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@ReeversFN

🇧🇪x 🇵🇱| #UEFN Map Dev | B.E. : @RemssMNG @FenixProject_

Bergabung Aralık 2019
464 Mengikuti989 Pengikut
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Reevers
Reevers@ReeversFN·
#34🇪🇺 w/@karmaaftn +440 points de régu 🏆🇵🇱/🇰🇭
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Reevers@ReeversFN·
@KoutoTV Venant de lui c'est pas étonnant
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Kouto
Kouto@KoutoTV·
Il a fait plus de 6 millions d’euros sur une map 1v1 faite avec le cul parce que c’est une « star ». Mais il se plaint de maps à 100 joueurs qui font 2/3k par mois, créées par de vrais passionnés qui charbonnent jour et nuit, innove / s'entraine pour faire 0,01 % de ce que Rezon gagne. Y'a vraiment des humains de merde sur terre.
Lumen@lumen_ayao

REZON SAYS SMALL MAPS ARE GETTING PAID TO MUCH

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Reevers@ReeversFN·
@deine_mama7721 @JurkooX You think that deleting the main source of revenues from creator is a good idea then ?
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Jurkoo | UEFN Scaling
Seeing so many hate comments on UEFN from people that don't know sh*t uefn is bringing in 40-50% of the playerbase (sometimes even more on map events) im also seeing to many people saying we getting paid 40% but in reality its 16% there are many people that log in just to play UEFN maps and people don't even realize that. lowering the payout by a lot would just hurt them even more. less maps->less players/returning players->lower player spendings->lower LTV->lower revenue do the math.
HYPEX@HYPEX

EPIC GAMES LAYS OFF OVER 1,000 EMPLOYEES "Today we’re laying off over 1000 Epic employees. I'm sorry we're here again. The downturn in Fortnite engagement that started in 2025 means we're spending significantly more than we're making, and we have to make major cuts to keep the company funded. This layoff, together with over $500 million of identified cost savings in contracting, marketing, and closing some open roles puts us in a more stable place."

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Reevers
Reevers@ReeversFN·
@Kqrmw @wazzth @WerexFNBR Bien que il y a quand même un sacré problème sur la façon dont l’argent est distribué , mais actuellement en se renseignant deux seconde tu te rend compte que l’UEFN sauve plus fortnite que ça ne le fait couler
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Reevers
Reevers@ReeversFN·
@Kqrmw @wazzth @WerexFNBR Après ces gens qui crée des maps génère des millions et bien plus que ça ne coûte , en sachant que la base de joueur de fortnite est à 40-50% des maps voir plus à certain moment , même avec 3 de QI tu peux comprendre ce qui se passerait si l’uefn disparaît ou est mis de côté
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Lyost Werex
Lyost Werex@WerexFNBR·
En esperant que epic games vont un peu ouvrir les yeux mdrr tout twitter parle des million d'euro versé au createur de map
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Reevers@ReeversFN·
@wazzth @WerexFNBR Bah à partir du moment que l’uefn génère plus d’argent qu’il ne coûte , je vois pas comment les gens peuvent croire que le problème viens de la 🤷‍♂️
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WaZz
WaZz@wazzth·
@WerexFNBR Oui sûrement mettre un cap maximum ou autre ça c’est une petite solution qui peut déjà aider Mais le fond du problème vient d’ailleurs je pense
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Reevers
Reevers@ReeversFN·
@iRoniiZx Yeah, it’s pretty sad to blame UEFN as the problem with Fortnite, i guess it’s sadder to see Epic Games lay people off than cutting creators’ main source of revenue (it’s basically the same problem, just somewhere else)
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Ronii
Ronii@iRoniiZx·
@ReeversFN Make no mistake creators are already making the switch right now. I’m already planning to start working with Roblox creators.
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Ronii
Ronii@iRoniiZx·
Honestly, what happened with Epic’s layoffs is tough. No one supports firing people for no reason. But I don’t think the solution is cutting UEFN creators’ income either. Creators and those of us who work with them are hundreds, just like Epic’s employees. Both sides are essential to keep the ecosystem alive. Fortnite without UEFN isn’t the same, and Epic without its workers isn’t either. There needs to be a balance. Hurting one side to support the other isn’t the answer, and realistically, not everyone is going to agree with every decision. Right now, this is turning into an internal conflict that could damage the game even further than it already has. Without creators and without Epic’s workers, Fortnite doesn’t exist.
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Reevers@ReeversFN·
@iRoniiZx I mean, it’s obvious there’s a real problem with spam maps and other issues, but reducing payouts like that will just make developers leave UEFN or migrate to Roblox. Then they’ll lose one of their main sources of revenue
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Reevers
Reevers@ReeversFN·
@iRoniiZx Seeing everyone say that the situation is due to UEFN is pretty funny, because it’s probably the thing keeping Fortnite afloat 🤣
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Reevers@ReeversFN·
@ArtM_Officiel Tu as conscience du fait que fortnite génère plus d'argent qu'il n'en dépense avec l'UEFN ?
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DIG Realms
DIG Realms@NotRealms·
time for the crown win grinders to get earnings 🤑
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Reevers
Reevers@ReeversFN·
@Samifnr_ ouai comme d'hab il bz tout début de saison
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splik
splik@splikfnr·
@DestinysJesus is the gold still like before ? i mean 50-150 per chest ?
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Destiny
Destiny@DestinysJesus·
We are so back
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Reevers@ReeversFN·
@GraemeBullX the accumulation of calculation done by that + the system that calculated money per dropper and every other verse system = Saturation
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Reevers
Reevers@ReeversFN·
@GraemeBullX If that can help anyone , in my case , the bug was due to the button mesh logic , if your tycoon system has an system where its red when you dont have enough money and green when you have enough , make sure that it is not calculating for every purchasable item
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Graeme Bull
Graeme Bull@GraemeBullX·
Quick tip: Spawning and disposing of props is INCREDIBLY intensive on the server and can cause bad rubber banding and glitching of players (heavy lag). With our boxes on the conveyor in Lucky Block Tycoon we saw an easy 200% improvement today stopping using that method for props
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Reevers
Reevers@ReeversFN·
LEWANDOWSKIN DIT LEUR AHAHHAHA
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French FCB
French FCB@FrenchFCB·
Vous changez qui à la MT
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Reevers
Reevers@ReeversFN·
Lewandowski j'ai mal au cœur de voir ce niveau
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