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@fuzzywuzz71
24 | 🐴🔪 Writer of Horse. You haven’t seen it yet.
The Caves 参加日 Mayıs 2014
286 フォロー中88 フォロワー

@MmmmDoughnuts21 From what I saw, they accidentally released the unfinished version on YouTube, they corrected it on Twitter same day. But I noticed the YouTube one was broken for a while 😬😂
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It seems as though Treyarch updated the AUDIO for the Paradox Junction intro cutscene on YouTube!
It now has extra music and effects that completely elevate it from when we first saw it. It's genuinely fantastic.
youtube.com/watch?v=D5WTHS…

YouTube
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@ColossusFisted I like the whole package with this one. Even if it's not as intense, that could change in the future. But I prefer the overall experience to the original. Even if it's lost some punch, it's still a great time. And I still respect it for that
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@JrrizzoYT I get the complaints about it being another Nuketown, I don't personally mind it. I like Nuketown. But It's a shame that people need to feel insecure about liking the map. Personally, it's not the best we've ever seen. But there's fun to be had, and I enjoy it for that
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@TheOnlyEqual @Treyarch Couldn’t agree more 😭 I will tell myself it shouldn’t bother me but it really does. It just feels less polished
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@fuzzywuzz71 @Treyarch MK1 has this issue too yeah, on the Mark 2, the lightning is red, the inspect steam/smoke is red, the bullets are red, but not the lights around the weapon, and it’s really annoying to look at, especially since the MK2 is my favourite wonder weapon.
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@TheOnlyEqual @Treyarch Agreed, would be nice to have consistency with it. It comes across lazy, especially when the VFX of the weapon are corrected properly.
It’s the same with the MK1
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@Treyarch Would it be possible to colour correct the Ray-Gun Mark 2? it’s a massive visual inconsistency when you pack-a-punch it.




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@xDafuture @JoshwoocoolX2 It’s definitely not garbage if you utilise it properly. Considering it’s one shot past health cap, can kill 10-15 zombies at a time, and instakill mimics.
I’ve seen far worse in even some of the best Zombies titles.
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@DETONATEDcom What’s the point of having a pap camo to begin with if you can just apply it to any weapon.
Idk, kinda ruins the charm for me imo.
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The 'Into the Void' Camo in #BlackOps7 Zombies is DISAPPOINTING 😭
💥 It looks AMAZING but its ONLY USABLE as a Pack-a-Punch Camo — which means we WON'T get for EVERY Mode now...
CURSED CAMOS NEED TO BE UNIVERSAL‼️
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@MmmmDoughnuts21 Headshots seemed to be consistently benefitting me throughout my use with the weapon.
I could have been inadvertently getting the timing right. But worth a mention 👍
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Sundergat correct timing example.
Charging the Sundergat will cause an audio/visual cue to "build up". Once it crescendos, you can release the trigger for a piercing shot that seems to have infinite penetration, albeit a very narrow spread.
If you're too early or too late, it will just do a standard shot (and I *think* with a bonus area of effect, gotta double check, though).
You'll notice a high-pitched "piping hot" audio sound effect and lingering visual beam effect if you time it right.
If you continue to hold the trigger, it will continue to cycle and "pulse", giving you more opportunities to time it right.
The reticle is also VERY inaccurate, which could be the cause of it feeling "bad" for some players. As the spread looks much wider than it actually is.
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@MrDalekJD The core issue here is people mislabelling these maps as “remakes”, when in reality their disappointment is more about un-met expectations.
There is nothing wrong with re-exploring the same location from a different lense. It’s more about the execution. And fun had playing.
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@MrDalekJD See, there’s a difference between “remakes” and “new ideas”.
This map is about as much of a remake as die-machine.
Gameplay wise and aesthetic wise, the map recreates absolutely 0 of the original design intent with Nuketown BO2.
It’s an entirely different experience.
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Why does my 2nd screenshot look slightly worse despite being in the same spot as my 1st and 3rd.
Cancel@letsgetcanceled
Ray Gun Mark 2: Ashes edition
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Final predictions on what Black Ops 7 DLC 2 will be called?
I’m sticking with Abyss/The Abyss!
ItzPerka@ItzPerka
The Black Ops 7 Season 2 Roadmap could reveal the next map’s name and logo! Maybe we’ll find out a little bit more details in the blog post today or just a rehash of previous info. But within the next 4 weeks, we’ll have the intro, name and basic info of the map.
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@CharlesJhallory @letsgetcanceled It’s been pissing me off since BO6, it shouldn’t bother me as much as it does. But even the Particle effects are red when packed, so clearly it’s intended for the colour to change. 😭
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@letsgetcanceled Pap 2 would look perfect if the color of the lights changed to red
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@FPSpsychoYT I think at most, they transfer the BO6 maps.
The map design philosophy of the old games does not work in this game. There’s too many zombies, and the player is more OP.
If they were to remaster them, they would have to function as re-imaginings with significant changes.
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@DomZombie115 @MZC369 The Shiny Trinket having another utility is what I would’ve initially expected tbh.
And yeah I agree with the high rounds issue. Maybe it could drop all power-ups like a free reign drops.
Although I do still think at the least, free perks is a pretty valid buff to consider.
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@fuzzywuzz71 @MZC369 I disagree, it would be cool but you can easily avoid him before round 50. The reward should be something that can benefit you in later rounds, like a free full power, or maybe...the shiny trinket having another utility👀👀
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