is deadlock expected to be 2v2 + 2v2 + 2v2 for forever, like is the current role system final, or are changes still possible/expected? because there being no 1v1 lane, no jungler role, etc. is kind of boring and limits gameplay styles and hero design space a lot imo
Apple has landed the rights to Brandon Sanderson's 'Cosmere' universe
• ‘Mistborn' will be a film franchise
• 'The Stormlight Archive' will be a TV series
• Sanderson will have creative control of the projects
(via @THR)
@EmbarkBulletin Buried City is the worst map by a large margin, and the instant my group stopped going to that map is the instant we all started having lots more fun
@realityuk Until you start farming robots with it and all of a sudden sensors are the rarest find in the world. 😅 I promise, you’ll run out of them LOL, I’ve crafted and used 50+ at this point, easily th best blueprint I’ve found. Took queen down last night!!
Community Update #3!
Abiotic Factor goes into 1.1, with your feedback! So brawn up, brainiacs!
💀Hardcore Difficulty
⚔️Iron Mode
🔫Ammo Station
🏋️Exercise
🧺Farmables
🪨New Homeworld DLC
& more!
store.steampowered.com/news/app/42741…
@FriendlyGuyTTV Trios is a completely different scene. I’ve yet to have a friendly encounter running mainly trios, and when we do it’s a last man standing from a trio just trying to get out that we let go with us. Try it out, it’s mostly all KOS and 0 talk/negotiating.
This is wild from me - BUT, Arc Raiders needs to be more Unfriendly to have staying power long term for PVP extraction enjoyers.
Right now killing and looting others is just a bit meh and a bit pointless, you are mostly already full of gear and largely favours just extracting together.
I've had probably 75 friendly extracts already, and its already losing the novelty because it just makes sense to do it with little reward for not working together or going rogue, again this is wild from me as a player who isn't killing raiders and I also fully believe in the lore that we should 100% work together and not fight, but for the longevity and replayability I see it being an issue when the honeymoon period wears off.
An easy slight change could be stick a dogtag on each player worth a reasonable amount of cash and make that choice a bit more tempting/worth the hassle as right now it heavily favours not PVPing in most scenarios.
Thoughts?
The Night Shift x Trolli Open Europe has come to a close, and after an intense weekend of competition, we have our champions!
Huge congratulations to Mellteam, securing first place, and the $5,000 grand prize. In second for $2,500 came Buff Enjoyers, with Abrahams and Fearless Furies both securing $1,250 in third and fourth place.
Thanks to all the players, viewers and our friends at @Trolli_USA for making this event one for the books. Tune in Wednesday for our regular Night Shift, and see you in the cursed apple! #TrolliPartner