devmar
507 posts

devmar
@devinthewater
I try to make Godot look good.
Poland Bergabung Ekim 2021
28 Mengikuti3.3K Pengikut

Anyone run Godot 4 for 3d stuff on a mac studio m4 max and could share some insights re: performance? #GodotEngine
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@timjcarden I may not have been following closely but has Meta invented anything groundbreaking ever, or even created a good product?
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@visegrad24 Not true. They didnt fire a single white male and replaced with a woman. They did create more roles for women tho, mostly desk roles, in response to criticism for having 98% male workforce. Check your facts.
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I've resuscitated Twins, the demon spider. Twins was abandoned at 4.0 beta 3 (ish) so it needed some work to reanimate. Still behaves somewhat oddly.
#MadewithGodot #GodotEngine #IndieGameDev #indiegame #horrorgame
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@thyongamer A lot of ppl have said that. But where in Mexico? I'm in CDMX and it looks way more like the one on the left, especially in the afternoon..;)
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Please help me decide on the environment for this rocky wasteland... Left or right?
#godotengine #indiegame #IndieGameDev #madewithgodot
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@WuotanStudios Makes me want to start designing interior scenes for my game
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Building some props for Penitent. Beksinski style.🤘👿
#GodotEngine #indiegame #IndieGameDev #HorrorGames #Beksinski #horrorgame #gamedev
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@teddybearVR I jump between 3 projects with additional smaller prototypes in between. That is for me the only way to keep my interest in game dev.
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@devinthewater Were you going to release this somewhere or just keep it as a private project? You’re working on a new game too right?
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Updated my project 'Penitent' from 4.1 to 4.3 stable, run it and decided it wasn't a bad looking game...
#GodotEngine #MadewithGodot #gamedev #indiegame #solodev #horrorgame
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@JanPospil151150 you can control cam sway or switch it off as in most games
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@AidanRhoden It's waiting for 4.3.1 stable which is expected to bring changes to IK. Penitent controllers rely heavily on IK. Whatever I do now may be useless later.
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@devinthewater Looking great! Is Penitent on the backlog for now, then?
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Improved ledge grab positioning. Time for a bit of rooftopping. #GodotEngine #Indiegame #platformer #gamedev #MadeWithGodot
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