter Wilds are on the menu in this video: youtu.be/U2j7ij9ZPDk
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Scaifa
Scaifa@Scaifa12·
@GamerFaceGaming Your complexion is looking mighty robust this morn my lord. Mayhaps we could interest you in some more fine gin and gourmet burgers if it please you liege.
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⚡️ Soul ⚡️
⚡️ Soul ⚡️@Soul_StormOP·
> “I don’t care about your Devil Fruit, you still can’t beat me” > Gets one shot LMFAOOOOOOOOOOO THIS SHIT IS SO ASS 😭😭😭
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Scaifa
Scaifa@Scaifa12·
@BoltTheWord Need actual critical reviews like this. We are drowning in a sea of shills and acess media praise that in no shape is waranted.
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Words Of Paradise
Words Of Paradise@BoltTheWord·
Just beat Resident Evil Requiem. Full review coming soon but I'm gonna be real guys. It's not that great. Shiny graphics and nostalgia bait story telling doesn't make something good.
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Scaifa
Scaifa@Scaifa12·
@PaulTassi Slop on slop = both will flop anyway
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Scaifa
Scaifa@Scaifa12·
@MeowBlocks I never would have guessed wed have so much crash out gold from this shit of all things
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MeowBlock
MeowBlock@MeowBlocks·
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Scaifa
Scaifa@Scaifa12·
@stephentotilo Why do you think they were hiding this information all this time?
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Poliwar
Poliwar@poliwa_93·
The Last of Us 2 si fuese un buen videojuego.
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Felix Rex
Felix Rex@navyhato·
Posts like this are trending in Japan.
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MeowBlock
MeowBlock@MeowBlocks·
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Scaifa
Scaifa@Scaifa12·
@r0ck3t23 Says the guy that hoards and saves the most money on the planet
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Dustin
Dustin@r0ck3t23·
Elon Musk just said saving for retirement becomes pointless in 10 to 20 years. Not speculation. Math. Musk: “Don’t worry about squirreling money away for retirement in like ten or 20 years. It won’t matter.” We passed the event horizon. Retirement savings assumes scarcity persists. It won’t. AI and robotics collapse labor costs to zero. Living costs follow. You’re not saving for security. You’re saving for a world that stops existing. Musk: “If any of the things that we’ve said are true, saving for retirement will be irrelevant.” Age of Abundance isn’t vision. It’s physics. Economic laws executing whether you believe them or not. 5,000 days. Fourteen years. Global GDP uncaps. Production approaches infinite. Net worth as concept dies. Only scarcity left is meaning. Money stops being the constraint. Timeline is shorter than your brain accepts. Fourteen years. We transition from survival work to Universal High Income in that window. Event horizon isn’t coming. You’re in it. Operating under old rules while ground disappears beneath you means you already lost. Production costs hit zero through automation. Everything priced on human labor reprices instantly. Housing. Food. Goods. Services. All reset when scarcity evaporates. Traditional planning assumes structure persists. Save for decades. Retire on capital returns in scarcity markets. That model shatters when abundance becomes baseline. You’re optimizing for a world vanishing while the replacement materializes. Your strategy becomes obsolete before you finish executing it. The retirement you’re building toward assumes costs stay high. They collapse. And your savings designed for expensive scarcity become irrelevant in cheap abundance. Every dollar you put away for future scarcity is a bet against the transformation already happening. And that bet loses the moment production costs hit zero and the economy you planned for stops functioning. You’re not preparing for the future. You’re clinging to a past that’s ending whether you accept it or not. And fourteen years from now, the question won’t be whether you saved enough. It’ll be why you wasted time saving for conditions that don’t exist anymore.
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Scaifa
Scaifa@Scaifa12·
@edmundmcmillen @Awk20000 Hey hows it feel spending over a decade making this game and all its gonna be mostly know for is having some mews by a investous rapist lol. I mean you gota apreciate the beauty of it right?
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yeet
yeet@Awk20000·
Edmund McMillen reverses course on Chris Chan and deletes his “food for thought” tweet “:/…Nevermind”
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MoshiMoshiMoan
MoshiMoshiMoan@MoshiMoshiMoan·
So did anyone else watch Sonys State of Mid?
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Scaifa
Scaifa@Scaifa12·
@TheGriftReport So he used blackmail. What a wonderful human
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Grifty
Grifty@TheGriftReport·
🚨BREAKING🚨 It has been revealed that desperate Keir Starmer told his MP's: “Back me or I call an election, you’re ALL finished!” He warned them "Try a Rayner coup and it'll force a snap election – you'll ALL lose your seats!" Cabinet ministers scramble with public loyalty posts as Keir fights for survival in the Mandelson/Epstein scandal storm. This is raw desperation from a PM clinging to power at any cost. We have a crisis leader on the brink, what will he do next?!
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Scaifa
Scaifa@Scaifa12·
@Pablomf6 Curently many games will still have consistent stutters despite shaders present for the ongoing session. Can you implement something like frameskip or duplicate frames to eliminate these while using framegen?
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PabloMK7
PabloMK7@Pablomf6·
Looks like nobody noticed what the quoted tweet was about, so here it is: A disk shader cache for the Azahar Vulkan renderer! TL;DR: Say goodbye to stutters once you have played the game for the first time. For more info keep reading. 🧵(1/6)
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PabloMK7@Pablomf6

Got some coding experts with me tonight. If blue tweets then write a random character, if green agrees then move to the next one. :P Made some progress, guess what it is? 👀

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Scratch Point
Scratch Point@Scratch_Point_Z·
Dragon Quest localization was ruined (in part) by the nagging of Richard Honeywood who insisted on British accents/English voice acting in Dragon Quest VIII & using Plus Alpha localization, whose company slogan is "You'd never known it started in Japanese," which unfortunately perfectly describes the butchery committed by localizers. Granted, the early NES game translations were definitely not perfect, but Dragon Quest III & IV were an improvement over 1 & II, mostly dropping the ye olde English dialogue. Dragon Quest VIII was the turning point in the future of English releases. It shifted the perception of Dragon Quest & brought in a new audience who ended up with a warped perception of what Dragon Quest was "supposed to" be. Every release after VIII has insisted on inserting "real world accents," including the remakes of IV-VI for the Nintendo DS, which contain accents so thick much of the text is just obnoxious to read. Honeywood claims Dragon Quest is "comical & lighthearted," but it's not as though the games are one big joke or cutesy adventures just because there's a smiling slime or some humor throughout. There are some very dark elements present in Dragon Quest games. Dragon Quest II opens with a kingdom being wiped out by monsters. Dragon Quest III contains a story of an elf & a human's forbidden love ending in a tragic suicide. Towards the end, the hero sees his father die in battle before his eyes & becomes trapped in the world below the surface after defeating the final boss, never able to return home & see his mother again. Dragon Quest V, arguably the most tragic stories in the series, features the hero going through many hardships including witnessing the death of his father & being enslaved for many years; these are just a handful of examples. Localizers claim to capture the "vibe" of Japanese media, but they reduce everything to the simplest interpretation ignoring that just because there are lighthearted moments doesn't mean the work is intended to be a comedy. It's unfortunate that Japanese creators eventually fold to this nonsense. This is another reason why "the creator approved it" is a silly excuse. They end up being talked into allowing their media to be mishandled in a different region due to perceived cultural differences. They really need to stand firm in their decisions & not allow their vision to be warped by whatever localizers want to turn their work into in order to satisfy their "we know your work better than you" egos. The audience who loves these works for what they are & not what localizers try to force them to be, want an experience that remains true to the original, not a bastardization that claims to capture the "vibe" but changes the script into something it never was in the process. This only further confirms what anyone who has been paying attention has known all along: localizers are meddling in the creative process & trying to force creators to do things their way for the English releases of Japanese media.
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Scaifa
Scaifa@Scaifa12·
@Marcodmeatball Only and ONLY if he admits he was wrong and apologizes. Hes owes everyone an apology.
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MarcoMeatball
MarcoMeatball@Marcodmeatball·
Geoff just simply doesn't deserve hate. Dude is imperfect like the rest of us but his passion for games and positivity of games deserves to be recognized and appreciated. like Gene Park said, he is a gamer. Gamers like games. Strikes me as a glass half full guy. I like that.
Geoff Keighley@geoffkeighley

Opening X this morning!

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