Amey Chavan がリツイート

Glass with bubble particles, Unity URP.
🫧 ++ refraction, dispersion, scattering...
Mirza Beig@TheMirzaBeig
I was wondering how I might get many, small volumetric-like bubbles rendered in/with PRISM (my Unity, URP glass shader) without excessive ray marching... 💡 Inspiration struck at ~1am:
English









