STEPHEN DDUNGU | GAMES

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STEPHEN DDUNGU | GAMES

STEPHEN DDUNGU | GAMES

@StephenDDGames

๐—š๐—”๐— ๐—˜๐—ฆ ๐——๐—˜๐—ฉ๐—˜๐—Ÿ๐—ข๐—ฃ๐—˜๐—— ๐—•๐—ฌ @Stephen_Ddungu : โš”๏ธ@getSOULSURVIVOR (๐™พ๐š„๐šƒ ๐™ฝ๐™พ๐š†), ๐ŸŽถ@SWORDOFSYMPHONY, โ–ซ๏ธ@0x0000000_game

England, United Kingdom Bergabung Aralฤฑk 2020
8 Mengikuti69.2K Pengikut
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STEPHEN DDUNGU | GAMES
STEPHEN DDUNGU | GAMES@StephenDDGamesยท
Itโ€™s all about to beginโ€ฆ ๐Ÿ‘€
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STEPHEN DDUNGU | GAMES
STEPHEN DDUNGU | GAMES@StephenDDGamesยท
To mitigate that, thereโ€™s 2 aims when designing the UI: 1.) to only present what the player needs to see in each โ€˜gameplay stateโ€™ and remove all other elements. 2.) for the UI elements that appear in the same gameplay state, have them occupy either opposing directions or the negative space as much as possible (e.g: the images below) The result is UI that will generally never have that issue and if it ever arises, itโ€™s not at a capacity thatโ€™s overly problematic for the playerโ€™s experience.
STEPHEN DDUNGU | GAMES tweet mediaSTEPHEN DDUNGU | GAMES tweet media
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Ernest Placido
Ernest Placido@ErnestPlacidoยท
@StephenDGames @0x0000000_game A big clock that appears underneath the player's feet as time is running out (like final minute). I'm ok with having it hidden the rest of the time, might help with tension. But maybe have a diegetic pop up informing the player of how much total time they have at the start.
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STEPHEN DDUNGU | GAMES
STEPHEN DDUNGU | GAMES@StephenDDGamesยท
I made a game world that creates itself as you journey through itโ€ฆ
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STEPHEN DDUNGU | GAMES
STEPHEN DDUNGU | GAMES@StephenDDGamesยท
@LocoDev7701 I love that in game dev, you can make the coolest looking stuff out of the simplest mechanics ๐Ÿ’ฏ Good work!
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Loco Dev
Loco Dev@LocoDev7701ยท
Obstacle Avoidance System on UE5 #ue5 #devlog
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STEPHEN DDUNGU | GAMES
STEPHEN DDUNGU | GAMES@StephenDDGamesยท
My game has the craziest combatโ€ฆ
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FloralS
FloralS@FloralSOiยท
@StephenDGames >Gracefully parries the bullets without moving >Gets mauled by a dog HAHAHAHA
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allimadness
allimadness@moicas_elยท
@StephenDGames @0x0000000_game Wait so this is a game with chapters that is being developed alongside sword of simphony that is focused on the art and process of creation while sword of simphony is its own thing with a story separated from that of 0x0000000?
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