RyanTheArchivist

948 posts

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RyanTheArchivist

RyanTheArchivist

@ArchivistRyan

Key enthusiast | Archivist | Leader of @NoumiTeam

USA Bergabung Mayıs 2024
77 Mengikuti65 Pengikut
みたらし侯成
みたらし侯成@mitarashikousei·
顔文字はともかくアスキーアートの文化って日本だけなん?
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RyanTheArchivist
RyanTheArchivist@ArchivistRyan·
@Sensible_Hippy @HomersBestBits Nah its seen numerous times its just rare. They even make fun of it at a later point in the series saying sometimes its there and sometimes it isnt. But yeah ~ 20 appearances in 36 years is rather rare.
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Sean Penfold
Sean Penfold@Sensible_Hippy·
@HomersBestBits The mysterious room only ever seen once in the Simpsons house, unless this is supposed to be Barts room.
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Juicestand
Juicestand@Ju1ce69·
@TheSimpsons Ahh just the way I remember this episode. Vertical phone camera video!
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The Simpsons
The Simpsons@TheSimpsons·
Could this be the best April Fool's prank ever? Don’t try this at home 😉
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Sus Anoo | your not-so-average Yo-kai Watch fan
Though of course this contrast makes sense when you consider that the Japanese side (afaik) have never personally experienced having a data center built at their location nor are they experiencing being directly involved in an economic cold war where these are the main "weapons"
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Arc Ray☢️🐑🎭🎈
Arc Ray☢️🐑🎭🎈@ArcRay20·
@MarioBrothBlog @adamfowler23 so then through datamining, there isnt anything unobtainable besides the one noted in a test room? because given the secret 16th rainbow coin, im surprised there didnt end up being more!😆
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Supper Mario Broth
Supper Mario Broth@MarioBrothBlog·
Donkey Kong 64 has a large number of collectibles, but the Internet is full of misinformation on what exactly that number is. I present an accurate count based on comprehensive datamining, aiming to answer this question once and for all: Donkey Kong 64 has 2142 collectibles.
Supper Mario Broth tweet media
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RyanTheArchivist
RyanTheArchivist@ArchivistRyan·
@HYR8186 I don't even want the game on Switch to read it there. I just want them to complete the collection and have almost all of Key's games on 1 system.
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灰野郎
灰野郎@HYR8186·
@ArchivistRyan I feel too late even though they’re waiting translating to Chinese. They might port it as Rewrite+. Rewrite Quest in Hf might take so many time.
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灰野郎
灰野郎@HYR8186·
【悲報】『Rewrite』、Switch版が出ない 本日発表のプロトタイプ新規作品に、同作が含まれなかったことで、またしてもファンの期待は外れた模様。 他のKeyフルプラ作品はほぼ移植済みであることを鑑みると、寧ろ移植されていないことが疑問に思える。15周年の節目だし、来ても良い頃合いと思うのだが…
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Stealth
Stealth@Stealth40k·
Nintendo released 8 Switch 2 Editions during Switch 2's 1st year. Metacritic Averages: Zelda: Tears of the Kingdom - 95 Zelda: Breath of the Wild - 94 Super Mario Bros. Wonder - 86 Kirby and the Forgotten Land - 83 Animal Crossing New Horizons - 83 Metroid Prime 4 - 78 Pokemon Legends Z-A - 78 Xenoblade Chronicles X - 77
Stealth tweet media
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RyanTheArchivist
RyanTheArchivist@ArchivistRyan·
Whilst this does confirm we are getting a TL I do still find it crazy how they absolutely refuse to port Rewrite lol. A solid 90% of the replies and quotes to them saying they had game announcements were about Rewrite.
株式会社プロトタイプ@PROTOTYPE_info

#虹彩都市 #プロトタイプ20th 「Key」様が手がけるキネティックノベル「虹彩都市」がNintendo Switchに登場! 2026年発売予定です! くわしくは明日、3月26日発売の「週刊ファミ通 2026年4月9日号」様をご覧ください! prot.co.jp/switch/augment…

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RyanTheArchivist
RyanTheArchivist@ArchivistRyan·
@Graestra @lightnovelbinge @AUTOMATON_ENG EN version was announced just with no date or anything. They just simply said it will happen. Which is a new thing for Key. They've never confirmed an English release before the game itself released.
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奏者🐾
奏者🐾@Graestra·
@lightnovelbinge @AUTOMATON_ENG It won’t. It comes out on april 24th, and there’s no English version announced yet. Probably going to be 2+ years like most VN translations
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isura
isura@lightnovelbinge·
@AUTOMATON_ENG Do we know if it will have EN TL on release?
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RyanTheArchivist
RyanTheArchivist@ArchivistRyan·
@mikuchiyouka FHD is not Siglus Engine like the original version. FHD is Prototype's LucaSystem engine.
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みくちようか
みくちようか@mikuchiyouka·
@ArchivistRyan 確かにそうだが以前 CPU→CORE i5 8th Gen RAM→8GB GPU→iGPU OS→Windows11 の低スペックノートPC で同じkeyの Harmonia FHD Edition をプレイしたら砂嵐の演出で負荷が上がるとゲームが落ちる問題が頻発した
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サウダージ
サウダージ@ssaudade1732·
『anemoi』の容量18GBのボリュームがどれだけヤバのかっていうのを他のゲームと比較して説明すると サマポケRBの約2.6倍 ライムライト・レモネードジャムの約2.4倍 9-nine-の1~4章全部の約1.5倍 ゼルダの伝説TotKの1.1倍 鳴潮の初期DL時の容量とほぼ同じ 間違いなく前代未聞の超ボリューム作です
サウダージ tweet media
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みくちようか
みくちようか@mikuchiyouka·
@ssaudade1732 演出強化となると容量だけじゃなくマシン負荷も大きくなるでしょうしメモリ8GB以下の低スペ機だと盛り上がる場面でゲームがフリーズしたり落ちる人続出しそうですね。 自分も以前ケチって激安中古ノートPCにして痛い目に遭ってるんで
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RyanTheArchivist
RyanTheArchivist@ArchivistRyan·
@ssaudade1732 And its worth noting that this definitely isnt just some bad compression or anything. Siglus Engine is rather efficient (or well at least avoids mass inefficiencies) when it comes to storage. Meaning the game truly is THAT large. Now where that size comes from is unknown.
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RyanTheArchivist
RyanTheArchivist@ArchivistRyan·
Of course they may just be putting more effort into compression of the data on the physical versions but still would be a strange choice.
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